Jump to content
  • 1

If "switch" = on then "other switch" = off


YeetMeister

Question

So... im working on a menu with Configs you can load in with seperate Switches (On/Off)

My plan was that when i activate one Switch, but want to change to another switch then the function would turn of the other recently used switch ( not the one i pressed)

Here's a simple code i guess. It might not be right or something but please help me

 

 

--<Switches>
on = "[Active] "
off = "[Inactive] "
hvh = off
legit = off
unfair = off
working = "[[Working]]"
nouse = "[[NoUse]]"


if hvh == on then legit = off end
if hvh == on then unfair = off end

if legit == on then hvh = off end
if legit == on then unfair = off end

if unfair == on then hvh = off end
if unfair == on then legit = off end
--<Switches>

 

Link to comment
Share on other sites

7 answers to this question

Recommended Posts

9 minutes ago, YeetMeister said:

So... im working on a menu with Configs you can load in with seperate Switches (On/Off)

My plan was that when i activate one Switch, but want to change to another switch then the function would turn of the other recently used switch ( not the one i pressed)

Here's a simple code i guess. It might not be right or something but please help me

 

 


--<Switches>
on = "[Active] "
off = "[Inactive] "
hvh = off
legit = off
unfair = off
working = "[[Working]]"
nouse = "[[NoUse]]"


if hvh == on then legit = off end
if hvh == on then unfair = off end

if legit == on then hvh = off end
if legit == on then unfair = off end

if unfair == on then hvh = off end
if unfair == on then legit = off end
--<Switches>

 

The Switch system used in this Example: Prefix Tutorial

Link to comment
Share on other sites

48 minutes ago, YeetMeister said:

So... im working on a menu with Configs you can load in with seperate Switches (On/Off)

My plan was that when i activate one Switch, but want to change to another switch then the function would turn of the other recently used switch ( not the one i pressed)

Here's a simple code i guess. It might not be right or something but please help me

 

 


--<Switches>
on = "[Active] "
off = "[Inactive] "
hvh = off
legit = off
unfair = off
working = "[[Working]]"
nouse = "[[NoUse]]"


if hvh == on then legit = off end
if hvh == on then unfair = off end

if legit == on then hvh = off end
if legit == on then unfair = off end

if unfair == on then hvh = off end
if unfair == on then legit = off end
--<Switches>

 

We use the same rype of switch system. But i use multiChoice and i savd my results derictly in the table so when i activate s hack if wong need to search for like 20seconds jnorder to activate or deactivate...watch this script..its supposed to be for slither.io you will understand it quickly


menuk = 1


if gg.isVisible(true) then
  gg.setVisible(false)
end

local old = gg.getRanges();
gg.setRanges(gg.REGION_CODE_APP)
gg.searchNumber('-1.5881868e-23F;1.69999992847F;14.0E;2.6875F::29', gg.TYPE_DOUBLE)
if gg.getResultCount() == 0 then 
gg.toast('First play 1 match')
gg.sleep(4000)
os.exit()
else
gg.searchNumber(14, gg.TYPE_DOUBLE)
m = gg.getResults(1)
gg.addListItems(m)
gg.clearResults()
gg.searchNumber('1.0E;6.8500028e35F;2.4170348e26F;1.11499989033F::41', gg.TYPE_FLOAT)
t = gg.getResults(4)
gg.addListItems(t)
gg.clearResults()
gg.searchNumber('25,549,618.0F;7.0E;2.4375F;6.8500028e35F::512', gg.TYPE_DOUBLE)
gg.searchNumber(7, gg.TYPE_DOUBLE)
r = gg.getResults(2)
gg.addListItems(r)
gg.clearResults()
gg.searchNumber('1.0924349e-19F;-0.00003169477F;1.0E;1.875F;6.8500028e35F;7.213542e35F::21', gg.TYPE_DOUBLE)
b = gg.getResults(6)
gg.addListItems(b)
gg.clearResults()
gg.searchNumber('2.3150184e36F;-0.00003169477F;10E;2.5625F;1.5948906e26F::17', gg.TYPE_DOUBLE)
gg.searchNumber(10, gg.TYPE_DOUBLE)
a = gg.getResults(1)
gg.addListItems(a)
gg.clearResults()
gg.searchNumber('9.1866338e35F;-0.00003169477F;-1.0E;-1.875F;1.5948906e26F;7.0059935e35F::21', gg.TYPE_DOUBLE)
c = gg.getResults(6)
gg.addListItems(c)
gg.clearResults()
gg.searchNumber('2.7675717e26F;-0.00003169477F;4.0E;2.25F;3.7133939e16F;2.3928563e26F::21', gg.TYPE_DOUBLE)
d = gg.getResults(3)
gg.addListItems(d)
gg.clearResults()
end
gg.setRanges(old)


on = '[ON]'
off = '[OFF]'
skin = off
speed = off
grade = off
zoom = off
rank = off
hit = off
mass = off

function START()

local menu = gg.multiChoice({
skin.. 'Brightness color[A.I.]',
speed.. 'Speed Hack[A.I.]',
grade.. '20 Grade Hook[A.I.]',
zoom.. 'Zoom Hack(small)[ONLINE]',
rank.. 'Rank Hack[A.I.]',
hit.. 'Hit Distance[A.I.]',
mass.. 'Mass Increase(will bug)[A.I.]',
'EXIT'},
nil,
'choose hacks')

if menu == nil then noselect()
else
if menu[8] then
os.exit()
else
if menu[1] then
if skin == on then
skin = off
gg.getListItems(t)
t[1].value = '1'
gg.setValues(t)
gg.toast('deactivated skin')
else
skin = on
gg.getListItems(t)
t[1].value = '60'
gg.setValues(t)
gg.toast('activated skin')
end
end

if menu[2] then
if speed == on then
speed = off
gg.getListItems(m)
m[1].value = '14'
gg.setValues(m)
gg.toast('deactivated speed')
else
speed = on
gg.getListItems(m)
m[1].value = '20'
gg.setValues(m)
gg.toast('activated speed')
end
end

if menu[3] then
if grade == on then
grade = off
gg.getListItems(r)
for i, v in ipairs(r) do
r.value = '7'
end
gg.setValues(r)
gg.toast('deactivated grade')
else
grade = on
gg.getListItems(r)
for i, v in ipairs(r) do
r.value = '8.5'
end
gg.setValues(r)
gg.toast('activated grade')
end
end

if menu[4] then
if zoom == on then
zoom = off
gg.getListItems(b)
b[4].value = '1.875'
gg.setValues(b)
gg.toast('deactivated Zoom')
else
zoom = on 
gg.getListItems(b)
b[4].value = '1.82'
gg.setValues(b)
gg.toast('activated zoom')
end
end

if menu[5] then
if rank == on then
rank = off
gg.getListItems(a)
a[1].value = '10'
gg.setValues(a)
gg.toast('deactivated rank')
else
rank = on
gg.getListItems(a)
a[1].value = '50'
gg.setValues(a)
gg.toast('activated rank')
end
end


if menu[6] then
if hit == on then
hit = off
gg.getListItems(d)
d[3].value = '4'
gg.setValues(d)
gg.toast('deactivated hit')
else
hit = on
gg.getListItems(d)
d[3].value = '0'
gg.setValues(d)
gg.toast('activated hit')
end
end


if menu[7] then
if mass == on then
mass = off
gg.getListItems(c)
c[3].value = '-1'
gg.setValues(c)
gg.toast('deactivated mass')
else
mass = on
gg.getListItems(c)
c[3].value = '-0.9'
gg.setValues(c)
gg.toast('activated mass')
end
end

end
end
menuk =-1
end


function noselect()
gg.toast('You not select anything')
end

START()

while (true) do
  if gg.isVisible(true) then
    gg.setVisible(false)
    menuk = 1
  end
if menuk == 1 then START() end
end

 

air.com.hypah.slither.io.lua

Link to comment
Share on other sites

19 hours ago, XxhentaixX said:

We use the same type of switch system. But i use multiChoice and i saved my results derictly in the table so when i activate the hack i wont need to search for like 20seconds in order to activate or deactivate...watch this script..its supposed to be for slither.io you will understand it quickly


menuk = 1


if gg.isVisible(true) then
  gg.setVisible(false)
end

local old = gg.getRanges();
gg.setRanges(gg.REGION_CODE_APP)
gg.searchNumber('-1.5881868e-23F;1.69999992847F;14.0E;2.6875F::29', gg.TYPE_DOUBLE)
if gg.getResultCount() == 0 then 
gg.toast('First play 1 match')
gg.sleep(4000)
os.exit()
else
gg.searchNumber(14, gg.TYPE_DOUBLE)
m = gg.getResults(1)
gg.addListItems(m)
gg.clearResults()
gg.searchNumber('1.0E;6.8500028e35F;2.4170348e26F;1.11499989033F::41', gg.TYPE_FLOAT)
t = gg.getResults(4)
gg.addListItems(t)
gg.clearResults()
gg.searchNumber('25,549,618.0F;7.0E;2.4375F;6.8500028e35F::512', gg.TYPE_DOUBLE)
gg.searchNumber(7, gg.TYPE_DOUBLE)
r = gg.getResults(2)
gg.addListItems(r)
gg.clearResults()
gg.searchNumber('1.0924349e-19F;-0.00003169477F;1.0E;1.875F;6.8500028e35F;7.213542e35F::21', gg.TYPE_DOUBLE)
b = gg.getResults(6)
gg.addListItems(b)
gg.clearResults()
gg.searchNumber('2.3150184e36F;-0.00003169477F;10E;2.5625F;1.5948906e26F::17', gg.TYPE_DOUBLE)
gg.searchNumber(10, gg.TYPE_DOUBLE)
a = gg.getResults(1)
gg.addListItems(a)
gg.clearResults()
gg.searchNumber('9.1866338e35F;-0.00003169477F;-1.0E;-1.875F;1.5948906e26F;7.0059935e35F::21', gg.TYPE_DOUBLE)
c = gg.getResults(6)
gg.addListItems(c)
gg.clearResults()
gg.searchNumber('2.7675717e26F;-0.00003169477F;4.0E;2.25F;3.7133939e16F;2.3928563e26F::21', gg.TYPE_DOUBLE)
d = gg.getResults(3)
gg.addListItems(d)
gg.clearResults()
end
gg.setRanges(old)


on = '[ON]'
off = '[OFF]'
skin = off
speed = off
grade = off
zoom = off
rank = off
hit = off
mass = off

function START()

local menu = gg.multiChoice({
skin.. 'Brightness color[A.I.]',
speed.. 'Speed Hack[A.I.]',
grade.. '20 Grade Hook[A.I.]',
zoom.. 'Zoom Hack(small)[ONLINE]',
rank.. 'Rank Hack[A.I.]',
hit.. 'Hit Distance[A.I.]',
mass.. 'Mass Increase(will bug)[A.I.]',
'EXIT'},
nil,
'choose hacks')

if menu == nil then noselect()
else
if menu[8] then
os.exit()
else
if menu[1] then
if skin == on then
skin = off
gg.getListItems(t)
t[1].value = '1'
gg.setValues(t)
gg.toast('deactivated skin')
else
skin = on
gg.getListItems(t)
t[1].value = '60'
gg.setValues(t)
gg.toast('activated skin')
end
end

if menu[2] then
if speed == on then
speed = off
gg.getListItems(m)
m[1].value = '14'
gg.setValues(m)
gg.toast('deactivated speed')
else
speed = on
gg.getListItems(m)
m[1].value = '20'
gg.setValues(m)
gg.toast('activated speed')
end
end

if menu[3] then
if grade == on then
grade = off
gg.getListItems(r)
for i, v in ipairs(r) do
r.value = '7'
end
gg.setValues(r)
gg.toast('deactivated grade')
else
grade = on
gg.getListItems(r)
for i, v in ipairs(r) do
r.value = '8.5'
end
gg.setValues(r)
gg.toast('activated grade')
end
end

if menu[4] then
if zoom == on then
zoom = off
gg.getListItems(b)
b[4].value = '1.875'
gg.setValues(b)
gg.toast('deactivated Zoom')
else
zoom = on 
gg.getListItems(b)
b[4].value = '1.82'
gg.setValues(b)
gg.toast('activated zoom')
end
end

if menu[5] then
if rank == on then
rank = off
gg.getListItems(a)
a[1].value = '10'
gg.setValues(a)
gg.toast('deactivated rank')
else
rank = on
gg.getListItems(a)
a[1].value = '50'
gg.setValues(a)
gg.toast('activated rank')
end
end


if menu[6] then
if hit == on then
hit = off
gg.getListItems(d)
d[3].value = '4'
gg.setValues(d)
gg.toast('deactivated hit')
else
hit = on
gg.getListItems(d)
d[3].value = '0'
gg.setValues(d)
gg.toast('activated hit')
end
end


if menu[7] then
if mass == on then
mass = off
gg.getListItems(c)
c[3].value = '-1'
gg.setValues(c)
gg.toast('deactivated mass')
else
mass = on
gg.getListItems(c)
c[3].value = '-0.9'
gg.setValues(c)
gg.toast('activated mass')
end
end

end
end
menuk =-1
end


function noselect()
gg.toast('You not select anything')
end

START()

while (true) do
  if gg.isVisible(true) then
    gg.setVisible(false)
    menuk = 1
  end
if menuk == 1 then START() end
end

 

air.com.hypah.slither.io.lua

 

Link to comment
Share on other sites

4 hours ago, XxhentaixX said:

No. I putted in there because of the particle game the script was desiged for...its was not realy nicesairy

Ok... can you explain or tell me something else?

 

I want ti use the gg.searchAdress() function, but idk how to find the exact adress. Can you help me?

 

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.