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YeetMeister

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Everything posted by YeetMeister

  1. On GameGuardian my name is not 0x14C, it's YeetMeister, I wish I could change my name tho
  2. wait, it calls additem twice?, idk lol this weird looking table can be called using vPool[1][1] but how can i make it that it only needs vPool[1] for example
  3. Thanks for the info, i still got a problem with something, I have a weird lookin table right here and i dont know how to fix it or call the stuff in the table Here a pic: And the script: --[[ 0xApi by 0x14C Explaination: searchMem( value, Type(gg.TYPE_FLOAT) for example ) refineMem( value, gg.TYPE_FLOAT ) refineAddress( address, Type, removeResults( only important if the value is not the first one ) ) if your value is the third value then input refineAddress(address, Type, 3) it will automatically remove the 2 useless values offset( 0ffset(0x14C), Type, autoSave or not save, value of the offset for example(77), ) addItem( target Table, table that you want to insert ) displayTable( table ) displays the content of the table Leave a Suggestion for more functions, DM me Here: Discord: 0x14C#3100 ]] vPool = {} tmp = { } function searchMem(v, t) gg.searchNumber(v, t) end function refineMem(v, t, r) gg.refineNumber(v, t) rem = gg.getResults(r - 1) gg.removeResults(rem) tmp = gg.getResults(1) rem = nil end function refineAddress(v, t, r) gg.refineAddress(v, -1, t, gg.SIGN_EQUAL, 0, -1, 0) rem = gg.getResults(r - 1) gg.removeResults(rem) tmp = gg.getResults(1) rem = nil --gg.alert(tostring(tmp)) end function offset(o, t, s, a) if s == true then v = gg.getResults(1) off = o r = {} r[1] = { address = v[1].address + tonumber(off), flags = t, value = a, } print(r) addItem(vPool, r) else v = gg.getResults(1) off = o r = {} r[1] = { address = v[1].address + tonumber(off), flags = t, } end end function addItem(t, p) table.insert(t, p) end function displayTable(t) gg.alert("Table Display:\n"..tostring(t)) end function clear() gg.clearResults() end searchMem(.5, 16) refineAddress(530, 16, 2) addItem(vPool, tmp) offset(0x530, 16, true, 0.27799999714) addItem(vPool, r) displayTable(vPool) clear()
  4. Gotchu, so i can modify the values with gg.addListItems() too?
  5. Yo Thanks man, but the vPool[7] value doesnt get freezed
  6. if gg.isVisible(true) then gg.setVisible(false) end toggle = { menu = false, preloadValues = true, finishPreload = false, skipTimer = true, showChannelAd = true, errorToast = true, --no errors catched toast / useless atm } function main() vPool = gg.getListItems() if toggle.menu == true then SDM() else if toggle.preloadValues == true then toggle.preloadValues = false if toggle.finishPreload == false then if toggle.skipTimer == true then preload() else gg.alert([[ you have 10 seconds to figure out what your current Money and Highscore is. ]]) gg.sleep(10000) preload() end else mainMenu() end else mainMenu() end end end function SDM() menu = gg.choice({ "Debug Menu", "Preload Values", "Skip Timer", "mainMenu()" }, nil, "Secret Debug Menu") if menu == 1 then if toggle.menu == true then toggle.menu = false gg.alert("Debug Menu = false") main() else toggle.menu = true gg.alert("Debug Menu = true") main() end end if menu == 2 then if toggle.preloadValues == true then toggle.preloadValues = false gg.alert("Preload Values = false") main() else toggle.preloadValues = true gg.alert("Preload Values = true") main() end end if menu == 3 then if toggle.skipTimer == true then toggle.skipTimer = false gg.alert("Skip Timer = false") main() else toggle.skipTimer = true gg.alert("Skip Timer = true") main() end end if menu == 4 then mainMenu() end end function mainMenu() menu = gg.prompt({ "Modify Money", "Modify Current Kills", "Modify Highscore", "Modify Multiplier" }, { vPool[1].value, vPool[3].value, vPool[6].value, vPool[7].value },{ "number", "number", "number", "number" }) for v, k in pairs(vPool) do v[1].value = menu[1] v[3].value = menu[2] v[6].value = menu[3] v[7].value = menu[4] v[7].freeze = true v[7].freezeType = gg.FREEZE_NORMAL end gg.setValues(v) end function preload() --1243657 menu = gg.prompt({ "Enter Current money", }, nil, {"number"}) gg.searchNumber(menu[1], gg.TYPE_DWORD) gg.refineAddress("CD4", -1, gg.TYPE_DWORD, gg.SIGN_EQUAL, 0, -1, 0) base = gg.getResults(1) base[1].name = "[1] Money" vPool[1] = base[1] gg.addListItems(base) _G.totalGain = {} totalGain[1] = { address = base[1].address + tonumber(0x4), flags = gg.TYPE_FLOAT, name = "[2] Total Money Gained", } vPool[2] = totalGain gg.addListItems(totalGain) --gg.alert("Preload Done, Preloaded Following Hacks:\n- Money\n- Total Money Gained") gg.clearResults() base = nil gg.searchNumber("1500", gg.TYPE_DWORD) gg.refineAddress("D68", -1, gg.TYPE_DWORD, gg.SIGN_EQUAL, 0, -1, 0) base = gg.getResults(1) base[1].name = "[4] Target Limit" vPool[3] = base[1] gg.addListItems(base) _G.currentKills = {} currentKills[1] = { address = base[1].address - tonumber(0x4), flags = gg.TYPE_DWORD, name = "[3] currentKills", } vPool[4] = currentKills gg.addListItems(currentKills) --gg.alert("Preload Done, Preloaded Following Hacks:\n- Target Limit\n- currentKills") gg.clearResults() base = nil menu = gg.prompt({ "Enter Current Highscore", }, nil, {"number"}) gg.searchNumber(menu[1], gg.TYPE_FLOAT) gg.refineAddress("E5C", -1, gg.TYPE_FLOAT, gg.SIGN_EQUAL, 0, -1, 0) base = gg.getResults(1) base[1].name = "[6] Highscore" vPool[5] = base[1] gg.addListItems(base) _G.currentScore = {} currentScore[1] = { address = base[1].address - tonumber(0x4), flags = gg.TYPE_FLOAT, name = "[5] Current Score", } vPool[6] = currentScore gg.addListItems(currentScore) _G.multiplier = {} multiplier[1] = { address = base[1].address + tonumber(0x4), flags = gg.TYPE_DWORD, name = "[7] Multiplier", } vPool[7] = multiplier gg.addListItems(multiplier) --gg.alert("Preload Done, Preloaded Following Hacks:\n- Highscore\n- Current Score\n- Multiplier") gg.clearResults() base = nil --print(vPool) --breakpoint() finishPreload = true end function breakpoint() gg.alert("Breakpoint") os.exit() end main() while true do while gg.isVisible(true) do gg.setVisible(true) main() end end @ function mainMenu()
  7. Ive done a script thats preloading all the values i need, fair enough, but i get this error when it comes to modifying the values Here's the error: Script error: luaj.o: /storage/emulated/0/Download/PreloadValues(19).lua:117 ` v[1].value = menu[1]` attempt to index ? (a number value) with key '1' (local 'v') Can someone fix this for me, this is demotivating at the moment, thanks in advance! Cant upload to file using the filepicker error -200 Dm me on Discord for script or i upload it to gdrive in 20 min Discord: 0x14C#3100
    Havn't tried the script yet due to no time at all, but the script looks legit as *****, youre the young Masterlooser15 of Mobile Racing game hacking! keep up the good work!
  8. YeetMeister

    DBG server

    i cannot connect to my android using this, im using IDA for this and it doesnt work
  9. Works in Online? If yes your Masterlooser15 dud
  10. So I need to run the ADB command if I have root or nah
  11. Because of this script i consider Downloading Ldoe
    TOP! very Usefull, how did you find that and are you able to mod more?
  12. ESP Isnt patched i checked it, write me DM for Code
  13. View File Lucky Engine V.1 [Open Source] This hack needs a SnapDragon Chipset YouTube: https://www.youtube.com/c/SnBtLaunchpad Submitter YeetMeister Submitted 11/24/2019 Category LUA scripts  
  14. Version 1

    2,048 downloads

    This hack needs a SnapDragon Chipset YouTube: https://www.youtube.com/c/SnBtLaunchpad
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