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Showing results for tags 'memory'.
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View File Advanced lib patcher Advanced lib patcher template (ALP) This is a template for advanced lib patcher. This template allow you to patch libs with a lot of features. It is intended to make updating offsets more easier. And also use the same script for multiple abi ( armeabi-v7a, arm64-v8a ) at the same time. Support Telegram Submitter MAARS Submitted 04/15/2023 Category Templates
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Version 1.1.0
731 downloads
Advanced lib patcher template (ALP) This is a template for advanced lib patcher. This template allow you to patch libs with a lot of features. It is intended to make updating offsets more easier. And also use the same script for multiple abi ( armeabi-v7a, arm64-v8a ) at the same time. Support Telegram -
View File Patcher Patcher Patcher is a game guardian library for patching memory address, it provides a simple interface and handle on/off state of patching. Installation Download the latest version of patcher from here and add it to your project. You can also load the latest version of Patcher from the cdn using the following code. local _, Patcher = pcall(load(gg.makeRequest("https://pastebin.com/raw/wz1sfmWF").content)) Usage Make sure to place the Patcher.lua file in the same directory as your script. local Patcher = require("Patcher") local il2cpp = Patcher.getBaseAddr("libil2cpp.so") local libunity = Patcher.getBaseAddr("libunity.so") local p = Patcher.new({ title = "Custom Title", }) p:add({ name = "Damage Multiplier", address = il2cpp + 0x18643A8, patch = "01 04 A0 E3 1E FF 2F E1r", }) p:add({ name = "HP Multiplier", address = libunity + 0x1864F88, patch = "01 04 A0 E3 1E FF 2F E1r" }) p:run() For more information about how to use the library, please check the repo Submitter MAARS Submitted 02/18/2023 Category Tools
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Version 2.4.1
625 downloads
Patcher Patcher is a game guardian library for patching memory address, it provides a simple interface and handle on/off state of patching. Installation Download the latest version of patcher from here and add it to your project. You can also load the latest version of Patcher from the cdn using the following code. local _, Patcher = pcall(load(gg.makeRequest("https://pastebin.com/raw/wz1sfmWF").content)) Usage Make sure to place the Patcher.lua file in the same directory as your script. local Patcher = require("Patcher") local il2cpp = Patcher.getBaseAddr("libil2cpp.so") local libunity = Patcher.getBaseAddr("libunity.so") local p = Patcher.new({ title = "Custom Title", }) p:add({ name = "Damage Multiplier", address = il2cpp + 0x18643A8, patch = "01 04 A0 E3 1E FF 2F E1r", }) p:add({ name = "HP Multiplier", address = libunity + 0x1864F88, patch = "01 04 A0 E3 1E FF 2F E1r" }) p:run() For more information about how to use the library, please check the repo