Hi everyone today i have a problem with my offset script the offset calculator miscalculated even though game guardian gave me the number between a fire rate value and an ammo value
First lets start with the game: Gangster City, App Icon: Police car, Solider, explosion in the background with a helicopter this is a copy of > Zombie City in which look the same but the other is pixel has the same guns too but fire rate is a diff offset
So i found the fire rate value for all weapons and the offset the crazy part is all the weapons fire rate is: 30 so when you search ammo in the offset calculator don't type 30 then because it will give you the wrong value also the real value highlighted in dark purple? what does that mean?
the thing is i entered 0x30 , 30 and none of them worked i only got a crash the second time i even got the operators correct but i am thinking the guns are using the same value over and over again
script:
--main codefunction fr()--Random Gun: SWD Sniperlocal gg = gg
gg.setRanges(gg.REGION_ANONYMOUS)
gg.searchNumber("200", gg.TYPE_DWORD)
gg.alert("Change value to: 190")
gg.sleep(10000)
gg.refineNumber("190", gg.TYPE_DWORD)
x = gg.getResults(1)local t ={}
t[1]={}
t[1].address = x[1].address +0x30
t[1].flags = gg.TYPE_FLOAT
t[1].value =0.01
t[1].freeze =false
gg.setValues(t)
gg.addListItems(t)endfunction stop()
os.exit()end
menu = gg.choice({"Fire Rate","Exit"},nil,"test menu v1.0")if menu ==1then
fr()endif menu ==2then
stop()endif menu ==nilthenend
The fire rate number is 12 values above so that last number you land on (12) is the fire rate value
but something is weird when i calculated what gg gave me (30) it gave me another address that was way off of and not even the fire rate value?
what do you guys think about it? weird? any suggestions?
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Question
Crystal_Mods100x
Hi everyone today i have a problem with my offset script the offset calculator miscalculated even though game guardian gave me the number between a fire rate value and an ammo value
First lets start with the game: Gangster City, App Icon: Police car, Solider, explosion in the background with a helicopter this is a copy of > Zombie City in which look the same but the other is pixel has the same guns too but fire rate is a diff offset
So i found the fire rate value for all weapons and the offset the crazy part is all the weapons fire rate is: 30 so when you search ammo in the offset calculator don't type 30 then because it will give you the wrong value also the real value highlighted in dark purple? what does that mean?
the thing is i entered 0x30 , 30 and none of them worked i only got a crash the second time i even got the operators correct but i am thinking the guns are using the same value over and over again
script:
The fire rate number is 12 values above so that last number you land on (12) is the fire rate value
but something is weird when i calculated what gg gave me (30) it gave me another address that was way off of and not even the fire rate value?
what do you guys think about it? weird? any suggestions?
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