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Day R Survival


TubsMcCoy
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@AngelWolf Reputation reward can be 10 or 20, depending on how you solve quests. Why can't it be 100 or 200? It seems like it's better to change reputation rewards than the crafting levels requirements. The problem with crafting levels is that there are certain items you can get with them that are impossible to get without reputation. It would be easy to find all players who have the mining permits or titanium alloys without having enough reputation to gain those.

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Yes, it's work's. I made it with bluestacks (5). Just delete the game, on bs, if it automatically updates, and download version 1.761. Then install it on your pc, apk file. Option *load apk files*, from bs, because apk file's updates, when installing. If game writing *please update latest version*, when you load your save, you need to create new save on your phone, on version 1.764, go to first settlement, and load save on previouse version, from pc. And you can hack caps. Or create save on phone, and load it on pc. I done this, and it works. 

Edited by Voltageolds
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2 hours ago, Voltageolds said:

Yes, it's work's. I made it with bluestacks (5). Just delete the game, on bs, if it automatically updates, and download version 1.761. Then install it on your pc, apk file. Option *load apk files*, from bs, because apk file's updates, when installing. If game writing *please update latest version*, when you load your save, you need to create new save on your phone, on version 1.764, go to first settlement, and load save on previouse version, from pc. And you can hack caps. Or create save on phone, and load it on pc. I done this, and it works. 

How did you figure out that we need to go to the settlement to stop the game from prompting the update? Also, when you start the new game, you just start an offline one, right?

Which caps hack did you use in particular for the hack on 1.761? 

I think the whole Progress event is fresh? Did all the Progress items and quests existed in 1.761? You have to be careful when loading new savegames with old clients. I think the client just destroys the items it doesn't know about. It would be weird to expect it to just save unknown items and quests blindly. That's some great coding, and this game is not exactly that. Most likely either crash or delete on save.

 

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5 hours ago, cth said:

@AngelWolf Reputation reward can be 10 or 20, depending on how you solve quests. Why can't it be 100 or 200? It seems like it's better to change reputation rewards than the crafting levels requirements. The problem with crafting levels is that there are certain items you can get with them that are impossible to get without reputation. It would be easy to find all players who have the mining permits or titanium alloys without having enough reputation to gain those.

for now, i only found on how to modify the reputation levels, i will add option to modify reputation reward on modifier hacks when i found one, but for now it's only that, and i'll look into survivor bases stuff more to find more stuff. Cuz i know it's calculated somewhere, but it's not in lib.calculate.lua for sure

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When game writing *need to update* buttons *search, inventory, map* and etc, has active, you can't move, but can enter to casino. Save was new, and didn't have any items, that can be removed or destroyed. I didn't loaded save's from newest versions, and tried hack only caps. 

Yes, i started new game on other slots, not main. I used casino hack, search *100*, edit it, additing 1, until i can find needed. Then edit it to "minus". (-100, -1000 and etc). Caps are spread between all saves, online and offline. All 3 saves have one amount of caps. I just hacked it on 761, in offline, waited, and continued to play on 764 in online, with needed amount of caps.

How far as i know, changing between version is minimally. "Stats of new tactical armor and *backpack*, donation price", fix embra, caps and event hacking. I don't know why,but in one moment  *please update game* just gone, on 761 apk game, on bluestacks. I don't do anything. My main saves, when i'm playing, from phone, is still okay. 

Edited by Voltageolds
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1 hour ago, cth said:

How did you figure out that we need to go to the settlement to stop the game from prompting the update? Also, when you start the new game, you just start an offline one, right?

Which caps hack did you use in particular for the hack on 1.761? 

I think the whole Progress event is fresh? Did all the Progress items and quests existed in 1.761? You have to be careful when loading new savegames with old clients. I think the client just destroys the items it doesn't know about. It would be weird to expect it to just save unknown items and quests blindly. That's some great coding, and this game is not exactly that. Most likely either crash or delete on save.

 

They just making use of "cloud save" by creating a new save in the latest version and playing/hacking on the older version and transfer it back to newer version, tbh i dont see any pros in this, if you talking about Caps Hacks, you can just go to any settlements, and hacks the refresh caps amount, available on lib.config.base_config.lua 

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2 hours ago, AngelWolf said:

They just making use of "cloud save" by creating a new save in the latest version and playing/hacking on the older version and transfer it back to newer version, tbh i dont see any pros in this, if you talking about Caps Hacks, you can just go to any settlements, and hacks the refresh caps amount, available on lib.config.base_config.lua 

you released the new version of the script?

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2 hours ago, Voltageolds said:

When game writing *need to update* buttons *search, inventory, map* and etc, has active, you can't move, but can enter to casino. Save was new, and didn't have any items, that can be removed or destroyed. I didn't loaded save's from newest versions, and tried hack only caps. 

Yes, i started new game on other slots, not main. I used casino hack, search *100*, edit it, additing 1, until i can find needed. Then edit it to "minus". (-100, -1000 and etc). Caps are spread between all saves, online and offline. All 3 saves have one amount of caps. I just hacked it on 761, in offline, waited, and continued to play on 764 in online, with needed amount of caps.

How far as i know, changing between version is minimally. "Stats of new tactical armor and *backpack*, donation price", fix embra, caps and event hacking. I don't know why,but in one moment  *please update game* just gone, on 761 apk game, on bluestacks. I don't do anything. My main saves, when i'm playing, from phone, is still okay. 

did you look for 100 double? I'm on 761-fa and I can't seem to be able to locate it. 

Instead, I did AngelWolf's hack for the settlement reset price. Gave myself 3k caps offline. Have them online too. That should be enough for perk rerolls I estimate.

Edited by cth
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10 hours ago, cth said:

you released the new version of the script?

not yet, been busy with irl stuff, when i release it, i'll have yt link attached here. and dont worry, i'll have direct link for you to download it

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5 hours ago, Rkam said:

Caps and embadisk hack is redflag, for sure your account got soft ban in 3-5days after hack, you cant access to the server

there's no automated checks for caps and similiar currency, infact i have one account (different dummy email) with 173kk Black_rubles, and i havent been softbanned nor banned. What i can see is they probably have checks that take any account that have like beyond certain value, i dont think 3k will get ya banned ( i might wrong ), but how i see it, they doesnt want "content creator" or "money mule" got flagged accidentally, imma assume 5k is a good line to set. And i know for sure, item dupe has checks (refering to drop and dupe) and im unsure on crafting dupe.
or you might got banned for repeatable hacks on caps, cuz i wouldn;t be surprise they have that system, tbh how i see right now, the game is like 70% client-sided. like most of the stuff is do/did on client rather than server, even something as simple as Hero's Needs.

also dont take my word as proof of hacking the game is Safe 100%, it's my perception of the game handling itself on online environment

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On 11/13/2022 at 1:36 AM, FelixFlux said:

Also since I got banned on IOS, I feel like imma just post my method here: 

Open igg and search for DWORD

There are 6 typical numbers:

1 is encrypted as DWORD 1068415057, and the rest is as follows

2:1068792545

3:1069128089

4:1069463633

5:1069673349

99999: 1071854450

Have fun modding, I kinda don’t want to waste my time cuz I hate Russia anyways lol

I like this dude's approach to hacking. You hacked it, you got the content, you enjoyed it. You're done. Get banned? It's fine, whatever. It's not like it's an investment for you. Find a better place to spend your time. Or recover the save game 🙂

I think it's not ethical to break a server's economy when hacking, but in this case, players' money goes to Russia. It's not good, so breaking the economy becomes actually ethical.

Also yeah, I agree with AngelWolf. If you didn't trigger automated checks and you were not too greedy to trigger manual checks, then it's fine. I think the real amount of caps you can safely hack is in tens of thousands, but I don't need that much. Only really need them to reroll perks, so that's that.

About what is too much currency, you can see amounts of stuff in which players trade. A million of clean water? EZ! A few thousands of electronic parts? That's normal! They definitely milk Buyers in all towns all the time, so it's common to see millions of currency everywhere.

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tbh, this game at the moment just bound to be hacked, it's godly awful pay to win, if do freeplay, you'll be forced to stuck on "region" of levels, not like older version where it's not bound to your level rather bound to regionals. Lemme explain, before battle update, enemies doesnt bound to player's level, it's bound to location, let's say, you have base in murmansk but level 100, you'll met lvl 1 enemies, but if you have base like in vladivostok, you'll encounter Jirin/Jilin kinds of bandit, so basically the more east you go the more harder it is, now since the devs want milk the F out of the players, they bound it to player level, soo if you in murmanks and lvl 100, the enemy will be just tanks. soo if you tried to use hacks like instant level 100, goodluck in battle, you'll dead.

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Also also, you can perk swap btw, it works just like item swap but using force save feature, basically
find the perk you wanna swap, swap the pointer, and hope it doesnt crash first, then do some stuff, maybe sleep, eat, or craft, or something unique to make the game save the progress, (do 2~4 unique job/action) and then quit the game, then reboot the game and see if it works. There's no better way to do this tbh, and this is also how you pet swap, soo i found that you can get Polar Fox by
swapping Pumpkin pet, so far i found you can get the "item" variation of pumpkin pet that has button to make it your pet. Soo get pumpkin pet, swap its id to polar fox, and then do unique action, then force save(quit) then exit the game, reboot and tada

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