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Showing content with the highest reputation on 01/07/2024 in Posts

  1. [ @_yourram ] --- No, you can still obtain all the value from the saved list and filter the items based on 'name'. In your script, you didn't even add 'name' key into 'control' table, you just straight add them all: control = gg.getResults(10) gg.addListItems(control) --- gg.loadResults(gg.getListItems(control)) This is wrong, gg.getListItems(): will take all items from savedlist, you can't specified it. What you can is: gg.loadResults(control) --- while true do if gg.isVisible() then gg.setVisible(false) Main() end end end This part is wrong, you have multiple 'end' just for 'Main()' function. It will also contradict another 'while true do' you put earlier. --- Here I fixed it: function menus() choices = gg.choice({'Prepare Values','Search','Undo','Exit'}) if choices == nil then os.exit() else if choices == 4 then os.exit() else prepares(choices) end end end function prepares(choices) if choices == 1 then -------------control-------------------- gg.searchNumber('55;873', 16) gg.refineNumber('55', 16) control = gg.getResults(gg.getResultsCount()) gg.clearResults() -------------health -------------------- gg.searchNumber('47;67', 16) gg.refineNumber('47', 16) health = gg.getResults(gg.getResultsCount()) gg.clearResults() -------------energy -------------------- gg.searchNumber('666;32;47', 16) gg.refineNumber('47', 16) energy = gg.getResults(gg.getResultsCount()) gg.clearResults() elseif choices == 2 then -------------control-------------------- gg.loadResults(control) gg.editAll('-55', gg.TYPE_FLOAT) gg.clearResults() -------------health -------------------- gg.loadResults(health) gg.editAll('0', gg.TYPE_FLOAT) gg.clearResults() -------------energy -------------------- gg.loadResults(energy) gg.editAll('999', gg.TYPE_FLOAT) gg.clearResults() elseif choices == 3 then -------------control-------------------- gg.loadResults(control) gg.editAll('55', gg.TYPE_FLOAT) gg.clearResults() -------------health -------------------- gg.loadResults(health) gg.editAll('47', gg.TYPE_FLOAT) gg.clearResults() -------------energy -------------------- gg.loadResults(energy) gg.editAll('47', gg.TYPE_FLOAT) gg.clearResults() end end knxs = false while true do if gg.isVisible(true) then knxs = true else knxs = false end if knxs == true then menus() else gg.setVisible(false) end end ---
    2 points
  2. You look for "addCurrency" and "spendCurrency" using query search, and then find their pointer addresses, after that you pointer search spendCurrency's pointer and this will returns QWORD values, then copy addCurrency's pointer address, after that you replace the QWORD values with the address you copied earlier like this 1234567890h the h represent its as hex so the it'll change the pointer to point the address we replaced which is addCurrency, now you can buy anything freely if you had atleast 50 of any currency, in this case the cheapest thing on the store for xmas is the first Loot box, which is 10 gingerbread or 10 bells, and if you have 15 of one of those, when you buy it'll give you 10 and youll have 25 instead of 5, this is called function replace, and i found this while i testing stuff back then around 764 ish, and no more these specific search and absurd group search that's always gets patched, this method hasnt been patched for nearly 30+ version and still works, while other like survivor base reset, casino caps hack etc etc is patched. I have a script for this game, and its free for most options and i share it on a discord server. if you interested ofc, just lmk on PM, it's also had premium hack in it if you want more stuff, it sometimes doesnt work in certain devices because i dont have every kind of phone to test with
    1 point
  3. 1 point
  4. Hi @Zaatra, it is working. You need to bypass SDK Restriction on Android 14 by installing Game Guardian through ADB or Termux: # Using ADB: adb install --bypass-low-target-sdk-block gameguardian.apk # Using Termux su pm install --bypass-low-target-sdk-block gameguardian.apk For more possible solution: Compatibles
    1 point
  5. No luck... Definitely have put some time into figuring out dice. And not making any progress. Still trying though.
    1 point
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