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2 questions about pointers


Rastakiwi

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Posted

Hello! A lot of gameguardian users deal with pointers. Anyway, I think most of us have some problems with them, even with some programming background. Please, correct me if I'm wrong.

1) I was first asking myself why a pointer ALWAYS points to another pointer (or 0, but i think it is erased data)... do you know why?

2)  I don't understand why they're so much. Well, I know they're used for jumps and calls (assembly language) but nothing more. I'm really surprised by their number sometimes.

What did I miss with them? Please could you explain us and/or redirect us to some tutorials? Thanks so much!

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Posted
1 hour ago, Rastakiwi said:

why a pointer ALWAYS points to another pointer (or 0, but i think it is erased data)... do you know why?

Not always. It can be anything.

1 hour ago, Rastakiwi said:

they're used for jumps and calls (assembly language) but nothing more

It can point to anything. To data, to code and used for any purpose.

1 hour ago, Rastakiwi said:

redirect us to some tutorials?

Read wikipedia about pointers or google about that.

Posted

Thanks eniby. However, I already googled it but i only find infos about pointers in programming languages of high level like C (comparing to game guardian's memory level). It is hard to find help out there about the "brute" structure of programs.

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Posted
19 minutes ago, Rastakiwi said:

i only find infos about pointers in programming languages of high level like C (comparing to game guardian's memory level)

It is same. Only different point of view.

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