Hi everyone. i would like to see if there is a way to modify offset value quicker without letting game guardian sleep after the user changes their ammo in game
Game: Payback 2, (Old Version because latest version developer hid shotgun value (hidden or encrypted))
Game Arch: x64
Device Arch: x64
like for example this is what i use every time:
function Bombs()
gg.setRanges(gg.REGION_C_BSS)
gg.searchNumber("20",gg.TYPE_DWORD)
gg.getResults(66)
gg.alert("Shoot once and wait")
gg.refineNumber("16",gg.TYPE_DWORD)
c = gg.getResults(1)local x ={}
x[1]={}
x[1].address = c[1].address +0x8
x[1].flags = gg.TYPE_FLOAT
x[1].value =1
gg.setValues(x)
gg.clearResults()
gg.toast("Bombs Enabled")end
but now im getting tired of defining an address into one table. so is there maybe an other way? ;o
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Crystal_Mods100x
Hi everyone. i would like to see if there is a way to modify offset value quicker without letting game guardian sleep after the user changes their ammo in game
Game: Payback 2, (Old Version because latest version developer hid shotgun value (hidden or encrypted))
Game Arch: x64
Device Arch: x64
like for example this is what i use every time:
but now im getting tired of defining an address into one table. so is there maybe an other way? ;o
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