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  1. maybe his trying to make a no idea script lol
  2. Can someone make Soul Knight script
  3. 【 @kiynox 】 --- can you explain me in depth about this script function what is happening in this script ↓ gg.clearResults() gg.setRanges(gg.REGION_C_ALLOC) gg.searchNumber(':nDstDist', 1) gg.refineNumber('110', 1) maintest = gg.getResults(6) gg.clearResults() maintest2 = maintest[1].address - 0x18 gg.searchNumber(maintest2, 32) local results = gg.getResults(19) local resultnumber = {1} local elements = {} for i, v in ipairs(resultnumber) do if results[v] ~= nil then table.insert(elements, {address = results[v].address, flags = 16,value = "-9e9"}) end end if #elements > 0 then gg.setValues(elements) end for i, v in ipairs(resultnumber) do if results[v] ~= nil then table.insert(elements, {address = results[v].address, flags = 16, value = "9e9"}) end end if #elements > 0 then gg.setValues(elements) end gg.clearResults() ---
  4. Please help my friend, I did not know how to do this. Can you attach a new script to me?
  5. Can sameone help me to hack this game? https://play.google.com/store/apps/details?id=com.multicastgames.venomSurvive i tried all kind of search, but cant get values of nothing, like resourses or stats. Founded THIS script, but doesnt seems to work.
  6. Hack or script need Kolondike Adventure:Farm Game https://play.google.com/store/apps/details?id=com.vizorapps.klondike
  7. Use @BadCase Tool and open @sammax71 Script he provided open sourced , and use the Methods he used just research them
  8. View File [ FAMILY FARMING ; MY ISLAND HOME ] X64 FAMILY FARMING ; MY ISLAND HOME Features : SHOP HACK CHANGE ENERGY TO GEM FOR PURCHASE IN SHOP HACK HOW TO USE THE SCRIPT ? MAKE SURE THAT YOU LOAD THE 1ST OPTION ALWAYS FIRST IF YOUR GOING TO USE FOR GEMS Submitter Koolie Submitted 01/11/2024 Category LUA scripts  
  9. The script is open source so anybody can update it. You only need to change the offsets for the latest version.
  10. [ @_yourram ] --- if trex == nil then alert('It has to be at least 1 millisecond') return end You put 'return' here, it is wrong. 'return' statement is used to exit a function: LUA 4.4: break and return. If you want to trigger gg.prompt again, then use goto statement: ::redo:: trex = gg.prompt({'For how many milliseconds do you want to spawn trex? (1000 = 1 sec)'}, {[1]='0'}, {[1]='number'}) if trex == nil then alert('It has to be at least 1 millisecond') goto redo end --- r = { [1] = { address = v.address-offset[1], flags = 1, value = 0, name = 'Instant respawn'..i..',1' }, [2] = { address = v.address+offset[2], flags = 16, value = 0, freeze = true, name = 'Trex spawn'..i..',2' }, -- for how many milliseconds do you want to spawn trex? gg.sleep(trex[1]) [3] = { address = v.address+offset[3], flags = 16, value = 190, freeze = true, name = 'Trex spawn'..i..',2' }, You're executing a gg.sleep() function inside a table, this is wrong. You can't execute a function inside a table. What you need is to separate 'instant respawn' and 'trex spawn'. local gg = gg local s = 1136216893891 local offset = { 0x1C, 0x1C, 0x1C} local r = {} gg.searchNumber(s,32) if gg.getResultCount() == 0 then print('No results found.') os.exit() end local t = gg.getResults(10) gg.clearResults() ::redo:: trex = gg.prompt({'For how many milliseconds do you want to spawn trex? (1000 = 1 sec)'}, {[1]='0'}, {[1]='number'}) if trex == nil then alert('It has to be at least 1 millisecond') goto redo end --Applying instant respawn for i, v in ipairs(t) do r = {{ address = v.address-offset[1], flags = 1, value = 0, name = 'Instant respawn'..i..',1' }} gg.setValues(r) gg.addListItems(r) end while true do for i, v in ipairs(t) do r = {{ address = v.address+offset[2], flags = 16, value = 0, freeze = true, name = 'Trex spawn'..i..',2' }, { address = v.address+offset[3], flags = 16, value = 190, freeze = true, name = 'Trex spawn'..i..',2' }} gg.setValues(r) end gg.sleep(trex[1]) end --- *Do note that: the script above runs infinitely, you need to put some condition in order to exit it.
  11. Please, I want an update to the attached script because it no longer works with the latest update to the game. Thank you for your help. Game link https://play.google.com/store/apps/details?id=com.chichi.love.water.puzzle.color.sort LoveWater (1).lua @sammax71
  12. Version 1.3.8.0

    124 downloads

    FAMILY FARMING ; MY ISLAND HOME Features : SHOP HACK CHANGE ENERGY TO GEM FOR PURCHASE IN SHOP HACK HOW TO USE THE SCRIPT ? MAKE SURE THAT YOU LOAD THE 1ST OPTION ALWAYS FIRST IF YOUR GOING TO USE FOR GEMS
  13. Hey glad your enjoying the script Enjoy You can Join my telegram and DM me for the Vip Version of the script
  14. View File [ DOORMAN STORY: HOTEL SIMULATOR ] X64 DOORMAN STORY SCRIPT X64 ONLY FEATURES ; COIN HACK GEM HACK KEY HACK HOW TO USE THE SCRIPT ? JUST LOAD SCRIPT SELECT OPTION , TYPE YOUR CURRENT AMOUNT AND SCRIPT WILL REFINE FOR YOU ! DONE Submitter Koolie Submitted 01/10/2024 Category LUA scripts  
  15. Version 1.13.4

    82 downloads

    DOORMAN STORY SCRIPT X64 ONLY FEATURES ; COIN HACK GEM HACK KEY HACK HOW TO USE THE SCRIPT ? JUST LOAD SCRIPT SELECT OPTION , TYPE YOUR CURRENT AMOUNT AND SCRIPT WILL REFINE FOR YOU ! DONE
  16. View File Wild Zombie West Before using the script, you need to: Complete the training in the game. Start the first episode. Complete all the missions in the first location. Go back to the main menu of the game. Go back to the game again and use the script as shown in the video. arm64_v8a If the values have not changed after activation, restart the game. Submitter Artem_Nikiforov Submitted 01/10/2024 Category LUA scripts  
  17. 83 downloads

    Before using the script, you need to: Complete the training in the game. Start the first episode. Complete all the missions in the first location. Go back to the main menu of the game. Go back to the game again and use the script as shown in the video. arm64_v8a If the values have not changed after activation, restart the game.
  18. [ @_yourram ] --- There's nothing wrong with this script. The 'setAddr' function is depends on gg.getResults, so if there's 100 result, the function will also add 100 result into the 'saved list'. If you're talking about editing 100 result simultaneously with 'setAddr' function, then: function setAddr(results, offset, value, flags) for key, value in ipairs(results) do results[key].address = results[key].address - offset results[key].value = value results[key].flags = flags end gg.setValues(results) gg.addListItems(results) end gg.searchNumber("-7041975695332343808", gg.TYPE_QWORD, false, gg.SIGN_EQUAL, 0, -1, 0) gg.refineNumber("-7041975695332343808") local r = gg.getResults(100) setAddr(r, 0x0, 100, gg.TYPE_FLOAT) ---
  19. See the description of the gg.loadResults() command. https://gameguardian.net/help/classgg.html#ade5f40667e80938ba1678d0623fe7b82 Existing search results will be cleared. After executing gg.loadResults(gg.getListItems()) - "list" table is empty. In the "troll" table, results of last search.gg.searchNumber() and gg.refineNumber() You don't check the number of results found. Maybe it doesn't find anything. PS Script example is clearer if you highlight it as “code”
  20. Well if we could resume from this point I would like a script that works reliably. This script you provided me does not work reliably. So I am afraid my question/issue has not yet been solved. If you'd like to continue helping I would love that. If not, then no worries I understand.
  21. View File Tiny archers coin/gem hack 2 billion Start fresh game Play When all trolls are dead Game starts Loading rewards Load script Once u see coin/gems change continue playing 1 scene Then exit or restart Then game will keep edited values , if not game changes gems to -2 billion & u need to wipe game data Then start fresh. 32 bit gg Submitter Jamieq Submitted 01/10/2024 Category LUA scripts  
  22. here you can do it like this or you can use function -- 1st Search Results ↓ gg.searchNumber("8243126118139469840", 32) gg.refineNumber("8243126118139469840", 32) -- Check if there are results if gg.getResultsCount() > 0 then local t = gg.getResults(1) for i,v in pairs(t) do t[i].address = t[i].address - 0xC t[i].flags = 4 t[i].value = 0 t[i].freeze = false gg.setValues(t) end local t = gg.getResults(10) for i,v in pairs(t) do t[i].address = t[i].address + 0x2C t[i].flags = 16 t[i].value = 0 t[i].freeze = true gg.addListItems(t) end gg.setValues(t) local t = gg.getResults(10) -- for how many milliseconds do you want to spawn troll? (1 second = 1000) gg.sleep(1060) for i,v in pairs(t) do t[i].address = t[i].address + 0x2C t[i].flags = 16 t[i].value = 190 t[i].freeze = true gg.addListItems(t) end gg.setValues(t) gg.removeListItems(t) gg.clearResults() else print("No results found for the 1st search. Moving to the 2nd search.") -- 2nd Search Results ↓ gg.searchNumber("7243116118139472821", 32) -- Continue with the rest of the script for the 2nd search... end
  23. Version 1.42.05.00302

    149 downloads

    Start fresh game Play When all trolls are dead Game starts Loading rewards Load script Once u see coin/gems change continue playing 1 scene Then exit or restart Then game will keep edited values , if not game changes gems to -2 billion & u need to wipe game data Then start fresh. 32 bit gg
  24. --------- 1st Search Results ↓ gg.searchNumber("8243126118139469840", 32) gg.refineNumber("8243126118139469840", 32) local t = gg.getResults(gg.getResultsCount()) if (gg.getResultsCount() <= 0) then end for i,v in pairs(t) do t[i].address = t[i].address - 0xC t[i].flags = 4 t[i].value = 0 t[i].freeze = false gg.setValues(t) end local t = gg.getResults(10) for i,v in pairs(t) do t[i].address = t[i].address + 0x2C t[i].flags = 16 t[i].value = 0 t[i].freeze = true gg.addListItems(t) end gg.setValues(t) local t = gg.getResults(10) --------- for how many milliseconds do you want to spawn troll? (1 second = 1000) gg.sleep(1060) for i,v in pairs(t) do t[i].address = t[i].address + 0x2C t[i].flags = 16 t[i].value = 190 t[i].freeze = true gg.addListItems(t) end gg.setValues(t) gg.removeListItems(t) gg.clearResults() --------- 2nd Search Results ↓ gg.searchNumber("7243116118139472821", 32) gg.refineNumber("7243116118139472821", 32) local t = gg.getResults(gg.getResultsCount()) if (gg.getResultsCount() <= 0) then end for i,v in pairs(t) do t[i].address = t[i].address - 0xC t[i].flags = 4 t[i].value = 0 t[i].freeze = false gg.setValues(t) end local t = gg.getResults(10) for i,v in pairs(t) do t[i].address = t[i].address + 0x2C t[i].flags = 16 t[i].value = 0 t[i].freeze = true gg.addListItems(t) end gg.setValues(t) local t = gg.getResults(10) --------- for how many milliseconds do you want to spawn troll? (1 second = 1000) gg.sleep(1060) for i,v in pairs(t) do t[i].address = t[i].address + 0x2C t[i].flags = 16 t[i].value = 190 t[i].freeze = true gg.addListItems(t) end gg.setValues(t) gg.removeListItems(t) gg.clearResults() --- Am I doing it correctly? Here you call getResult 10 but you called getResult 1 just earlier, would make sense if you skipped the 1st result but you did not are u using flags 16 and 4 in some place on purpose or you missed ? i am a little bit confused in this context --- maybe you didn't read my question properly, it gives only one result from 1st to 4th search and the result gets changed every time after "restart" Bruh, I just want the script to skip all first results and move on to the second search if the first result is empty.
  25. You have just to check if the search result is empty. if (gg.getResultsCount() <= 0) then -- end And i see some logic issue with the script Here you call getResult 10 but you called getResult 1 just earlier, would make sense if you skipped the 1st result but you did not are u using flags 16 and 4 in some place on purpose or you missed ? i am a little bit confused in this context why are u calling remove list item knowing you just called addListItem just earlier with the same list ? ps: you can still optimize that operation by using one big loop that wrap everything, as i think about it it might not improve performance since you will be making the same number or search but for sure it will reduce code and repetition
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