Jump to content
  • 0

How to freeze values in lib based script


kkbs4u

Question

Example 

gg.clearResults()

function sopy() end

function setvalue(address,flags,value) sopy() local tt={} tt[1]={} tt[1].address=address tt[1].flags=flags tt[1].value=value gg.setValues(tt) end

so=gg.getRangesList('libUE4.so')[1].start

py=-0x1A420ADC

setvalue(so+py,4,5)

--How To Freeze Edited Value Here

 

gg.toast("Activated") 

Link to comment
Share on other sites

2 answers to this question

Recommended Posts

You don't need to, lib based value will never be reverted by the game

but if you want so, add this in your function 

tt[1].freeze = true

and replace gg.setValues with this 

gg.addListItems(tt)

 

Link to comment
Share on other sites

If you are trying to freeze it because the edits are immediately reverting try pausing the process on the games loading screen and making edits while there instead 

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.