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  2. ---------------------------------------------------- -- INÍCIO DO SCRIPT ---------------------------------------------------- function START() local menu = gg.choice({ "() JOGADOR", "() CARROS", "() ARMAS", "Sair" }, nil, " RIO RISE MOD MENU ") if menu == 1 then jogadorMenu() elseif menu == 2 then carrosMenu() elseif menu == 3 then armasMenu() elseif menu == 4 then gg.alert("Você saiu. Tchau ") os.exit() end end ---------------------------------------------------- -- MENU DO JOGADOR ---------------------------------------------------- function jogadorMenu() local escolha = gg.choice({ "() Speed Hack andando", "() Menu de Vida", "() Menu do Colete", "Voltar" }, nil, " MENU DO JOGADOR ") if escolha == 1 then speedJogador() elseif escolha == 2 then vidaMenu() elseif escolha == 3 then coleteMenu() elseif escolha == 4 then START() end end ------------------------------- -- SPEED DO JOGADOR ------------------------------- function speedJogador() local spd = gg.choice({ " Speed Hack x2", " Speed Hack x4", " Speed Hack x6", " Speed Hack x8", " Andar normal", "Voltar" }, nil, " SPEED DO JOGADOR") if spd == 1 then gg.searchNumber("1.0", gg.TYPE_FLOAT) gg.getResults(100) gg.editAll("2.0", gg.TYPE_FLOAT) gg.clearResults() gg.toast("Speed x2 ativado") elseif spd == 2 then gg.searchNumber("1.0", gg.TYPE_FLOAT) gg.getResults(100) gg.editAll("4.0", gg.TYPE_FLOAT) gg.clearResults() gg.toast("Speed x4 ativado") elseif spd == 3 then gg.searchNumber("1.0", gg.TYPE_FLOAT) gg.getResults(100) gg.editAll("6.0", gg.TYPE_FLOAT) gg.clearResults() gg.toast("Speed x6 ativado") elseif spd == 4 then gg.searchNumber("1.0", gg.TYPE_FLOAT) gg.getResults(100) gg.editAll("8.0", gg.TYPE_FLOAT) gg.clearResults() gg.toast("Speed x8 ativado") elseif spd == 5 then gg.searchNumber("2.0", gg.TYPE_FLOAT) gg.getResults(100) gg.editAll("1.0", gg.TYPE_FLOAT) gg.clearResults() gg.toast("Speed normal restaurado") elseif spd == 6 then jogadorMenu() end end ------------------------------- -- MENU DE VIDA ------------------------------- function vidaMenu() local v = gg.choice({ "() 100 Vida", "() 200 Vida", "() 1.000 Vida", "Voltar" }, nil, " VIDA") if v == 1 then setVida100() elseif v == 2 then setVida200() elseif v == 3 then setVida1000() elseif v == 4 then jogadorMenu() end end -- FUNÇÕES DE VIDA (AQUI VOCÊ INSERE O CÓDIGO) function setVida100() end function setVida200() gg.clearResults() gg.searchNumber("100", gg.TYPE_FLOAT) gg.editAll("200", gg.TYPE_FLOAT) gg.clearResults() gg.toast("Vida ajustada para 200!") end function setVida1000() gg.clearResults() gg.searchNumber("100", gg.TYPE_FLOAT) gg.editAll("1000", gg.TYPE_FLOAT) gg.clearResults() gg.toast("Vida ajustada para 1000!") end ------------------------------- -- MENU DE COLETE ------------------------------- function coleteMenu() local c = gg.choice({ "() 100 Colete", "() 200 Colete", "() 250 Colete", "() 1.000 Colete", "Voltar" }, nil, " COLETE") if c == 1 then setColete100() elseif c == 2 then setColete200() elseif c == 3 then setColete250() elseif c == 4 then setColete1000() elseif c == 5 then jogadorMenu() end end -- FUNÇÕES DE COLETE (AQUI VOCÊ INSERE O CÓDIGO) function setColete100() -- COLOQUE SEU CÓDIfunction speedX2() gg.clearResults() gg.searchNumber("100", gg.TYPE_FLOAT) gg.editAll("100", gg.TYPE_FLOAT) gg.toast("Colete ajustada para 100!") end function setColete200() -- COLOQUE SEU CÓDIGO gg.clearResults() gg.searchNumber("100", gg.TYPE_FLOAT) gg.editAll("200", gg.TYPE_FLOAT) gg.toast("Colete ajustada para 200!") end function setColete250() -- COLOQUE SEU CÓDIGO gg.clearResults() gg.searchNumber("100", gg.TYPE_FLOAT) gg.editAll("250", gg.TYPE_FLOAT) gg.toast("Colete ajustada para 250!") end function setColete1000() -- COLOQUE SEU CÓDIGO gg.clearResults() gg.searchNumber("100", gg.TYPE_FLOAT) gg.editAll("1000", gg.TYPE_FLOAT) gg.toast("Colete ajustada para 1000!") end ---------------------------------------------------- -- MENU DE CARROS ---------------------------------------------------- function carrosMenu() local escolha = gg.choice({ "() Speed Veículos", "() Lataria Infinita", "() Ligar Veículos", "Voltar" }, nil, " VEÍCULOS ") if escolha == 1 then speedCarro() elseif escolha == 2 then latariaInfinita() elseif escolha == 3 then ligarVeiculos() elseif escolha == 4 then START() end end -- SPEED DOS CARROS function speedCarro() local s = gg.choice({ " Speed x2", " Speed x4", " Speed x6", " Speed x8", " Normal", "Voltar" }, nil, " SPEED DO CARRO") if s == 1 then -- COLOQUE CÓDIGO SPEED X2 elseif s == 2 then -- COLOQUE CÓDIGO SPEED X4 elseif s == 3 then -- COLOQUE CÓDIGO SPEED X6 elseif s == 4 then -- COLOQUE CÓDIGO SPEED X8 elseif s == 5 then -- RESET elseif s == 6 then carrosMenu() end end -- FUNÇÕES DE CARROS function latariaInfinita() -- COLOQUE SEU CÓDIGO end function ligarVeiculos() -- COLOQUE SEU CÓDIGO end ---------------------------------------------------- -- MENU DE ARMAS ---------------------------------------------------- function armasMenu() local escolha = gg.choice({ " Dester", " Munição Infinita", "Voltar" }, nil, " ARMAS") if escolha == 1 then desterMenu() elseif escolha == 2 then municaoInfinita() elseif escolha == 3 then START() end end -- DESTROYER / DESTER function desterMenu() local d = gg.choice({ " Puxar Dester com 35 munição", "Voltar" }, nil, " DESTER") if d == 1 then puxarDester() elseif d == 2 then armasMenu() end end function puxarDester() -- COLOQUE SEU CÓDIGO end -- MUNIÇÃO INFINITA function municaoInfinita() local m = gg.choice({ " Ativar munição infinita", "Voltar" }, nil, " MUNIÇÃO") if m == 1 then baixarMunicao() elseif m == 2 then armasMenu() end end function baixarMunicao() -- COLOQUE SEU CÓDIGO end ---------------------------------------------------- -- LOOP PRINCIPAL ---------------------------------------------------- while true do if gg.isVisible(true) then gg.setVisible(false) START() end end ---------------------------------------------------- -- INÍCIO DO SCRIPT ---------------------------------------------------- function START() local menu = gg.choice({ "() JOGADOR", "() CARROS", "() ARMAS", "Sair" }, nil, " RIO RISE MOD MENU ") if menu == 1 then jogadorMenu() elseif menu == 2 then carrosMenu() elseif menu == 3 then armasMenu() elseif menu == 4 then gg.alert("Você saiu. Tchau ") os.exit() end end ---------------------------------------------------- -- MENU DO JOGADOR ---------------------------------------------------- function jogadorMenu() local escolha = gg.choice({ "() Speed Hack andando", "() Menu de Vida", "() Menu do Colete", "Voltar" }, nil, " MENU DO JOGADOR ") if escolha == 1 then speedJogador() elseif escolha == 2 then vidaMenu() elseif escolha == 3 then coleteMenu() elseif escolha == 4 then START() end end ------------------------------- -- SPEED DO JOGADOR ------------------------------- function speedJogador() local spd = gg.choice({ " Speed Hack x2", " Speed Hack x4", " Speed Hack x6", " Speed Hack x8", " Andar normal", "Voltar" }, nil, " SPEED DO JOGADOR") if spd == 1 then gg.searchNumber("1.0", gg.TYPE_FLOAT) gg.getResults(100) gg.editAll("2.0", gg.TYPE_FLOAT) gg.clearResults() gg.toast("Speed x2 ativado") elseif spd == 2 then gg.searchNumber("1.0", gg.TYPE_FLOAT) gg.getResults(100) gg.editAll("4.0", gg.TYPE_FLOAT) gg.clearResults() gg.toast("Speed x4 ativado") elseif spd == 3 then gg.searchNumber("1.0", gg.TYPE_FLOAT) gg.getResults(100) gg.editAll("6.0", gg.TYPE_FLOAT) gg.clearResults() gg.toast("Speed x6 ativado") elseif spd == 4 then gg.searchNumber("1.0", gg.TYPE_FLOAT) gg.getResults(100) gg.editAll("8.0", gg.TYPE_FLOAT) gg.clearResults() gg.toast("Speed x8 ativado") elseif spd == 5 then gg.searchNumber("2.0", gg.TYPE_FLOAT) gg.getResults(100) gg.editAll("1.0", gg.TYPE_FLOAT) gg.clearResults() gg.toast("Speed normal restaurado") elseif spd == 6 then jogadorMenu() end end ------------------------------- -- MENU DE VIDA ------------------------------- function vidaMenu() local v = gg.choice({ "() 100 Vida", "() 200 Vida", "() 1.000 Vida", "Voltar" }, nil, " VIDA") if v == 1 then setVida100() elseif v == 2 then setVida200() elseif v == 3 then setVida1000() elseif v == 4 then jogadorMenu() end end -- FUNÇÕES DE VIDA (AQUI VOCÊ INSERE O CÓDIGO) function setVida100() end function setVida200() gg.clearResults() gg.searchNumber("100", gg.TYPE_FLOAT) gg.editAll("200", gg.TYPE_FLOAT) gg.clearResults() gg.toast("Vida ajustada para 200!") end function setVida1000() gg.clearResults() gg.searchNumber("100", gg.TYPE_FLOAT) gg.editAll("1000", gg.TYPE_FLOAT) gg.clearResults() gg.toast("Vida ajustada para 1000!") end ------------------------------- -- MENU DE COLETE ------------------------------- function coleteMenu() local c = gg.choice({ "() 100 Colete", "() 200 Colete", "() 250 Colete", "() 1.000 Colete", "Voltar" }, nil, " COLETE") if c == 1 then setColete100() elseif c == 2 then setColete200() elseif c == 3 then setColete250() elseif c == 4 then setColete1000() elseif c == 5 then jogadorMenu() end end -- FUNÇÕES DE COLETE (AQUI VOCÊ INSERE O CÓDIGO) function setColete100() -- COLOQUE SEU CÓDIfunction speedX2() gg.clearResults() gg.searchNumber("100", gg.TYPE_FLOAT) gg.editAll("100", gg.TYPE_FLOAT) gg.toast("Colete ajustada para 100!") end function setColete200() -- COLOQUE SEU CÓDIGO gg.clearResults() gg.searchNumber("100", gg.TYPE_FLOAT) gg.editAll("200", gg.TYPE_FLOAT) gg.toast("Colete ajustada para 200!") end function setColete250() -- COLOQUE SEU CÓDIGO gg.clearResults() gg.searchNumber("100", gg.TYPE_FLOAT) gg.editAll("250", gg.TYPE_FLOAT) gg.toast("Colete ajustada para 250!") end function setColete1000() -- COLOQUE SEU CÓDIGO gg.clearResults() gg.searchNumber("100", gg.TYPE_FLOAT) gg.editAll("1000", gg.TYPE_FLOAT) gg.toast("Colete ajustada para 1000!") end ---------------------------------------------------- -- MENU DE CARROS ---------------------------------------------------- function carrosMenu() local escolha = gg.choice({ "() Speed Veículos", "() Lataria Infinita", "() Ligar Veículos", "Voltar" }, nil, " VEÍCULOS ") if escolha == 1 then speedCarro() elseif escolha == 2 then latariaInfinita() elseif escolha == 3 then ligarVeiculos() elseif escolha == 4 then START() end end -- SPEED DOS CARROS function speedCarro() local s = gg.choice({ " Speed x2", " Speed x4", " Speed x6", " Speed x8", " Normal", "Voltar" }, nil, " SPEED DO CARRO") if s == 1 then -- COLOQUE CÓDIGO SPEED X2 elseif s == 2 then -- COLOQUE CÓDIGO SPEED X4 elseif s == 3 then -- COLOQUE CÓDIGO SPEED X6 elseif s == 4 then -- COLOQUE CÓDIGO SPEED X8 elseif s == 5 then -- RESET elseif s == 6 then carrosMenu() end end -- FUNÇÕES DE CARROS function latariaInfinita() -- COLOQUE SEU CÓDIGO end function ligarVeiculos() -- COLOQUE SEU CÓDIGO end ---------------------------------------------------- -- MENU DE ARMAS ---------------------------------------------------- function armasMenu() local escolha = gg.choice({ " Dester", " Munição Infinita", "Voltar" }, nil, " ARMAS") if escolha == 1 then desterMenu() elseif escolha == 2 then municaoInfinita() elseif escolha == 3 then START() end end -- DESTROYER / DESTER function desterMenu() local d = gg.choice({ " Puxar Dester com 35 munição", "Voltar" }, nil, " DESTER") if d == 1 then puxarDester() elseif d == 2 then armasMenu() end end function puxarDester() -- COLOQUE SEU CÓDIGO end -- MUNIÇÃO INFINITA function municaoInfinita() local m = gg.choice({ " Ativar munição infinita", "Voltar" }, nil, " MUNIÇÃO") if m == 1 then baixarMunicao() elseif m == 2 then armasMenu() end end function baixarMunicao() -- COLOQUE SEU CÓDIGO end ---------------------------------------------------- -- LOOP PRINCIPAL ---------------------------------------------------- while true do if gg.isVisible(true) then gg.setVisible(false) START() end end Have a great game, bye
  3. Yesterday
  4. The values that you could edit at those fields for increase gold have become pointers that point to the gold, that's maybe why your old method with the script wasn't working? But once you go to the pointer you can find your gold value at + 0x10 from it's address. Your old gold value belongs now to the class JSONNum which has more then 30k instances (didn't check in the dump if it was class, might not be a class)...so it's better to find the gold through the class you shared. Editing on the gold value in region A worked for me, so i assume that the script that ApexGG shared will work as well for patching the methods of that class (if it are the correct methods). But i honestly got no idea if editing methods of this class work as it should since i didn't try modifying those instructions. But i assume it does, give it a try.
  5. it still works on a16, to get around the sdk error install via adb install --bypass-low-target-sdk-block app.apk
  6. Well @MonkeySAN you are great, to be honest I can't thank you enough. You are a great contributer to this community. Thanks you
  7. niwinay

    Penguin Isle

    yeah i already hack cat and soup with CE but i wanna try hack unlock item like other games with game guardian if possible, can you hack the in app purchases of this game? oh and i interest on IAP hack abysrium too
  8. TacoTaco07

    Miscrits

    Hello, how are you all doing? As a few people already know, Miscrits is officially back. It was a relatively famous Facebook game around 2013/2014, and after being shut down for years, the app has finally opened again. I’ve been trying to use Game Guardian on gold, gems, and platinum, but I haven’t had any success. I can change the numbers visually, but I can’t actually spend them. I also tried setting the shop values to negative, but I wasn’t able to locate the correct file. So I’m here to ask if anyone could help me figure out how to hack it. Thanks in advance for your time and attention.
  9. Last week
  10. They seem to have patched it. After unlocking the pass, one can no longer access teams.
  11. Play Store link: https://play.google.com/store/apps/details?id=com.readygo.barrel.gp&hl=en I previously changed some values in other games but this one is different. I can't find a single value in this game. Can someone please look into it to see if anything is hackable? I know that a lot of things are server sided in this game but their might be still some values to change to gain advantage. Any help is much appreciated
  12. Could anyone tell how can I hack this game? This game is pretty good but the problem is I can't get to bigger clubs without spending money gems. So is it possible hack this game if yes how.
  13. redalfil1

    Container

    where is the latest version ? snaptube vidmate
  14. I've located the save files: - C:\%LocalAppData%\Packages\SegaNetworksInc.56538047DFC80_as33fap47kd3c\LocalState\save.txt - C:\%LocalAppData%\Packages\SegaNetworksInc.56538047DFC80_as33fap47kd3c\LocalState\CloudSave.dat Tutuapp 9Apps
  15. Hello, is there any way to hack Random Dice: Defence? (one hit, diamion or chest....) i find some hack ver but only for IOS, for andoird only speed hack and remove ads. This is the 1st time i see game they hack in ios not in android here is ps link: https://play.google.com/store/search?q=random dice.&c=apps
  16. I guess this is because these values are stored on the server.
  17. I just found my player id and the base still exist with the hacked castle i am amazed that it wasn't banned For anyone curious to check it out #Q8j8YRG9P The way i did it back then i didn't havz root so i used virtualxposed and cloned the app and then i ran the speedhack function slowed the game down. Then i changed the elixir value to 10000 (you can do this by searching the elixir as Dword) quickly built the castle before the game syncs with the server and reboots and then placed the castle somewhere, the intresting part is that the server does indeed check that elixir value is wrong and that you shouldn't have the castle built but it does not check to verify that the coordinates are still the same. But for this modern version i run into ptrace protection which idk if it is due to newer versions of the game or because i am using root (using magisk) instead of virtually cloning the app.
  18. Can i get the link download for this cheat :(?
  19. I have absolutely zero idea how to put the script into the game. Please help me. (I am on mobile not an emulator)
  20. SPINOSAURUS REBIRTH ; 870413223
  21. Earlier
  22. BLEACH: Soul Resonance Link: https://play.google.com/store/apps/details?id=com.crunchyroll.bleachsoulres I have able to modify the value of Atk/Def/HP and power value, but when battle starts, everthing back to normal. did anyone know how to modfiy it? Thanks
  23. The experience and skull collection is not working. Can you please fix it?
  24. Anyone knows anything about madden mobile? I saw that some folks are able to duplicate itens inside this game but u didn’t found how…
  25. The kingdom adventures scripts are outdated and I tried to change values old way but got banned in less than and hour, its makes me wonder how skilled are these people. I have lot of respect for them. But as the matter may the scripts are not working. I hope anyone who has the knowledge help revive this game community. To be honest I didn't expect it form kairosoft, even tho they aren't adding any new content that keep fixing the ways the values can be changed
  26. aahjur

    Days bygone

    Can anyone help me to hack this game, I looked at the posts here, but none of them worked. I really appreciate your help. https://play.google.com/store/apps/details?id=com.frivolition.daysbygone
  27. Update - Support metadata obfuscator - Dumper all class - Patch method Input: require("Il2CppGG") Il2Cpp() Method: — auto select type (int, bool, float, double) or pointer local method = Il2Cpp.Method("methodName") method:SetValue(999) --off method:RestoreValue() Dumper: — If path is nill then it will automatically create path according to game info — Default image is all, or optional image e.g. {Il2Cpp.Image("Assembly-CSharp")} --[[ -- one local klass = Il2Cpp.Class("Camera") print(klass:Dump()) ]] -- all Il2Cpp:Dumper({ DumpField = true, DumpProperty = true, DumpMethod = true, DumpFieldOffset = true, DumpMethodOffset = true, DumpTypeDefIndex = false, }, { path = nil, image = nil })
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