Gayesh01 Posted March 21, 2024 Posted March 21, 2024 My video memory range always shows as 0B I tried this on several emulators but I get the same result. Please help me fix this problem
Wembbu Posted March 21, 2024 Posted March 21, 2024 19 hours ago, Gayesh01 said: My video memory range always shows as 0B I tried this on several emulators but I get the same result. Please help me fix this problem ... Why do you need that range ...?
MC874 Posted March 22, 2024 Posted March 22, 2024 Hi @Gayesh01, are you trying to get in-game assets? (Animation/Video/Texture,etc)
Gayesh01 Posted March 22, 2024 Author Posted March 22, 2024 21 hours ago, Wembbu said: ... Why do you need that range ...? I need it to create wall hack/x ray vision
Gayesh01 Posted March 22, 2024 Author Posted March 22, 2024 19 hours ago, MC874 said: Hi @Gayesh01, are you trying to get in-game assets? (Animation/Video/Texture,etc) I am trying to make wall hack/x ray vision
kiynox Posted March 22, 2024 Posted March 22, 2024 [ @Gayesh01 ] --- Quote I am trying to make wall hack/x ray vision Is the game uses Unity Engine? There's several ways to create Wallhack: through shaders, player bones or sockets (coordinate). ---
Gayesh01 Posted March 23, 2024 Author Posted March 23, 2024 13 hours ago, kiynox said: [ @Gayesh01 ] --- Is the game uses Unity Engine? There's several ways to create Wallhack: through shaders, player bones or sockets (coordinate). --- Idk I tried many games apps but none of them can get the video memory range
kiynox Posted March 24, 2024 Posted March 24, 2024 [ @Gayesh01 ] --- Quote Idk I tried many games apps but none of them can get the video memory range Welp, I'm just implying that Wallhack can be created by various ways, and usually it's exist in XA range (playerclass). Unity Engine games have 'libunity.so' or 'libil2cpp.so' that located in /data/data/your_games_name/lib/ ---
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Gayesh01
My video memory range always shows as 0B
I tried this on several emulators but I get the same result.
Please help me fix this problem
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