SilentTod
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Sadly game has no pause option and value isn't 1.0F actually its an online game Now what?
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Thank you sir, i will try these methods and will tell you about results
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Thank you for your reply sir, Game is made by unity engine and is available in only 64bit version the thing i want to know is that when i manualy search for speed value with game guardian in float i get millions of results so how to refine these results? Like "unchanged , changed" or "increase decrease" ? Sorry for my bad english
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Can someone help me to find game speed values using game guardian ? I used builtin/integraded game guardian's speed hack option but it didn't worked i used Auto speedhack finder lua script for unity games it also didn't worked I want to know that if i search fuzzy (float) then how can i refine the values to get exact value Any kind of help will be highly appriciated Thanks
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Thanks for reply bro As you can see in the ss there are no methods written under these fields, as these fields ends another class starts.
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Hi Game is 32bit version I found class name in Region Others by searching string id "seekOrgin" then i copied the address and changed Region to Annonymious and searched it like this "BDE145F0h" Type_DWORD but nothing found after that i go back to Region Others, go to address and copied nearby addresses like "BDE120F0" to "BDE161F0" then go back to Region Annonymious and searched "BDE120F0h~BDE161F0" data type D_WORD but nothing found, i changed the Region to Ca, Xa and all other Regions but nothing found. Now My question is that how can i find "SeekOrgin" class value (Pointer) and if somehow i find it then how can i manupilate its fields values? Sorry for my bad english Any kind of help will be highely appriciated, Thanks.