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Gathering information about GG errors


Enyby
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4 minutes ago, Granger said:

@Enyby how to fix this?

Script ended:
Script error: luaj.LuaError: @/storage/emulated/0/qlua5/lua/test v2.lua:129
`gg.editAll('5480', gg.TYPE_WWORD)`
gg.editAll: bad argument #2 (nil): number expected, got nil
level = 1, const = 83, proto = 0, upval = 1, vars = 10, code = 388
CALL v0..v2
 ; PC 327 CODE 0180401D OP 29 A 0 B 3 C 1 Bx 1537 sBx -129534
stack traceback:
    /storage/emulated/0/qlua5/lua/test v2.lua:129 in main chunk
    [Java]: in ?
    at luaj.Varargs.argerr(Varargs.java:259)
    at luaj.Varargs.checkint(Varargs.java:296)
    at android.ext.Script$editAll.invoke2(Script.java:3536)
    at android.ext.Script$ApiFunction.invoke(Script.java:1296)
    at luaj.lib.VarArgFunction.call(VarArgFunction.java:62)
    at luaj.LuaValue.callNotNull(LuaValue.java:3146)
    at luaj.LuaClosure.execute(LuaClosure.java:509)
    at luaj.LuaClosure.call(LuaClosure.java:159)
    at android.ext.Script.runScript(Script.java:5652)
    at android.ext.Script$ScriptThread.run(Script.java:5394)

 

this is what i writed

gg.searchNumber('98', gg.TYPE_WWORD)
gg.getResults(100)
gg.editAll('5480', gg.TYPE_WWORD)

why not working?

WWORD you see this right?

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  • 2 weeks later...
  • 1 month later...

87.4 and 87.5 are causing my games to crash randomly (sometimes after a few minutes, sometimes a few seconds), after hooking to the game.

I reinstalled 87.1 to test it and the problems went away, so it only happens with these last 2 versions. (87.4 + 87.5). Any idea what might be causing this?

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