I need to load a saved list depending on 2 variables in a game. So what I do is load a saved list to find out the values of the 2 variables (let’s call them X and Y). If X is larger, I load a saved list with around 50 frozen items. If Y is larger, I load a different list with around 30 frozen items. All the values on the lists and X and Y use magic rebase.
Is it possible to create a LUA script to automate what I’m doing above? The script has to run continuously because X and Y values change every few minutes. So the script has to keep checking X and Y values and load the correct saved list.
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kuruvita
I need to load a saved list depending on 2 variables in a game. So what I do is load a saved list to find out the values of the 2 variables (let’s call them X and Y). If X is larger, I load a saved list with around 50 frozen items. If Y is larger, I load a different list with around 30 frozen items. All the values on the lists and X and Y use magic rebase.
Is it possible to create a LUA script to automate what I’m doing above? The script has to run continuously because X and Y values change every few minutes. So the script has to keep checking X and Y values and load the correct saved list.
Also does LUA support magic rebase?
Appreciate any help on how to create the script.
Thanks.
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