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MonkeySAN

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Posts posted by MonkeySAN

  1. 1 hour ago, LightWarrior said:

    If i want to apply more offsets, so it will be like
    local target = start[1].address + 0x990;0x29;0x34;0x32D

    like that?

    it would be something like this :

    --after search and refine
    local start = gg.getResults(1)
    local target = start[1].address + 0x990
    local target2 = start[1].address + 0x29
    local target3 = start[1].address + 0x34
    local target4 = start[1].address + 0x32
    
    --editing
    gg.setValues({
        {address = target, flags = gg.TYPE_DWORD, value = 999999},
        {address = target2, flags = gg.TYPE_DWORD, value = 999999}, 
        {address = target3, flags = gg.TYPE_DWORD, value = 999999},  
        {address = target4, flags = gg.TYPE_DWORD, value = 999999} 
      })

     

    1 hour ago, LightWarrior said:

    And this

    local start = gg.getResults(1) 

    The number one here it means it will get the first result to work with it? And add the offsets?

    yup.

    adding offsets only to first result to get to another target.

  2. in basic, it will be like this :

    --after search and refine
    local start = gg.getResults(1)
    local target = start[1].address + 0x990
    
    --editing
    gg.setValues({
        {address = target, flags = gg.TYPE_DWORD, value = 999999} })

     

     

  3. 75000;1500

    its called a group search.

    search for 2 or more values separated with semicolon.

    group search allows us to search for multiple values at once within a specific memory range.

    results is not guaranteed as not all games implemented it in their codes.

    also having found results doesnt always mean its the correct one that you're looking for.

     

  4. 2 hours ago, Olot said:

    it really doesn't matter what i search in any game..it works fine if i choose auto search..but i know value is dword so if i choose dword to speed up search it starts to freeze on 45% something and after gg crashes..

    ok.

    Good luck.

  5. public class DataBaseScript : MonoBehaviour
    	public int Quest_Get_Gem_Normal(int Quest_numb) // return a high amount if you want (like 100K)
      Offset = 0x11754BC
      	public bool Quest_Bool_Normal(int Quest_numb) // return true to redeem quest reward infinitly
      Offset = 0x119EF8C

    for 64bit/armv8

    Quest -> Dungeon

    Screenshot_2024_0409_063524.thumb.png.b58b49d489d1e0b5cd057023f3df49ca.png

  6. 1 hour ago, Karp_Azarov said:

    Share it, please dude

    well maybe or maybe not.

    because it takes a lot of time to make a script with that many hacks and making sure every hack work as it should be.

    and it take much longer time to test the script to make sure its working perfectly on most platform or devices or whatever you use..

    be it emulator, virtual apps/machine.

    for now its working with my device only.

    i cant say the same for others as i have no other resources to test with.

    but i were to released it..i will not release it half baked.

  7. 1 hour ago, Moonslasher said:

    This issue Caused by the emulater app you are using, try changing the  app to "vmos" or "vphonegaga"  There used to be people who had problems like you and they ended up using the script smoothly. After changing the emulator app 

    it just the script ended message could be more details instead of just "Stop bruh"

    maybe something like "your virtual app is not compatible with the script.Please use another"

    so people dont have to guess what they are doing wrong.(for less knowledgeable people)

     

  8. 4 hours ago, ExcelAS said:

    How to check bro? i download apk from google play

    check with GG as shown below.

    Screenshot_2024_0212_201047.thumb.png.7b56fc4751c40370c4fb2bbbb38f3fa5.png

    see that [x64] that indicate your game is 64bit.

    if none then its 32bit.

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