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nio04

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Everything posted by nio04

  1. the weird logo glitch wont be solved for android version 11? plz solve it @Enyby
  2. u hav to setup environment to prevent crash
  3. watch yt vid from gg official
  4. Bro, u might be noticed already, m super noob at coding... So, if you know how to turn that theory in coding. Plz help me with that
  5. How to 'os.exit' it, while someone peek at searching value values, when gg are searching values? Saw some script hav this weird feature... They can immediately terminate their script, while someone peeked when gg were searching Do anybody hav clue? Plz share it
  6. Disable hide gg from game '4' Then "bypass mode for ptrace protection : off" it Try these?
  7. Done ghost hack .lua
  8. Range search 100~500 Refine the range couple of time Then to know which are the exact value, do "add to value, do not replace''
  9. nio04

    Help

    Probably Try freezing method on script & Thats not a good antiban value
  10. Probably...like this first, they dec libil2cpp & find target offset & goto the 'offset' from gg & get the address & Its look like they used 'address' method to hack
  11. Update : gg.setRanges(gg.REGION_VIDEO) gg.searchNumber("1080033292", gg.TYPE_DWORD) gg.refineAddress("494", -1, gg.TYPE_DWORD) res = gg.getResults(1) gg.editAll("9", gg.TYPE_DWORD) gg.sleep(4000) local l = gg.alert('is only enemy body colored ::: ','no', 'yes') if l == 1 then goto again end if l == 2 then goto close end ::again:: while (gg.getResults(1)>1) do gg.editAll("1080033292", gg.TYPE_DWORD) gg.setRanges(gg.REGION_VIDEO) gg.searchNumber("1080033292", gg.TYPE_DWORD) gg.editAll("9", gg.TYPE_DWORD) end ::close:: os.exit() for above code, i get following error Script ended: Script error: luaj.o: /storage/emulated/0/Notes/maskTest.lua:15 `while (gg.getResults(1)>1) do` attempt to compare number with table level = 1, const = 23, proto = 0, upval = 1, vars = 4, code = 77 LT 0 1 v1 ; PC 47 CODE 85804019 OP 25 A 0 B 267 C 1 Bx 136705 sBx 5634 stack traceback: /storage/emulated/0/Notes/maskTest.lua:15 in main chunk [Java]: in ? at luaj.LuaValue.f(src:989) at luaj.LuaValue.h(src:2443) at luaj.LuaValue.p(src:2310) at luaj.LuaLong.p(src:178) at luaj.LuaClosure.a(src:497) at luaj.LuaClosure.l(src:160) at android.ext.Script.d(src:6056) at android.ext.Script$ScriptThread.run(src:5785)
  12. gg.setRanges(gg.REGION_VIDEO) gg.searchNumber("1080033292", gg.TYPE_DWORD) gg.refineAddress("494", -1, gg.TYPE_DWORD) gg.getResults(1) gg.editAll("9", gg.TYPE_DWORD) gg.sleep(4000) local l = gg.alert('is only enemy body colored ::: ','no', 'yes') if l == 2 then gg.clearResults(1) os.exit() else gg.editAll("1080033292",gg.TYPE_DWORD) gg.getResults(1) end >> So, the "yes" part works... But i wonder, how i can keep continue my searching if the user say "no" (when user say no, revert part works, but i cant continue my search for others remaining value) Plz help me...
  13. I'm trying to save a value in 'savedList' When i remove "t[1].freeze = true", it doesnt get saved. But its get saved, when add that freeze command. So, my question - cant i save a value in savedList without freezing ? gg.searchNumber("2", gg.TYPE_DWORD, false, gg.SIGN_EQUAL, 0, -1, 0) local t = gg.getResults(1, nil, nil, nil, nil, nil, nil, nil, nil) t[1].value = '0' t[1].freeze = true gg.addListItems(t) Plz help me
  14. dump main lib (ex - libil2cpp, incase its unityGame) u will soon find character values & guns values too
  15. metadata -start & end address will be diff as each launch, right? btw dont we use that gg dumb function, inCase 'libil2cpp' are encrypted (actually for my game - metadata is encrypted )
  16. so theres no way to mod 'field'?? i saw some interesting field hacks... but since they are like 0x98 or similar, i was thinking myb these cant patched
  17. ah ok understood thanks did u dig lib by ida or from textEditor (dump.cs) ?
  18. if u research big game libil2cpp, u will notice, u will find "aimassist" searched results for atleast 50 times, in this case, we hav to look for proper method, right? this is where i m stuck btw ue4 & unity engine libs (main lib) are pretty much same? did u load pubg libue4.so in ida? i tried to load codm main lib in ida, all i see encrypted string
  19. no, not recoil... i already hav recoil. its 'upBase' or something.. i just want to know, can we make any hacks from vector/vector2/vector3? m noob at these lib hacks! i only edit 'bool' & 'float' but i want to make 'headshot' hacks... & i hav no idea, which functions to look for that case... can u help me?
  20. do u know how to find aimbot/headshot offset from lib hacks? m interested to know those hacks func name...
  21. wow! super! thanks a hundred u use telegram?
  22. public Vector2 BreatheTremblingRange { get => default; } // 0x0312D378-0x0312D4E4 if i edit it to 0, the aiming gets upper... & if i edit to 2, the aiming gets downSide but i want it to stay at middle... how to edit these vector methods? to accomplish this.. plz help me i saw many interesting methods on vector... but i dont understand, how to play with 'vector'
  23. u mean, give the offset (taken from lib) to script & it will mod the offset?
  24. brother, can u write the code for it? sorry for this long delay comments. i was busy to make my game - antiBan
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