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My video memory range always shows as 0B

I tried this on several emulators but I get the same result.

Please help me fix this problem🥺

Screenshot 2024-03-08 080528.png

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19 hours ago, Gayesh01 said:

My video memory range always shows as 0B

I tried this on several emulators but I get the same result.

Please help me fix this problem🥺

Screenshot 2024-03-08 080528.png

... Why do you need that range ...?

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[ @Gayesh01 ]
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I am trying to make wall hack/x ray vision

Is the game uses Unity Engine? There's several ways to create Wallhack: through shaders, player bones or sockets (coordinate).
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Edited by kiynox
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13 hours ago, kiynox said:

[ @Gayesh01 ]
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Is the game uses Unity Engine? There's several ways to create Wallhack: through shaders, player bones or sockets (coordinate).
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Idk I tried many games apps but none of them can get the video memory range

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[ @Gayesh01 ]
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Idk I tried many games apps but none of them can get the video memory range

Welp, I'm just implying that Wallhack can be created by various ways, and usually it's exist in XA range (playerclass). Unity Engine games have 'libunity.so' or 'libil2cpp.so' that located in /data/data/your_games_name/lib/
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