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Showing content with the highest reputation on 05/28/2022 in Posts

  1. Hello all, After seeing many of our regular and engaged members...ascend to the Ascended group, I figured it may be helpful to have a higher group who help above and beyond even that. This new group is Contributor! The main criteria for this elite group is post count, membership time, community and reputation rank, showing that the community here finds them helpful. I am pleased to welcome @cisco72563, @sammax71, @CmP, @HEROGAMEOfficial, @Collen, @MAARS and @MonkeySAN as our first Contributors You will continue to see people being promoted as they are more active and post more as well.
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  2. Give example.... Show in dump and show offset plus like 15+ lines under it.
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  3. You have your dump.cs and found aimassist? Just wondering how you edit string? Guess need a little more to go on.
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  4. Once I find a value, I look nearby to create a group search to be able to find exactly that value again and again.... There is a chance nearby could be drop rates or something....
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  5. I haven't played enough to fully understand what the values are nearby and if they change later in the game....
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  6. Base move time is 5. So anything "extra" it's what you'll be looking for. As for all those float values nearby..... No idea. You would have to check each and find what its effect is. If a character has like reward boost, maybe equip them and edit all the float value? I know I edit like 3 of the float values, only 1 is needed (I think directly under time) for modifying atk multiplier or something.... This is very basic video.... Don't really have the time to trial and error and find what everything does.
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  7. I'll share guide later... Pretty much will cover everything you want and possibly more
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  8. 1. HW + SW Pick one or the other, doesn't matter unless one seems to not function. 2. Ptrace protection. You can try in settings at very bottom disable protection for all apps (disable magisk hide to apply and then re enable. Or, kill game with gg. Select, "restart without protection". 3. You'll need to mess with gg hide options. (1 through 4) and ptrace protection method to find a good combination to counter the protection. 4. This is different game then I thought. But I still managed atk/move time and possibly much more. I did debug the game, but something is definitely watching lib in RAM, any editing to lib in RAM instantly crashes game.
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  9. Not sure if it was this game or another very very similar, I managed to modify the base dmg or multiplier to help with 1 hit kills. I might check this one out if no one else does.
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  10. More than likely.... I don't play so don't really have the time to play to see what these are
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  12. Should go hack whatever they moved on to
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  13. Heh.... Honestly surprised. Rarely is a well protected game not updated to patch any findings.
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  14. It's been a really long time since doing anything with the game and haven't checked to see if dev added new checks or changes to anything....
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  15. GO DOWNLOAD ARMV7 VERSION https://apkcombo.com/homescapes/com.playrix.homescapes/download/apk
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  16. Armv7 Xa Search Dword 01294FD0rD;794490EDrD;068B4046rD::2761 Edit results 00294FD0r;794480EFr;10800000r I honestly hate working with Thumb... Don't leave these modified during gameplay. If something cost coins, it won't go through most likely. Offsets: EBA3D4 EBAE9A Edit: fixed search/edit Edit 2: Added offsets
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  17. Might be wrong. But I believe it was subx
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  18. Exactly. I'll need friend to do armv7 debug... Gdb has issues with the apk.... Not sure if because of a protection or non armv7 device or non playstore version
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  19. Honestly no idea if it still works. Haven't checked.
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  20. I'm not entirely sure either. Try modded apk. (AGAIN, ARMV8 ONLY) https://sbupload.com/dc2cf1e30d1c5edf
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  21. It's not patched... I'm just busy, I'll try to find time.
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  22. Give me time... I'll try to post apk and do armv7
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  23. You said 4.3.2..... not sure why you said that version
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  24. Edit the 64bit lib. And replace in on emulator. Make sure games is completely closed before running. That might work. On emulator, once offset is called, you can't modify it. So no "toggle". Libhoudini is essentially what reads and translates the lib. But it does revisit an offset if it already addressed it.
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  25. You are on emulator. X86 system. Not arm.
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  26. You are on armv7 is my guess. arm64 will be the folder in the data app.
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  27. r is reverse hex. I left everything in format similar to Arm opcodes.
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  28. This is for armv8 only, I haven't bothered to debug armv7 (yet). Your can edit lib on device if rooted and not deal with gg. Or use GG. When buying golden ticket, game will seem like nothing happened. Close and reopen. Inapp seems to only add boosters. No coins or other elements. Please, if you share of create mod... Give credit, don't try to claim this as your own work. (Biggest reason I stopped posting free to the public). Offsets 18B2C78 18B3AEC Edits 29008052 E803679E Or search dword in Xa range 092140B9r;081540FDr::3701 Edit 29008052r;E803679Er
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  29. You would use a disassembler... IDA for example. Then could search strings for the "0xD0". Granted, will be insane number of results. Because the 0xD0 I believe could be used for something else on another function. I'm still relatively new with lib editing.... I know enough to be dangerous [added 0 minutes later] Scripts for lib editing. Do exist.
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  30. It can be done with gg. I worry if method is public, developer will see and patch.
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  31. Well done. Not much more I can say, other than impressive
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  32. 0xD0 You look for something like Ldr W8, [x25, 0xD0] Where W8 and X25 are just random for this example. You'll have to find offset. In dump still.
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  34. Not sure. I think something is missing still.... One: this person doesn't realize he can just group copy and group paste.... Which discredits the knowledge level for me. Two: they explain how the "calculation" works, but never utilizes that knowledge to create any custom value, but instead just uses data in memory. I would have to go looking around for myself to find proper method. I think they have SOME of the information.... Or are misinterpreting the data at hand.
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  35. I might have to see it in memory browser... In case more info is needed.
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  36. Memory browser. Goto address. Xa range, select the lib you will be editing. Goto it's start address. Long press address. Offset calculator. Enter your offset (hex). Click goto
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  37. It's xor. Xor key = 320,017,171 Xor value = 1,363,350,291 Xor result = 1,112,539,136 Dword 1,112,539,136 = 52.0 float Edit: If you want 500,000,000 gold dword edit 1,593,669,691
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  38. So debating on free public method.... Due to what's possible with it... Developer would patch it very quickly.
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  39. I recently learned that was the reason.... I have a better method than what was circulating.
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  40. Discovered you could easily edit stars on current version... And it doesn't reset after close game... Not sure the appeal of swapping items if you just edit currency and moves and everything....
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  41. I think I can skip to any level... If not, might want to borrow account.
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  42. How much time of playing to unlock that area?
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  43. That's one possible method to debug to try. I do everything locally on device, no pc.
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  44. Possibly, just another way of going about it. GG isn't debugger, use other tools for that.
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  45. Not familiar with this developer. But, based on type of game, odds could be slim to none. When I get time, can quickly check it out.
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