Crystal_Mods100x Posted May 28, 2021 Share Posted May 28, 2021 Hi. i want to convert these hex to arm like the original into replaced! Game: Pixel Force 2 lib dumped: il2cpp.so example offsets: (real ones from the C# functions) public bool poison: 0x58 public bool electric: 0x59 public bool slowdown: 0x5A public bool lead: 0x58 class : improve stats public float multip_weaponCooldown: 0x58 public float add_weapon damage: //0x5C public float mult_spray: 0x64 How do i convert these to arm and do the original and replace script? also does this need a rooted device? Thanks! Link to comment Share on other sites More sharing options...
Jyxz Posted May 29, 2021 Share Posted May 29, 2021 Are you sure those are offsets? Link to comment Share on other sites More sharing options...
Crystal_Mods100x Posted May 29, 2021 Author Share Posted May 29, 2021 56 minutes ago, Jyxz said: Are you sure those are offsets? these are functions that trigger something when u edit them they are offsets btw my device is Arm64 Link to comment Share on other sites More sharing options...
Jyxz Posted May 31, 2021 Share Posted May 31, 2021 hmmmmmm.Isnt offset need to be much longer? such as 0x2ebb368 Link to comment Share on other sites More sharing options...
MrKendom Posted June 1, 2021 Share Posted June 1, 2021 Actually I'm professional on this , no it's doesn't need root to edit , it's enough to use hex editor to edit & using IDA for values ARM & Thumb penetration , well to import these values you must do this code print(gg.getRangesList("libil2cpp.so")[1]["start"]) -- Gives Offset of Library After you get the offset of the Library , convert it to hex , or use Hex Calculator or use the next Scheme Scheme : offset = 0x27 -- These kind of Offset can't be used , use Methods & Voids or larger offsets , if you find like this Offset ignore it , just because it's on other field and not final offset , this is just example for showing print(gg.getRangesList("libil2cpp.so")[1]["start"] + offset) • EDIT : for original , it's always "7F 45 4C 46 01 01 01 00" , offset it's what offset you found in Dump ( don't use such tiny numbers like 0x37 , use bigger one like 0x726252 , mean just ignore NON-Methods & Voids offsets ) , for replaced , you need to explore the Instruction of ARM using hex editor or something like it , you will understand the arm what does it mean & then make your arm , convert it to hex ARM x86 , put it in replaced , and you are done ! Link to comment Share on other sites More sharing options...
Jyxz Posted June 1, 2021 Share Posted June 1, 2021 Heyh mr kendom.does this apply to libUE4 game??. I attach ny code here.This method i see people used in pubg.I already dumped my ue4 and already have the offset of the recoil.But still i failed.Is there anything wrong? Quote function PS() end function setvalue(address,flags,value) PS('Modify address value(Address, value type, value to be modified)') local tt={} tt[1]={} tt[1].address=address tt[1].flags=flags tt[1].value=value gg.setValues(tt) end so=gg.getRangesList('libUE4.so')[1].start py=0x2ebb368 setvalue(so+py,16,0) py=0x2ebb334 setvalue(so+py,16,0) py=0x2ebb300 setvalue(so+py,16,0) py=0x2ebb2cc setvalue(so+py,16,0) gg.toast("⟦No recoil") Link to comment Share on other sites More sharing options...
MrKendom Posted June 1, 2021 Share Posted June 1, 2021 You Probably didn't get error when editing the results , check this results & check if they are edited to 0 & doesn't changing , if they are trying to back to old values , you probably have done mistake in finding right offsets , + This method of PUBG is editing instructions , mean offset you find in dumped LibUE4.so is the value of srart of each method , you have to go to that offset & explore Instruction , once you understand that there's motivation of Instruction there , start adding 0x4 to jump between Instructions as example : offSet_of_dump = 0x947262 instructionNumber = 1 -- Put Instruction You find in GG Viewer ( Not "0" , that's means you are editing function or method it's self ) valueToEdit = gg.getRangesList("libUE4.so")[1]["start"] + offset_of_dump + (0x4*instructionNumber) -- Here you edit the valueToEdit 8 hours ago, Jyxz said: Heyh mr kendom.does this apply to libUE4 game??. I attach ny code here.This method i see people used in pubg.I already dumped my ue4 and already have the offset of the recoil.But still i failed.Is there anything wrong? Link to comment Share on other sites More sharing options...
Crystal_Mods100x Posted June 1, 2021 Author Share Posted June 1, 2021 1 hour ago, MrKendom said: You Probably didn't get error when editing the results , check this results & check if they are edited to 0 & doesn't changing , if they are trying to back to old values , you probably have done mistake in finding right offsets , + This method of PUBG is editing instructions , mean offset you find in dumped LibUE4.so is the value of srart of each method , you have to go to that offset & explore Instruction , once you understand that there's motivation of Instruction there , start adding 0x4 to jump between Instructions as example : offSet_of_dump = 0x947262 instructionNumber = 1 -- Put Instruction You find in GG Viewer ( Not "0" , that's means you are editing function or method it's self ) valueToEdit = gg.getRangesList("libUE4.so")[1]["start"] + offset_of_dump + (0x4*instructionNumber) -- Here you edit the valueToEdit can you explain more? so first that line of code presents the lib file of the ranges. next i have to convert that into offset if i can't use methods or functions and the offsets are larger i think in the dump.cs file but idk if they are the Name spaces or the actually class functions. sorry lol and if we are editing we have to get the ranges then add the offset of the file plus a bigger number? Link to comment Share on other sites More sharing options...
Jyxz Posted June 1, 2021 Share Posted June 1, 2021 10 hours ago, MrKendom said: You Probably didn't get error when editing the results , check this results & check if they are edited to 0 & doesn't changing , if they are trying to back to old values , you probably have done mistake in finding right offsets , + This method of PUBG is editing instructions , mean offset you find in dumped LibUE4.so is the value of srart of each method , you have to go to that offset & explore Instruction , once you understand that there's motivation of Instruction there , start adding 0x4 to jump between Instructions as example : offSet_of_dump = 0x947262 instructionNumber = 1 -- Put Instruction You find in GG Viewer ( Not "0" , that's means you are editing function or method it's self ) valueToEdit = gg.getRangesList("libUE4.so")[1]["start"] + offset_of_dump + (0x4*instructionNumber) -- Here you edit the valueToEdit Wait.What is gg viewer Link to comment Share on other sites More sharing options...
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Crystal_Mods100x
Hi. i want to convert these hex to arm like the original into replaced!
Game: Pixel Force 2
lib dumped: il2cpp.so
example offsets: (real ones from the C# functions)
public bool poison: 0x58
public bool electric: 0x59
public bool slowdown: 0x5A
public bool lead: 0x58
class : improve stats
public float multip_weaponCooldown: 0x58
public float add_weapon damage: //0x5C
public float mult_spray: 0x64
How do i convert these to arm and do the original and replace script? also does this need a rooted device? Thanks!
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