[ @Count_Nosferatu ]
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It is a web-browser games, you can't disassemble any binary here except just do some network engineering or some analysis on how it works.
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[ @Teito ]
I have take a glance at the game, it looks like the score are saved on the client first before submitted to the server. However, it also have some synchronization to probably validate the score through webvisor (yandex) or whatever there is. I never tried to change anything on it since my browser have multiprocess, couldn't bother much to find the right PID that the game sits on. Lastly, the game requires you to login first before you can save your progress which seems that you need to deal with the game API, I've seen the game talks alot to "cdn.y8.com". It would be hardcore to submit edited score since you probably need to deal with account authorization. Looks hard it is.
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