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Posted
8 minutes ago, ScootsMcGee said:

I've tried the fuzzy dword -> N=O+D method like I used in CSR2 but it always just ends up with no results. Is there another method I should try?

It takes more than just a fuzzy search.

I think it is possible to find something since it was made by Dena but we need someone who is really good!!!

Posted
7 minutes ago, Kimastar said:

It takes more than just a fuzzy search.

I think it is possible to find something since it was made by Dena but we need someone who is really good!!!

Ah, good to know. I guess we'll just have to wait for one of those really good people to bless us with their skills. I need to catch 'em all!

Posted
21 minutes ago, ScootsMcGee said:

Ah, good to know. I guess we'll just have to wait for one of those really good people to bless us with their skills. I need to catch 'em all!

Yhea!!! we need to wait and cross the finger🤞🤞🤞

  • Moderators
Posted

I think it'll depend on what people are wanting/expecting. Things are possible, just within reason.

Posted
8 hours ago, NoFear said:

I think it'll depend on what people are wanting/expecting. Things are possible, just within reason.

We take everything that comes to us without complaining

Posted (edited)
On 11/5/2024 at 7:17 AM, NoFear said:

I think it'll depend on what people are wanting/expecting. Things are possible, just within reason.

Like Kim said, we'll gladly take anything. Ideally, hourglass and gold modification would be amazing. 

Edited by ScootsMcGee
  • 3 weeks later...
Posted (edited)

I'm sure with a game like this most of the data / calculations are stored / done on server side, so things like hourglass / gold might not be possible?

Wonder what the pros here can do with locally stored or calculated things. For example, solo battles against AI is all calculated locally (verified by turning on airplane mode) so the hard AI battles for events can be cheesed through (I don't know how, and would appreciate a guide on how to do this). Not sure if anything else is possible though...

Hoping to see some traction on this!

Edited by FanningPanda
  • Moderators
Posted
1 hour ago, FanningPanda said:

I'm sure with a game like this most of the data / calculations are stored / done on server side, so things like hourglass / gold might not be possible?

Wonder what the pros here can do with locally stored or calculated things. For example, solo battles against AI is all calculated locally (verified by turning on airplane mode) so the hard AI battles for events can be cheesed through (I don't know how, and would appreciate a guide on how to do this). Not sure if anything else is possible though...

Hoping to see some traction on this!

Yes, single player battles, can cheat just about any aspect.

Posted
2 hours ago, NoFear said:

Yes, single player battles, can cheat just about any aspect.

Thanks NoFear. Any tips on how to actually do this? Not very experienced with GG myself.

If anyone is able to uncover anything else hackable, please do share!

Posted

What would be HUGE for everybody is if the Wonder Pick can be hacked. I.e., being able to always choose the right card in the 1-in-5-chance Wonder Pick. However, I think someone proved that the Wonder Pick system runs server-side as well (i.e., once you enter the Wonder Pick screen, if you turn on airplane mode, you actually get an error and won't be able to complete the pick), so perhaps this is impossible...

Would be great if someone could validate though, cuz it'd be game breaking if it could work.

Posted
On 12/1/2024 at 1:18 PM, FanningPanda said:

What would be HUGE for everybody is if the Wonder Pick can be hacked. I.e., being able to always choose the right card in the 1-in-5-chance Wonder Pick. However, I think someone proved that the Wonder Pick system runs server-side as well (i.e., once you enter the Wonder Pick screen, if you turn on airplane mode, you actually get an error and won't be able to complete the pick), so perhaps this is impossible...

Would be great if someone could validate though, cuz it'd be game breaking if it could work.

I think it's been determined that wonder pick is already decided after you select which wonder pick you're doing. Similar to how the contents of pack are decided prior to opening. So, for instance, if you're going for an Electrode in a wonder pick, it decides you're either getting it or you're not. If it decides you are, it'll show up in whichever spot you pick.

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