Jump to content

kiynox

Contributor
  • Posts

    484
  • Joined

  • Last visited

  • Days Won

    15

Everything posted by kiynox

  1. [ @kongkog11 ] --- It is possible, but it depends on the game itself. It's usually hard as creating an account often involves device properties, unique identifier, temporary token, etc. ---
  2. [ @The_Baba ] --- It is because the script text is written in Unicode, and also some emoji couldn't be rendered by your Android device. To fix this, simply rewrite the text inside the script. Learn more about: Unicode - Emoji ---
  3. [ @Unknownharry ] --- Total download or total uses? --- That's right. The script should totally server-sided, and execute-it directly using: pcall() - load() - etc --- You can simply separate where you dispense the main script and the total of script uses. Probably simply add + 1 for each uses. fileData = gg.makeRequest('https://pastebin.com/raw/hNhEbgVd').content if not fileData then --Check if Pastebin is empty print('Site is Down') --Tell user that URL is invalid else sprints = tonumber(fileData) + 1 ... --Upload sprints back to dispenser end ---
  4. [ @Mohamedbk649 ] --- Refer to my previous answer, you can force the game to run in 64-bit architecture by deleting all 32-bit libraries from the game's lib. ---
  5. [ @Mohamedbk649 ] --- Even if the game support for multiple architectures, it will only use one. You can go visit the game directory: /data/data/game_package_name/lib. If there's multiple folder, delete it and just leave one (arm64, armv8-a, x64) Yes, if you download the game directly from playstore, it will download the game depends on your device default architecture. ---
  6. [ @Mohamedbk649 ] --- It's simply means that the game runs on x86 (32-bit) --- It depends, what variant of Phoenix OS that you use. As far as I know, Phoenix OS do support arm64 or x64, try redownload the game with arm64/x64 architecture on: apkcombo. ---
  7. [ @g1doz ] --- Probably there's more than one xor key, just try to change the xor key to 0. ---
  8. [ @Aresfury ] --- Works fine on me. Screenshot the problem.
  9. [ @hexgameplays ] --- Just download the modded apk from the thread:
  10. [ @Olot ] --- To be honest, I don't really know since I haven't doing it myself. But probably it can cause bootloop or your device might brick. --- As it's name, it is temporary, the phantom will be turned on sometimes later (Overrided) ---
  11. [ @Olot ] --- it's really simple, just download: Termux. Then copy, paste and enter this command: su -c "settings put global settings_enable_monitor_phantom_procs false" To avoid any issues, before turning off your phone (Shutdown/Restart) re-enable phantom: su -c "settings put global settings_enable_monitor_phantom_procs true" Or you can disable it temporarily: su -c "setprop persist.sys.fflag.override.settings_enable_monitor_phantom_procs false" Or if you have Android 14+, just simply enable Developer Option and navigate: Android Settings -> System -> Developer Option -> Enable "Disable child process restrictions". --- *Still proceed with caution.
  12. [ @Olot ] --- Newer Android version (Android 12-14) uses Phantom processes, it will abruptly stop any processes that exceeded the limit. Perhaps try to disable it: Phantom --- Try it on your own risk, I'm not responsible for anything you tried. Proceed with caution.
  13. [ @kalibro ] --- Send us some screenshot. There's 2 app protection, there's things like LiApp / AppGuard that responsible for detecting any kind of abnormalitis on the app level (External), then there's in-game Anti-Cheat that tracks any in-game values (Internal). When talking about Anti-Cheat, you need to address any aspects of the game/app, including External & Internal Anti-Cheat.
  14. [ @angel88888 ] --- Might be related to newer Android restriction, perhaps try to disable phantom processes: Phantom --- * Process with procaution, might have bad side effects.
  15. [ @kalibro ] --- It is likely caused by app detection, similar to LiApp or AppGuard. In this case, you need to hide GG from the game using Magisk modules: Shamiko HideMyAppList SafetyNetFix [MOD] Bootloader Spoofer ---
  16. [ @Saaammii ] --- That's why you need to install it through ADB. Just download the modded version of Game Guardian from the thread. This thread/topic have beed updated, go take a look. --- It is a command to switch directory to current directory. --- Your forgot to add the parameter. The key is here: --bypass-low-target-sdk-block Android will whitelist the APK from SDK Version detection. So do: cd/d "%~dp0" adb.exe install --bypass-low-target-sdk-block gameguardian.apk
  17. [ @missmcp ] --- As I said above, I recommend to just use: Zygisk-Il2CppDumper (Magisk module): RuPauls-Dumper.zip
  18. [ @THETWINSOFFICIAL ] --- The video got privated before. It is now fixed.
  19. [ @THETWINSOFFICIAL ] --- WHAT ---
  20. [ @Mari01d ] --- Game Guardian development is on hold now, it's been almost 3 years without any hearing from the developers. I don't think Game Guardian will support Shizuku. --- Just find out what Shizuku is from this thread. Looking at the Shizuku repo, it is really cool. But since it is a middle man for system-binder; is it have the ability to read app memory? while also writing on it? My judge is: it would be limited, just like Android did to ADB. ---
  21. [ @derbeyonder ] --- It is function/method parameter, it's taking values from somewhere / field. It is likely that the value is from "public int price; // 0x24", so just change that instead. --- What you're trying to do here? "00 00 A0 E3 1E FF 2F E1" is equivalent to: mov r0, #0 bx lr It is used for function/method that returns boolean/int/dword. It is not clear what "CreateOffer" method returns but I would say it is not returning anything, a void type method. --- Calculate the address that you've changed with the method address. In this case: 08938738 - 08938724 = 20 (decimal) or 14 (hex), so you would need to find method address first and add the offset to it: base_address = 'do some logic here to find the method address from libil2cpp.so' target_address = base_address + tonumber(20, 16) ---
  22. [ @Fujimkad ] --- True or false is simply presented as 1 and 0. It is dword/integer. You can either find with instruction or dword in general. There would be a lot of results, so I suggest to just disassemble on computers so you can get a grasp of what function that bool is exist. Usually it is formatted like this: mov [r0-r10] #[1-2] ---
  23. [ @Fujimkad ] --- It is really depends on the game. But in general, you can still technically doing it on Game Guardian: - Some games you can directly edit the in-game currency (Diamond, Coins, etc). Or usually it is just protected by XOR-ing the value, so by changing the XOR to 0, you can still directly edit the currency. - Alot of in-game currency relies on server (server-sided) which you can't change it by only memory editing. You can use some workaround, for example by changing the price value to 0, so it can still be editable. - If the game is server-sided, there's not much thing you can do. You may can still poke around the in-game function that handles in-game purchases. For example, you can try to dump/debug the game and find a function that verifies wether the purchases is succeeded or not. By changing it to 'succeed' flag, you might able to break the in-game purchases. - Another tricky ways is to swap item id for an existing item. For example you've some free item to claim, you can change that 'free' item id with another one that is 'paid'. However this is not working if the game inventory is handled server-sidedly. --- There's alot of ways for doing it but these option is not the 'ultimate' ways of doing it, as it's just replacing the existing memory.
  24. [ @Unknownharry ] --- Lucky Patcher only emulate in-app purchases that uses Google Play Services, not to mention that it is only working for older version. That's why Lucky Patcher mostly wont work with most apps in the current days. --- This is very unlikely, as GG scripts only do read/write memory and cannot do beyond that. ---
  25. [ @Modingph ] --- Have you tried: gg.getRangesList('libil2cpp.so')[1].start gg.getRangesList('libil2cpp.so')[2].start Or is it related to hotfix? Idk, I'll check the game later. ---
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.