nio04 Posted February 8, 2021 Share Posted February 8, 2021 check the screenshot, for better understanding... i m trying to hack my game by modifying "libil2cpp" i exactly follow everything in the guide section from @tekmont here is my normal hex values lua script function showenemy() gg.setRanges(gg.REGION_JAVA_HEAP | gg.REGION_C_HEAP | gg.REGION_C_ALLOC | gg.REGION_C_DATA | gg.REGION_C_BSS | gg.REGION_PPSSPP | gg.REGION_ANONYMOUS | gg.REGION_JAVA | gg.REGION_STACK | gg.REGION_ASHMEM | gg.REGION_VIDEO | gg.REGION_OTHER | gg.REGION_BAD | gg.REGION_CODE_APP | gg.REGION_CODE_SYS) name('libil2cpp.so') myoffset = 0x05AB36D4 original('3D 3C 9C DF 22 C3 13 DD') replaced('01 00 A0 E3 1E FF 2F E1') gg.toast("radaaaaaar!") end heres reverse hex values script function s5() gg.setRanges(gg.REGION_JAVA_HEAP | gg.REGION_C_HEAP | gg.REGION_C_ALLOC | gg.REGION_C_DATA | gg.REGION_C_BSS | gg.REGION_PPSSPP | gg.REGION_ANONYMOUS | gg.REGION_JAVA | gg.REGION_STACK | gg.REGION_ASHMEM | gg.REGION_VIDEO | gg.REGION_OTHER | gg.REGION_BAD | gg.REGION_CODE_APP | gg.REGION_CODE_SYS) name('libil2cpp.so') myoffset = 0x05AB36D4 original('DD 31 3C 22 FD C9 C3 D3') replaced('01 00 A0 E3 1E FF 2F E1') gg.toast("radaaaaaar!") end full script will be attached too my game only use armv7 i dont understand, is my hex wrong... or, the script wrong... or, m i missing something? its supposed to works, but why it is not!!!? CODHack_Demo.lua Link to comment Share on other sites More sharing options...
n3kitOzz Posted February 8, 2021 Share Posted February 8, 2021 1 hour ago, nio04 said: check the screenshot, for better understanding... i m trying to hack my game by modifying "libil2cpp" i exactly follow everything in the guide section from @tekmont here is my normal hex values lua script function showenemy() gg.setRanges(gg.REGION_JAVA_HEAP | gg.REGION_C_HEAP | gg.REGION_C_ALLOC | gg.REGION_C_DATA | gg.REGION_C_BSS | gg.REGION_PPSSPP | gg.REGION_ANONYMOUS | gg.REGION_JAVA | gg.REGION_STACK | gg.REGION_ASHMEM | gg.REGION_VIDEO | gg.REGION_OTHER | gg.REGION_BAD | gg.REGION_CODE_APP | gg.REGION_CODE_SYS) name('libil2cpp.so') myoffset = 0x05AB36D4 original('3D 3C 9C DF 22 C3 13 DD') replaced('01 00 A0 E3 1E FF 2F E1') gg.toast("radaaaaaar!") end heres reverse hex values script function s5() gg.setRanges(gg.REGION_JAVA_HEAP | gg.REGION_C_HEAP | gg.REGION_C_ALLOC | gg.REGION_C_DATA | gg.REGION_C_BSS | gg.REGION_PPSSPP | gg.REGION_ANONYMOUS | gg.REGION_JAVA | gg.REGION_STACK | gg.REGION_ASHMEM | gg.REGION_VIDEO | gg.REGION_OTHER | gg.REGION_BAD | gg.REGION_CODE_APP | gg.REGION_CODE_SYS) name('libil2cpp.so') myoffset = 0x05AB36D4 original('DD 31 3C 22 FD C9 C3 D3') replaced('01 00 A0 E3 1E FF 2F E1') gg.toast("radaaaaaar!") end full script will be attached too my game only use armv7 i dont understand, is my hex wrong... or, the script wrong... or, m i missing something? its supposed to works, but why it is not!!!? CODHack_Demo.lua 7.51 kB · 2 downloads 1st. Use only CODE_APP region (Xa). Here is libs of game. 2nd. You can do it without offsets. Just copy part from hex viewer( 64 bytes for example) Do gg.searchNumber("Q 12 34 56 78 98 ...") Take first 8 with gg.getResults(8) Then gg.editAll('h 01 00 A0 E3 1E FF 2F E1', gg.TYPE_BYTE) Later i will post a guide and script for using the offsets. Link to comment Share on other sites More sharing options...
nio04 Posted February 8, 2021 Author Share Posted February 8, 2021 3 hours ago, n3kitOzz said: 1st. Use only CODE_APP region (Xa). Here is libs of game. 2nd. You can do it without offsets. Just copy part from hex viewer( 64 bytes for example) Do gg.searchNumber("Q 12 34 56 78 98 ...") Take first 8 with gg.getResults(8) Then gg.editAll('h 01 00 A0 E3 1E FF 2F E1', gg.TYPE_BYTE) Later i will post a guide and script for using the offsets. thanks a 20 billion did u check my steps & script... found any error? m sure my arm hack value is right, then whats wrong;!!!!? Link to comment Share on other sites More sharing options...
nio04 Posted February 8, 2021 Author Share Posted February 8, 2021 4 hours ago, n3kitOzz said: 1st. Use only CODE_APP region (Xa). Here is libs of game. 2nd. You can do it without offsets. Just copy part from hex viewer( 64 bytes for example) Do gg.searchNumber("Q 12 34 56 78 98 ...") Take first 8 with gg.getResults(8) Then gg.editAll('h 01 00 A0 E3 1E FF 2F E1', gg.TYPE_BYTE) Later i will post a guide and script for using the offset.. edit... at first, it was in CD & XA, but when it continues not finding values... then i switch to all range... it's still same result Link to comment Share on other sites More sharing options...
Finguy Posted February 24, 2021 Share Posted February 24, 2021 Not sure why but I think your hex is wrong. Here's part of my script no recoil: function G3() gg.setRanges(gg.REGION_C_DATA | gg.REGION_CODE_APP) name('libil2cpp.so') myoffset = 48267460 original('7F454C4601010100') replaced('9900A0E31EFF2FE1') gg.clearResults() gg.toast("NO RECOIL ACTIVATED") end I'm using hex 7F454C4601010100, you have 4C7011D52C8CB1DE. Also I don't see any clearResult in any part of your script which is a must. Always. Link to comment Share on other sites More sharing options...
Finguy Posted February 24, 2021 Share Posted February 24, 2021 On 2/8/2021 at 8:06 AM, nio04 said: check the screenshot, for better understanding... i m trying to hack my game by modifying "libil2cpp" i exactly follow everything in the guide section from @tekmont here is my normal hex values lua script function showenemy() gg.setRanges(gg.REGION_JAVA_HEAP | gg.REGION_C_HEAP | gg.REGION_C_ALLOC | gg.REGION_C_DATA | gg.REGION_C_BSS | gg.REGION_PPSSPP | gg.REGION_ANONYMOUS | gg.REGION_JAVA | gg.REGION_STACK | gg.REGION_ASHMEM | gg.REGION_VIDEO | gg.REGION_OTHER | gg.REGION_BAD | gg.REGION_CODE_APP | gg.REGION_CODE_SYS) name('libil2cpp.so') myoffset = 0x05AB36D4 original('3D 3C 9C DF 22 C3 13 DD') replaced('01 00 A0 E3 1E FF 2F E1') gg.toast("radaaaaaar!") end heres reverse hex values script function s5() gg.setRanges(gg.REGION_JAVA_HEAP | gg.REGION_C_HEAP | gg.REGION_C_ALLOC | gg.REGION_C_DATA | gg.REGION_C_BSS | gg.REGION_PPSSPP | gg.REGION_ANONYMOUS | gg.REGION_JAVA | gg.REGION_STACK | gg.REGION_ASHMEM | gg.REGION_VIDEO | gg.REGION_OTHER | gg.REGION_BAD | gg.REGION_CODE_APP | gg.REGION_CODE_SYS) name('libil2cpp.so') myoffset = 0x05AB36D4 original('DD 31 3C 22 FD C9 C3 D3') replaced('01 00 A0 E3 1E FF 2F E1') gg.toast("radaaaaaar!") end full script will be attached too my game only use armv7 i dont understand, is my hex wrong... or, the script wrong... or, m i missing something? its supposed to works, but why it is not!!!? CODHack_Demo.lua 7.51 kB · 3 downloads Found the mistake in your post. So you're searching or using "goto" function in your libil2cpp for "0x05AB36CC" and copying hex from there. Instead you should copy the first 8 bytes from the beginning of the hex file. This above is wrong. Like mentioned by @TekMonts This is what you should've copied for the "original" Link to comment Share on other sites More sharing options...
nio04 Posted February 24, 2021 Author Share Posted February 24, 2021 3 hours ago, Finguy said: Found the mistake in your post. So you're searching or using "goto" function in your libil2cpp for "0x05AB36CC" and copying hex from there. Instead you should copy the first 8 bytes from the beginning of the hex file. This above is wrong. Like mentioned by @TekMonts This is what you should've copied for the "original" r u kidding me!??? the first 8 byte of libil2cpp hex values??? all the time, i thought, it was for 8 values from offset btw thanks a lot much the example of yours... is it for noRecoil or radar hack!? cause - replace values looks very weird to me Link to comment Share on other sites More sharing options...
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nio04
check the screenshot, for better understanding...
i m trying to hack my game by modifying "libil2cpp" i exactly follow everything in the guide section from @tekmont
here is my normal hex values lua script
heres reverse hex values script
full script will be attached too
my game only use armv7
i dont understand, is my hex wrong... or, the script wrong... or, m i missing something?
its supposed to works, but why it is not!!!?
CODHack_Demo.lua
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