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Hello All, 

I am trying to modify a value of crystals/golds from one game, i was able to successfully create a dump file using il2cppDumper and found the class , field offset and method offset. in the game guardian i am providing the offset 0x824F0C (pic1) and then pressed "Xa" . It opens up a list of files to choose from(pic2)  and i am choosing "libil2cpp.so" (2nd option).  It brings me to the address shown in pic3. now i don't know what should i do next to find the real address of golds/crystals and how to change the values. I am still learning how to use game guardian. Can someone please help me.

The game is : Trainer Canyon 

link: https://trainer-canyon.en.softonic.com/android

 

Below is a snippet of the code from dump file.
 

// Namespace: protocol

[ProtoContractAttribute] // RVA: 0x824F0C Offset: 0x824F0C VA: 0x824F0C

[Serializable]

public class GetPlayerInfoAllWSC : IExtensible // TypeDefIndex: 3266

{

    // Fields

    private int _gold; // 0x34

    private int _crystal; // 0x40

   

pic1.png

pic2.png

pic3.png

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