Crystal_Mods100x Posted February 17, 2021 Posted February 17, 2021 So i heard something about .so files and heard that you can make a script with them Game: Loki Craft (pink background with a grass block profile picture) Heres an example file: libgame.so (used es file explorer in directory arm64-v8a in the lib) my Question is how do i create a script with one and what do these .so files have in them? (Health, reach, mobspawn rate) (jump fly) i know that a .so file is a C++ so that means it sounds like it contains offsets About dex: am i able to dump or decrypt dex using gg? Thanks for viewing
AKidWithMidgetFriend Posted February 17, 2021 Posted February 17, 2021 Work around with libil2cpp and GG using offset (#9tqvlkmb) This is a pretty good tutorial although it doesn't answer all that you're inquiring about it'll give you enough information to learn the process
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Crystal_Mods100x
So i heard something about .so files and heard that you can make a script with them
Game: Loki Craft (pink background with a grass block profile picture)
Heres an example file: libgame.so (used es file explorer in directory arm64-v8a in the lib)
my Question is how do i create a script with one and what do these .so files have in them? (Health, reach, mobspawn rate) (jump fly)
i know that a .so file is a C++ so that means it sounds like it contains offsets
About dex: am i able to dump or decrypt dex using gg?
Thanks for viewing
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