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Showing content with the highest reputation on 02/15/2025 in all areas

  1. Open app Root Explorer go to /data/data/com.playrix.homescapes/files/Updates. it's there
    1 point
  2. Some good IDs: currency.cat_coin (Cat coins) ability_orb_material.special_s (Special grasta piece) ability_orb_material.special_m (Special grasta crystal)
    1 point
  3. C80E42B8r;081540FDr::4509 Edit 28008052r;E803679Er
    1 point
  4. Version v2.8.5

    1,993 downloads

    DOMINATE THE WORLD OF FIGHTING GAMES AS THE KARATE KING IN THRILLING KUNG FU FIGHTS. TAKE ON THE ROLE OF A SKILLED KARATE FIGHTER AND USE YOUR MARTIAL ARTS SKILLS. USE POWERFUL MOVES AND COMBOS TO DEFEAT YOUR OPPONENTS AND CLAIM YOUR CROWN. EACH FIGHT NEEDS FAST REFLEXES AND SMART MOVES TO WIN. EXPERIENCE ANIME ACTION WITH SUPER ATTACKS AND FINISH ENEMIES IN THIS ADDICTIVE GAMEPLAY. COMPETE AGAINST YOUR FRIENDS IN INTENSE MULTIPLAYER BATTLES AND PROVE YOUR SKILLS IN THESE ACTION GAMES. GAME LINK: APKCOMBO SCRIPT MENU: - INFINITE CRYSTAL - INFINITE COIN - INFINITE TOKEN - REMOVE ADS
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  6. Kingdom Adventurers V2.42 Date: Aug 24th 2023 Tested on Nox Emulator using Adguard to block Ads Diamonds can't be changed directly Using Game Guardian (GG) You should know how to start GG and how to search Searching for Basic Materials As the previous method was changed, I will update the search for the basic materials Item Codes (ITEMCODE) These are Flags that are used to identify Materials 1 Grass 2 Wood 3 Food 4 Ore 5 Mystic Ore 6 Energy Search Syntax This is a grouped Search where each value is seperated by a semi-colon (;) -9999999~~0;0;ITEMCODE;QTY;STORAGE;0;0;1;-1;0;7FFFFFFFh::41 Values to Search for -9999999~~0 - Look for a large negative number, this changes with every time you start or continue the game 0 Flag - Leave as is ? ITEMCODE - Change to the Item Code you want to search for ? QTY - Quantity ? STORAGE - The Capacity of the Storage 0 Flag - Leave as is 0 Flag - Leave as is 1 Flag - Leave as is -1 Flag - Leave as is 0 Flag - Leave as is 7FFFFFFFh Flag - This is in HEX so include the "h" at the end ::41 Flag - An Ordered Search (::) that is 41 long Let's look for Grass At the start of a new game there is 20 Grass 25 Grass Capacity -9999999~~0 This flag is possibly the start of the data for an Item We know that the first value is a large negative number so we are saying search for any number that isn't between (~~) -9999999 AND 0 Flag Where there is a Flag we just use what the value is, include the "h" for the HEX value ITEMCODE Grass has an ITEMCODE of 1 QTY There is 20 Grass STORAGE We know that the Storage in 25 at the beginning of the game 7FFFFFFFh This flag seems to be the end of data for the Item With this information we can fill in the Search Syntax -9999999~~0;0;ITEMCODE;QTY;STORAGE;0;0;1;-1;0;7FFFFFFFh::41 -9999999~~0;0;1 ;20 ;25 ;0;0;1;-1;0;7FFFFFFFh::41 -9999999~~0;0;1;20;25;0;0;1;-1;0;7FFFFFFFh::41 This should return 1 result where you can change the Quantities and Storage. I would freeze the value then wait a few seconds so it can be registered. STORAGE Unknown If you are way past the beginning which most are then the Storage Capicity shown at the Town Hall might not be the Capacity to search for We know that the Town House has at least 25 Storage at the Start and we'll use a huge number to catch everything else So I'd do a Search between (~) 25 and 99999 or higher if you've previously changed that value If we still had 20 Grass but didn't know the Storage -9999999~~0;0;ITEMCODE;QTY;STORAGE;0;0;1;-1;0;7FFFFFFFh::41 -9999999~~0;0;1 ;20;25~99999;0;0;1;-1;0;7FFFFFFFh::41 -9999999~~0;0;1;20;25~99999;0;0;1;-1;0;7FFFFFFFh::41
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  7. Red = Unlock Blue = Amount Additional Information: Wizard S: -2000000000~-1000000000;0;0;0;124;68;-2000000000~-1000000000::25 27;1;7;5;7;5;4;15;4;-2000000000~-1000000000;-2000000000~-1000000000;-2000000000~-1000000000;-2000000000~-1000000000;0~~0::53 Champion S: -2000000000~-1000000000;0;0;0;119;68;-2000000000~-1000000000::25 137;1;7;5;7;7;2;15;4;-2000000000~-1000000000;-2000000000~-1000000000;-2000000000~-1000000000;-2000000000~-1000000000;0~~0::53 Pirate S: -2000000000~-1000000000;0;0;0;114;68;-2000000000~-1000000000::25 132;1;7;5;7;5;4;15;4;-2000000000~-1000000000;-2000000000~-1000000000;-2000000000~-1000000000;-2000000000~-1000000000;0~~0::53 Viking S: -2000000000~-1000000000;0;0;0;109;68;-2000000000~-1000000000::25 167;1;7;5;7;5;3;15;4;-2000000000~-1000000000;-2000000000~-1000000000;-2000000000~-1000000000;-2000000000~-1000000000;0~~0::53 Samurai S: -2000000000~-1000000000;0;0;0;104;68;-2000000000~-1000000000::25 127,1,7,5,5,4,4,15,4;-2000000000~-1000000000;-2000000000~-1000000000;-2000000000~-1000000000;-2000000000~-1000000000;0~~0::53 Ninja S: -2000000000~-1000000000;0;0;0;99;68;-2000000000~-1000000000::25 122;1;7;5;8;7;3;15;4;-2000000000~-1000000000;-2000000000~-1000000000;-2000000000~-1000000000;-2000000000~-1000000000;0~~0::53 Archer S: -2000000000~-1000000000;0;0;0;94;68;-2000000000~-1000000000::25 162;1;7;5;8;5;2;15;4;-2000000000~-1000000000;-2000000000~-1000000000;-2000000000~-1000000000;-2000000000~-1000000000;0~~0::53 Gunner S: -2000000000~-1000000000;0;0;0;89;100;-2000000000~-1000000000::25 157;1;7;5;9;5;2;15;4;-2000000000~-1000000000;-2000000000~-1000000000;-2000000000~-1000000000;-2000000000~-1000000000;0~~0::53 Paladin S: -2000000000~-1000000000;0;0;0;84;100;-2000000000~-1000000000::25 117;177;7;5;6;3;1;15;4;-2000000000~-1000000000;-2000000000~-1000000000;-2000000000~-1000000000;-2000000000~-1000000000;0~~0::53 Mage S: -2000000000~-1000000000;0;0;0;79;100;-2000000000~-1000000000::25 22;1;7;5;6;3;3;15;4;-2000000000~-1000000000;-2000000000~-1000000000;-2000000000~-1000000000;-2000000000~-1000000000;0~~0::53 Knight S: -2000000000~-1000000000;0;0;0;74;100;-2000000000~-1000000000::25 112;177;7;5;5;5;2;15;4;-2000000000~-1000000000;-2000000000~-1000000000;-2000000000~-1000000000;-2000000000~-1000000000;0~~0::53 Guard S: -2000000000~-1000000000;0;0;0;69;100;-2000000000~-1000000000::25 72;177;7;5;7;5;2;15;4;-2000000000~-1000000000;-2000000000~-1000000000;-2000000000~-1000000000;-2000000000~-1000000000;0~~0::53 Rancher S: -2000000000~-1000000000;0;0;0;64;96;-2000000000~-1000000000::25 107;1;7;5;4;4;2;12;4;-2000000000~-1000000000;-2000000000~-1000000000;-2000000000~-1000000000;-2000000000~-1000000000;0~~0::53 Monk S: -2000000000~-1000000000;0;0;0;59;104;-2000000000~-1000000000::25 52;1;7;5;3;3;3;12;4;-2000000000~-1000000000;-2000000000~-1000000000;-2000000000~-1000000000;-2000000000~-1000000000;0~~0::53 Doctor S: -2000000000~-1000000000;0;0;0;54;104;-2000000000~-1000000000::25 102;1;7;5;3;3;2;12;4;-2000000000~-1000000000;-2000000000~-1000000000;-2000000000~-1000000000;-2000000000~-1000000000;0~~0::53 Blacksmith S: -2000000000~-1000000000;0;0;0;49;100;-2000000000~-1000000000::25 87;1;7;5;3;3;1;12;4;-2000000000~-1000000000;-2000000000~-1000000000;-2000000000~-1000000000;-2000000000~-1000000000;0~~0::53 Artisan S: -2000000000~-1000000000;0;0;0;44;100;-2000000000~-1000000000::25 47;1;7;5;3;3;1;12;4;-2000000000~-1000000000;-2000000000~-1000000000;-2000000000~-1000000000;-2000000000~-1000000000;0~~0::53 Cook S: -2000000000~-1000000000;0;0;0;39;100;-2000000000~-1000000000::25 97;1;7;5;3;3;1;12;4;-2000000000~-1000000000;-2000000000~-1000000000;-2000000000~-1000000000;-2000000000~-1000000000;0~~0::53 Researcher S: -2000000000~-1000000000;0;0;0;34;100;-2000000000~-1000000000::25 152;1;7;5;3;3;2;12;4;-2000000000~-1000000000;-2000000000~-1000000000;-2000000000~-1000000000;-2000000000~-1000000000;0~~0::53 Trader S: -2000000000~-1000000000;0;0;0;29;100;-2000000000~-1000000000::25 42;1;7;5;3;3;1;12;4;-2000000000~-1000000000;-2000000000~-1000000000;-2000000000~-1000000000;-2000000000~-1000000000;0~~0::53 Mover S: -2000000000~-1000000000;0;0;0;24;100;-2000000000~-1000000000::25 92;1;7;5;4;4;1;12;4;-2000000000~-1000000000;-2000000000~-1000000000;-2000000000~-1000000000;-2000000000~-1000000000;0~~0::53 Carpenter S: -2000000000~-1000000000;0;0;0;19;100;-2000000000~-1000000000::25 82;1;7;5;3;3;1;12;4;-2000000000~-1000000000;-2000000000~-1000000000;-2000000000~-1000000000;-2000000000~-1000000000;0~~0::53 Farmer S: -2000000000~-1000000000;0;0;0;14;100;-2000000000~-1000000000::25 67;1;7;5;3;3;1;12;4;-2000000000~-1000000000;-2000000000~-1000000000;-2000000000~-1000000000;-2000000000~-1000000000;0~~0::53 Merchant S: -2000000000~-1000000000;0;0;0;9;96;-2000000000~-1000000000::25 37;1;7;5;3;3;1;12;4;-2000000000~-1000000000;-2000000000~-1000000000;-2000000000~-1000000000;-2000000000~-1000000000;0~~0::53
    1 point
  8. An update to this one... I did take notice that every few minutes the game client (Bubble Witch) checks back in with either a local log file or the server log file...not sure which one, not interested enough in this one to poke around or reverse engineer the application to figure out which one it is...although an easy way to figure it out would probably be to put my phone in airplane mode and play few a little while and see what happens with it...but again, I'm really, REALLY not interested enough to go through all of that...but I digress (Shout out to Boogie2988 although I've used that line since I was yay high [insert hand height here])...the system seems to correct itself every few minutes. Fortunately for us gamers too frustrated with mobile app game mechanics being geared to a choice between either not finishing a game, muddling our way through the eventual slow gameplay of timed "life" regeneration or brick wall levels, or breaking down and giving in to the all so lacking and greedy moniker of the IAP system, we've been blessed with two astounding holes in the system and two awesome add-ins to the Cheat Client functionalities. What are they you ask? Well.... Bubble Witch Saga 2 creators made the verification interval so long that you can use the originally mentioned method to get 9,999 lives and keep them for a few rounds Bubble Witch Saga 2 creators made the verification check the number of lives you have then if it doesn't match up, instead of putting you back to 1, 2, or 3 lives, it instead moves you back to 5 lives! Yes! they just skip the entire timer headache. Now, typing this out makes me wonder if the system even runs a verification process or if it just sees 9,999 lives as impossible and resets it to 5 to keep from having a client crash....hmmmmmmm....well still not interested enough to really test that thought out. I'll let somebody else run tests on that if they want to invest a few minutes of their time to it. The Cheat Client (GG, DA, etc.) keeps the registry values ready and at your disposal....when the Game Client resets, just open the Cheat Client back up and change the value back to what you want again Some of the Cheat Clients come with a nifty "save variables" functionality which sets up a "save file" in relation to that particular Game Client. Just find the variables, change them to the value you want to use, hit the save button, and next time you open the game and need the lives....open the Cheat Client and hit "Load Values" and BAM you're off and running again. Creativity.....it's a great thing to have
    1 point
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