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Showing content with the highest reputation on 03/10/2021 in Posts

  1. the script is still immature so it is normal that it can give errors, I hope to be able to make it more stable in the future. in the meantime i suggest you to use autowin script
    2 points
  2. Not sure which part you do not understand, I guess the second method i mentioned. Here is an example how to implement what I said there. For example you are going to hack 3 items in the store. Item A 500 gold Item B 1300 gold Item C 2000 gold local ITEM_PRICE = {{"Item A", 500}, {"Item B", 1300}, {"Item C", 2000}} --[[Store your item here, Name with price. Or you can create more list according to their categories]] local ITEM_NAME = {} --[[Let's store the name in here]] for item, properties in pairs(ITEM_PRICE) do ITEM_NAME[#ITEM_NAME+1] = properties[1] end function buyItem(TYPE) gg.clearResults() local select = gg.choice(ITEM_NAME, nil, "ITSSC ITEM STORAGE") gg.searchNumber(ITEM_PRICE[select][2], TYPE) gg.getResults(gg.getResultsCount()) gg.editAll(-ITEM_PRICE[select][2], TYPE) end buyItem(4)
    1 point
  3. local a = gg.prompt({"Input code"}, {}, {"number"}) if a and #a[1] > 0 then print(a[1]) a[1] = a[1] - (a[1] + a[1]) print(a[1]) --gg.searchNumber(a[1], gg.TYPE_DWORD) end
    1 point
  4. New version 9.2.0.3.0 released
    1 point
  5. 1 point
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