More pointers than a fulfilled request
Hacking the total ammo is pointless and never works, instead hack the quantity in the currently active gun
This is pointless without being able to lock values, so go click the ad and enable locking in this game
So let it reload to Max capacity (usually 9) and search for 9
Fire a shot and search for 8 before it reloads
Let it reload and search 9 again, fire two shots and search 7 before it reloads.
Eventually you'll find it
Set to 9 and lock
If you have a weapon with less than 9 Max capacity then use that number rather than 9
The tricky part is that each time you go to a new chapter all the memory addresses are scrambled, so even if you haven't closed the game, it readdresses everything every time you progress in the game, and you have to redo the lock
Hacking credits and nodes is as simple as hacking searching for the numbers, but still falls victim to being re-addressed every chapter.
Sent from my SGH-I777 using Tapatalk 2