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Memory Scanning detected after 3 times re running a game


Shika

Question

Posted

Hello GG developer

Yesterday my game (lord of dice US) had an update, when I do memory Scanning on that game, a notif show up and says "security violation (memory Scanning detected) app will be terminated". then the game forced shutdown..

but the weird thing is.. that thing occurred on 3rd time I run the game, it mean on 1st and 2nd run, I can scan just like usual, I didn't do anything outside than hex editing.

any thoughts how to get rid of this?

I've tried using "hide gg from the game" with all lvl checked. (It worked on different game but not on this game).

I also tried pause the game while opening gg.

but I can't bypass game protection because it is keep making my device doing reboot.

I'm sorry if my grammar is bad.

thank you.

 

 

8 answers to this question

Recommended Posts

  • Moderators
Posted

Hide options

2 and 3. Working for me at least. Everything else fails, even the disable protection, game just won't launch.

Posted
17 minutes ago, NoFear said:

Hide options

2 and 3. Working for me at least. Everything else fails, even the disable protection, game just won't launch.

wow it worked, but yeah.. now it really slowdown memory scanning process.. I wonder if I can do it normally without having to use that hide feature.. I mean, I just did like usual on 1st and 2nd run, how could it gave me error on 3rd?

btw, do you play this game? Or just testing? I found a lot of hack here. I wonder if you can exploit it more ?

  • Administrators
Posted

Game count your ptrace connect to it. On 3rd connect it is show error and exit.

It is make for create difference between debugger and hacker. Debugger connected on crash 1 time. Hacker connected thousand times.

Posted
43 minutes ago, Enyby said:

Game count your ptrace connect to it. On 3rd connect it is show error and exit.

It is make for create difference between debugger and hacker. Debugger connected on crash 1 time. Hacker connected thousand times.

I see.. actually before this game update, there were always error notification showing up after I use gg for about 15 minutes (I need to restart gg after that error), but it doesn't bother me at all, since I can save the address so I just reopen gg then load the address.. 

so.. currently no solution on this problem other than using "hide" feature? kinda difficult to explore hacks on this game if the scanning time slowed.

more info about lord of dice US

it has 3 processes even before the update.

  • Moderators
Posted
6 hours ago, Shika said:

wow it worked, but yeah.. now it really slowdown memory scanning process.. I wonder if I can do it normally without having to use that hide feature.. I mean, I just did like usual on 1st and 2nd run, how could it gave me error on 3rd?

btw, do you play this game? Or just testing? I found a lot of hack here. I wonder if you can exploit it more ?

That's the downside to hide option 3, very very slow scanning. Ideally, you would figure out the address range and only search within that yup help, if possible.

Never played the game, just installed to see if I could find a way around the ptrace detection.

Posted
6 hours ago, NoFear said:

That's the downside to hide option 3, very very slow scanning. Ideally, you would figure out the address range and only search within that yup help, if possible.

Never played the game, just installed to see if I could find a way around the ptrace detection.

just a hour ago, I tried opening gg again. a notif showed up and say something about whetstone, I tapped "fix it" and resulted a notif "whetstone : ok" .

then I set prevent unload to lvl 1, and hide gg from the game lvl 1 and 2, then I start the game and do memory scanning. 

 

at first no error, and I've done so many hack at that time, but when I change value of massive amount of address, it gave me error .. hmm something like "illegal action, app will be terminated" .. then the game shutdown.. 

after that error, now it gave me the same error just like before lol. I wonder if i need to do something with whetstone thing?

anyway, thank you for following up my problem

Posted

update, I deleted whetstone

now it worked like a charm

-- edit --

Lol detected again.. so it has nothing to do with whetstone... Orz

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