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  1. whats your definition of complexy?
  2. could you elaborate a bit more what you need? of my understanding you want to count from 0 to 100 in searching for values?
  3. animehack

    what is _G ?

    so i have been looking at some lua code and i see this _G thing from time to time and wonderd what it was? i tryed looking it up but the awnsers i got dident relly help so much so maybe you guys can explain a bit better for me?
  4. it dose exactly what the name implies it tries to unrandomize random values like maybe a drop value from a enemy in game
  5. you can root your phone to run game guardian without a vm
  6. make a script with your hack and share that
  7. https://gameguardian.net/help/classgg.html#a4b6b2a5e23317b9fc194cdf21e3331ba
  8. wouldent it depend on what hes making some circumstances make gg.choice a better option than gg.multichoice
  9. post your error maybe we can trubble shoot your script for you
  10. ok after reading your msg i thought about it and your right i should not be forcing loops and yeh ig my code was a mess but after thinking simpler i found out a way to fix my problem here is the end result: do if Qjctx == 1 then loader123() end end gg.setVisible(true) while true do if gg.isVisible() then gg.setVisible(false) main() Qjctx = 2 end gg.sleep(100) end this way i can execute the loader123() function and then always go to main() thx
  11. ok thx for your reply @MonkeySAN and @RCPOLSKI but its not exactly what i am looking for. ok here is my code while true do if Qjctx == 1 then if loader123 then loader123() end elseif Qjctx == 2 then if main then main() end elseif Qjctx == 3 then if gg.setVisible(true) then ::notClicked:: gg.setVisible(false) gg.isClickedUiButton(false) if gg.isClickedUiButton(false) then goto notClicked end else Qjctx = 2 if main then main() end end end end so i define at the top of my script that Qjctx is = to 1 so it will start me off with loading the function loader123() then in loader123() i have it execute another function that sets Qjctx = to 2 so then it will load main and after that i have nothing more ssying Qjctx is = to 1 so you can ignore that and in the main() function i have it set so if the user presses nil insted of a hack Qjctx is = to 3 and so if you read my code you will see that i tryed to setVisible to false so basiclly temporarily close the menu and then i tryed doing a goto loop with gg.isClickedUiButton but it dident relly work as i wanted it to i think this will help clear up what i am trying to do if not please leave a comment and i will try and explain in another way
  12. thx for sharing the info your implementation of of sub menus is much more efficient then the one i have been using for about 5 months and your post about on off status was great thx for sharing the info
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