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Posts posted by MonkeySAN
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7 hours ago, NoFear said:
Offset was for gems. But I think eventually ban will occur unless the anti ban (for each item) needs to remain modified.
yup.
nothing happen when changing the gems directly while/after the offsets are modified.
but it need to remain modified after restart.
otherwise it trigger the ban.
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public class DataBaseScript : MonoBehaviour public int Quest_Get_Gem_Normal(int Quest_numb) // return a high amount if you want (like 100K) Offset = 0x11754BC public bool Quest_Bool_Normal(int Quest_numb) // return true to redeem quest reward infinitly Offset = 0x119EF8C
for 64bit/armv8
Quest -> Dungeon
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1 hour ago, Karp_Azarov said:
Share it, please dude
well maybe or maybe not.
because it takes a lot of time to make a script with that many hacks and making sure every hack work as it should be.
and it take much longer time to test the script to make sure its working perfectly on most platform or devices or whatever you use..
be it emulator, virtual apps/machine.
for now its working with my device only.
i cant say the same for others as i have no other resources to test with.
but i were to released it..i will not release it half baked.
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4 hours ago, Moonslasher said:
Then you have to tell the person who created the script for Encrypt. Hahaha
not worry for me.
i made a script for myself with all the hacks.
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nope.
the "Stop bruh" is not from GG system message.
it was written into the script after you encrypt your script with encryption script/tool.
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1 hour ago, Moonslasher said:
This issue Caused by the emulater app you are using, try changing the app to "vmos" or "vphonegaga" There used to be people who had problems like you and they ended up using the script smoothly. After changing the emulator app
it just the script ended message could be more details instead of just "Stop bruh"
maybe something like "your virtual app is not compatible with the script.Please use another"
so people dont have to guess what they are doing wrong.(for less knowledgeable people)
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37 minutes ago, Moonslasher said:
Do you use a emulation app?
a virtual app if that what you meant.
yes.
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57 minutes ago, Miodragpetrov1986 said:
Do you have an ID for Yuxisaurus? I can't find it
-176,360,013
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2 hours ago, GalvatronPlayz said:
exactly.
the hack is done with dinosaur that can be bought with in-game cash.
as per instruction, find the correct one(edit value 10 to 40).
edit the id.
tap the icon(top right corner) to see the changes then buy it.
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go to Creature Market, select Search for Triceratops
search = 5D;1D;-670,191,440D;10D::13
refine to value 10.
it should be 2 results left.
edit to 40 to find the correct one.
tap the icon to see the changes.
remove the other one.
now goto address and change the id(above value 10) to any dinosaur id of your choice.
again tap the icon to see the changes.
then buy.
dont forget to change the id back to original before entering the Market again.
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5 hours ago, tobiashkansson said:
Step 1: Search this value first 8CAE1414h;6F736572h
Step 2: Now find this value
-1934748652
Change 10 to 40 in codes.thats not a new trick.
someone already posted it along with some instructions a long time ago.
find it in previous pages of this thread.
try to be more pro-active.
1 hour ago, Deedat said:Video? Lmao
and why the Lmao?
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8 minutes ago, Morpeko2307 said:
Oh no. Playrix have fixed this method. Have anyone found out?
fixed what method?
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add this
gg.setValues(t)
before
gg.removeListItems(t)
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maybe this will work?
local nBV = { [1248889551] = 2000, [1248889552] = 4000, [1248889553] = 6000, [1248889554] = 8000, [1248889555] = 10000} local PromptN = gg.prompt({[2] = 'Enter Current Gold Storage Capacity :', [1] = 'Enter Ideal Gold Storage Capacity : [2000 ~ 10000]'}, {[2] = 2000, [1] = 10000}, {[2] = 'number', [1] = 'number'}) if not PromptN or PromptN[1] == "" or PromptN[2] == "" then gg.toast('Canceling, Please Enter a Value!') else local num1 = PromptN[1] local num2 = PromptN[2] gg.clearResults() gg.clearList() -- Find the key corresponding to the user input value local targetKey local editKey for k, v in pairs(nBV) do if v == tonumber(num2) then targetKey = k elseif v == tonumber(num1) then editKey = k end end -- Search and replace the current value with the target value if targetKey and editKey then gg.alert("Search value = "..targetKey.."\nEdit with = "..editKey) gg.searchNumber(targetKey, gg.TYPE_DWORD) local result = gg.getResults(gg.getResultsCount()) if #result == 0 then gg.alert("Values not found") os.exit() end gg.editAll(editKey, gg.TYPE_DWORD) else gg.toast('Value not found in the table!') end gg.clearList() gg.clearResults() end
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a simple solution without the local table nBV will be look like this :
local PromptN = gg.prompt({[2] = 'Type Gold Storage Capacity Right Now', [1] = 'Type Ideal Gold Storage Capacity [ 2000 ~ 10000 ]'}, {[2] = 2000, [1] = 10000}, {[2] = 'number', [1] = 'number'}) if PromptN[1] == nil or PromptN[1] == '' or PromptN[2] == nil or PromptN[2] == '' then gg.toast('Canceling, Please Type Values!') else local num1 = PromptN[1] local num2 = PromptN[2] gg.clearResults() gg.clearList() gg.searchNumber(num2, gg.TYPE_DWORD) gg.getResults(gg.getResultsCount()) gg.editAll(num1, gg.TYPE_DWORD) gg.clearList() gg.clearResults() end
but if the table is somehow super important then i'll let the expert fix it.
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try this..
... gg.copyText(printRes,false)
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GG crashes on dword search
in Requests
Posted
ok.
Good luck.