# Xor to normal Value

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can i know if there is a way to translate xor value into normal value?

for example like

1000X4 = 1719825657

YYY X4 = ZZZZ

so, is there any possible way to know the YYY value when i just know the ZZZZ value?

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The Y value is the non Encrypted value. Not sure how you don't know that value but you know the encrypted value.

Anyway, the xor key should be 1 line above. Can use that to know what the 'ZZZZ' is with the built in XOR calc on GG.

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1000 X 4 = 1719825657

In other word, the previous address of value 1719825657 is 1,719,826,193.

In order to trace the YYY from ZZZ, you have to XOR ZZZ with the adjacent value.

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hmm i still dont get it

so ill bring the case here, look at the pic

orange line : stat 1 (evasion)

blue line : the amount percentage of stat 1 ( i dont remember, but i think its 6%)

purple line : stat 2 (damage)

pink line : the amount percentage of stat 2

red line : stat 3 (attack)

green line : the amount percentage of stat 3

so, i think orange, purple, and red line is the "stat id". i want to know if there is a way to get the value before its get encrypted so i can replace stat of other item after i got the real "stat id". i cant just copied the encrypted value becase stat id for every item(armor) is different after its got encrypted

sorry for my bad explanation and my bad english and thank you so much guys for the answer :))

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1 hour ago, Phulen said:

hmm i still dont get it

so ill bring the case here, look at the pic

orange line : stat 1 (evasion)

blue line : the amount percentage of stat 1 ( i dont remember, but i think its 6%)

purple line : stat 2 (damage)

pink line : the amount percentage of stat 2

red line : stat 3 (attack)

green line : the amount percentage of stat 3

so, i think orange, purple, and red line is the "stat id". i want to know if there is a way to get the value before its get encrypted so i can replace stat of other item after i got the real "stat id". i cant just copied the encrypted value becase stat id for every item(armor) is different after its got encrypted

sorry for my bad explanation and my bad english and thank you so much guys for the answer :))

I think you are confusing what you think is an id, as part of your value.

Each pair, is

Xor key

Xor result

If you want, could debug and find the function the reads each value to edit the function to set values that way.

Edit:

Your values decrypted in picture are.

10

33

8

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10 hours ago, NoFear said:

I think you are confusing what you think is an id, as part of your value.

Each pair, is

Xor key

Xor result

If you want, could debug and find the function the reads each value to edit the function to set values that way.

Edit:

Your values decrypted in picture are.

10

33

8

so that xor key not determine the Stat ID?

10 hours ago, NoFear said:

If you want, could debug and find the function the reads each value to edit the function to set values that way.

how to do that?

10 hours ago, NoFear said:

Your values decrypted in picture are.

10

33

8

how do you decrypt that value?

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My game is not show in List wht i do,,Please rply....

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11 hours ago, Phulen said:

so that xor key not determine the Stat ID?

how to do that?

how do you decrypt that value?

Decrypted value= Xor Key minus Xor Result.

Debug cannot be done via gg and debug software must be used

XOR key indeed doesn't determine the stat ID it's just an encryption method

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3 minutes ago, AKidWithMidgetFriend said:

Decrypted value= Xor Key minus Xor Result.

Debug cannot be done via gg and debug software must be used

XOR key indeed doesn't determine the stat ID it's just an encryption method

Xor result - xor key, not correct.

Ex:

Key 444,444

Value 9

Result 444,437