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Posted

id like a tut about how to track down functions in sub-x games. or maybe something describing how to remote debug with ida. I hate being limited to simple games.  Maybe an in depth tut for .net reflector...

  • 4 months later...
  • Administrators
Posted

Until Cooperb gets a chance to write his tutorial, check out my Android Infinity Engine Enhanced Edition saved-game editing tutorial - Hex Style.

This technique will work for any platform and almost any saved data (depending on how much data-file format information you have access to or can figure out).

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