Can someone please help me? I recently got my phone back from being repaired and I downloaded Stardew Valley, GG, and Parallel Space. For some reason when I start the game it crashes at the first image. There is no error message except for "Oops Stardew Valley just crashed...". I have done everything I can think of and it still doesn't work. I have an older phone with the exact same Stardew Valley version along with GG and Parallel Space and it runs fine. The phone I am trying to get it to work on is a Asus Rog Phone running on Android 8.1 with 8 gigs of RAM and 512 gigs of memory. The other phone doesn't even come close to the Rog phone. But yet Stardew Valley runs on it. Now I can run Stardew Valley without Parallel Space... But I rather not. This is the first time I have had this issue with any game with Parallel Space.
Hey there! Can anyone help me understand the purpose of parallel space? I see so many tutorials including steps to install and run Parallel space but I can't figure out what the benefits of running a game in PS are other than being able to run another instance of a game game as another user.
Does parallel space have any benefits of like hiding GG or making it so GG can find games easier?
The reason I'm asking is because I'm having problems with getting Google Play services to load in Parallel space and I'm wondering if it's even required if I dont plan on using multiple accounts.
Hello, I've looked at this post, but this didn't solve my problem, since I don't use the hide GG feature (my GG is last version, all set to default, just Xa memory range activated), and I'm not rooted.
Cannot edit value in XA memory (#4psizyrt)
Anyway, I tried a while ago on my older rooted phone to change a value in a game (True Skate), in Xa (code app) memory range, and it worked well. Now that I have a new phone that can't be rooted and that I use parallel space lite or virtual xposed (i tried in 2 different virtual spaces), I can't change this value in Xa.
When I say I can't change it, it isn't like what happens when a value is repeatedly written over by the program. Here the value just doesn't change at all, even without it being refreshed.
I remarked the Xa and Xs memory ranges seem unwritable on every program in my virtual space.
Is it normal that it seems nothing can be changed in Xa or Xs from a virtual space? Because on a virtual space the app is cloned so all the code app should be under control...