AjYouTube Posted February 7, 2019 Share Posted February 7, 2019 Basic search gg.searchNumber('0Q;0F;0F;0D~~0D;8,589,934,592Q;2D;73,014,444,032Q::33',gg.TYPE_FLOAT) gg.searchNumber('0',gg.TYPE_FLOAT) ———————————— Freeze and unfreeze(code) local x = gg.getResults(200) for i , v in ipairs(x) do v.value = '1' v.freeze = true -- here we freezing the values end gg.addListItems(x) for i , v in ipairs(x) do v.value = '1' v.freeze = false -- unfreezing optional end gg.addListItems(x) If you know how the for loop works then you can understand above ———————————— Odd number order results editing local x = gg.getResults(60) n = gg.getResultsCount() for i=1,n,2 do x[i].value = '1' x[i].freeze = true end gg.addListItems(x) for i=1,n,2 do x[i].value = '1' x[i].freeze = false end gg.addListItems(x) Why this is becouse I find in help section less options to get results So you can edit any result u want by loop ———————————— Even number order results editing same like odd but here i = 2 ———————————— If you find any wrong code or Anything .... reply Link to comment Share on other sites More sharing options...
Administrators Enyby Posted February 7, 2019 Administrators Share Posted February 7, 2019 1 hour ago, AjYouTube said: gg.addListItems(x) Use slow calls in loop usually bad idea. Add all items to one table and add it in one call. Even if performance do not matter for you, It is freeze your values all at once. Your variant freeze value one-by-one so it can be cause of inconsistent game memory, crash, or game errors. oR can be visible for defense algorithms. Link to comment Share on other sites More sharing options...
CmP Posted February 7, 2019 Share Posted February 7, 2019 Instead of using numerical for loop to traverse a table, you may want to use the generic for loop. This way suits better when all elements from a table need to be processed. Also you won't need to care about size of the table. Example of freezing values using generic for and "ipairs" iterator function: local x = gg.getResults(100) for i, v in ipairs(x) do v.value = '1' v.freeze = true end gg.addListItems(x) Another thing is that for 4 hours ago, AjYouTube said: results editing you would better use "setValues" function, unless you really need to add items to saved list. Link to comment Share on other sites More sharing options...
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