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Showing content with the highest reputation on 03/16/2025 in Posts

  1. Can you provide link for the game? I search it from playstore but is not the same
    1 point
  2. Yes, you can create a dictionary (table) in Lua to pair block names with their corresponding values. Then, use gg.prompt() to let the user input a block name, check if it exists in the table, and retrieve the corresponding integer. Here's an example of how you can implement it in GG Lua: local blocks = { ["dirt"] = 1048, ["stone"] = 1050, ["sand"] = 1062, -- Add more block names and their values here } local input = gg.prompt({"Enter block name:"}, {}, {"text"}) if input and input[1] then local targetValue = blocks[input[1]:lower()] if targetValue then gg.searchNumber("1048", gg.TYPE_DWORD) gg.editAll(targetValue, gg.TYPE_DWORD) gg.toast("Changed dirt to " .. input[1]) else gg.alert("Block name not found in the list!") end end This allows users to input a block name, look it up in the table, and replace the original value with the correct integer. Just make sure to expand the blocks table with all necessary block types. Hope this helps!
    1 point
  3. You could've just asked me This script will work on 64bit Android devices for version 1.15.3 of the game RuPauls_1_15_3.lua
    1 point
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