Jump to content

Ghenghis

Members
  • Posts

    21
  • Joined

  • Last visited

  • Days Won

    1

Everything posted by Ghenghis

  1. Correct This Method is No Longer Working for CC - Wrapper added, Mod Can Close Thread.
  2. There is no need to do this Yet other ways, open your mind
  3. Jenneh its nice that you offer but have you thought about it much? the games people will want are server sided, know one has these files, so someone is already talking about Packet editing a Server to get data. you would be sued for hosting such things. this has been tried many times & also years ago with games, same as stealing but they have proof. as you have there source code that is copy protected by law. One thing is cheating at a game. So think before you act, unless laws have changed to our favor . just food for thought, As alot of dev's have these cheat sites viewed all the time, just to let you know, So they can patch there games easier & faster as they see what is being done How many Dev's are here now?
  4. ok great test 3 versions libgam1, libgam2, libgam3 - 3 would be stock version & let me know
  5. please give more detailed info on how lucky patcher knows what LIB file to choose as this would be also cool having 4,5,6 libs in same dir with a few more mods im going to add will check this after I sleep as I would like to test this with 4-5 lib files in same dir so explain how you would do it if you know
  6. Project on Hold!!!! Have To Many Projects - My Job Taking up to much Time Making a Windows Tool, APK Multi Installer - install any game 3x each with a different dir. will work for all games & apps. Updating - All the time keep an eye out for updates. First... Watch New MP4 x3 Demo Video - Updated! 3-12-2014 Testing on Castle Clash - Not Working! seems it will never work for Castle Clash! As Lucky Patcher has to be used each time might be useless for this as LuckyPatcher works fine. But can work for other games. Will have to Review, if we continue the Project. But Have another Project for the Team in mind Shhhh maybe a GFX mods Project: APK Multi Installer - Alpha Stage - Dungeon, HBM, Stock - unlimiited versions on device! if you know how join the team! Know something I dont - Share or join the team! Android Programmer Visual Studio - Programmer Would be nice to Automate this tool So it would work for many games Adding scripts for games ect. Below is a real picture of the name change working. Testing Phase: will mostly likely change to CC: Dungeon so it fits! as it cuts off on main screen as you can see because its long, but is ok in menu where you uninstall. team will figure out whats best... This Project is not only for CC but any Game!!! ===================================== Requesting 5 Members for a Testing team. Maybe more if your that GOOD!!!! Its a work in progress. so who ever has the mod working, & interested in completing the mod & testing it let me know. I need only a couple people who are online alot. I will choose a select few only!!! Will update this & say Test Team Members: (Open) 1) TripleSix 2) Cebrallefee 3) Javidan 4) 5) Requirements: Copy Thread & Answer the Questions. Send In PM. Not in the Forum. Experience with the below things!!! Not all are Required!!! Need 1 member who can create some awesome Icons for the game & app png format & ico for app. we can use whats in the apk like Dungeon Door for example. then another one for HBM. PM me or a member on the team, we will review & choose someone. A Brain(Answer---> Dont Answer This!!! Example where to add the Answer. Skype (Answer---> A plus if you have a Mic!!! :(Answer---> Team Viewer(Answer---> Good Internet Connection.(Answer---> Dungeon Mod working!!!! (Answer---> HBM mod Working!!!!(Answer---> Device Rooted(Answer---> The understanding of what im doing with this mod(Answer---> Knows how to edit files inside APK(Answer---> Dont mind uninstalling & Testing many times!!!!(Answer---> Testing team will answer questions & support the product also.(Answer---> Anyone Able to create android apps?(Answer---> Anyone Able to Use Visual Studio - (Answer---> Could mess up things on your side can you fix it, I hope so(Answer---> so I want exp people who can fix there stuff on there own! ok(Answer---> Dont want to waste time fixing your stuff for you ok.(Answer---> Backup anything you care about, I am not responsible for your actions.(Answer---> Need at least 1 member that thinks they can do this on there own maybe I learn something from this. (Answer) Yes or No (Then Explain)---> (Not required but would be nice) (* LuckyPatcher & can make apk after they have patched it inside Luckypatcher, with HBM & or Dungeon.)(Answer---> BlueStacks with Root installed with CC Mods Working(Answer---> BlueStacks Root Download Below https://mega.co.nz/#!ndlxyYxC!Ehilk7idJtAN2cfVx60UeFDNYPuawceGqAqeosZgJX4 The End of Requirements! Not All Are Required - only looking to see how well this mod can be User friendly the more options & easy to use for noobs. ===================================================== === Watch the Video as one is Completed & not Tested yet!!! ==== ===================================================== ======= I dont play Games much, I MOD Stuff !!!! ============= ===================================================== ============ Thats what the testing team is for! ============= ===================================================== We start testing within next 24 hours - Cheers Click the Like! its just like saying ThankYou! CC DIR MOD x3 Demo.mp4
  7. .17 could be close to .35 or .37 but different as its fr not english because the offsets are different code shift + the patches are for .35 & .37 - wont work correctly with other versions, some things could match like you found but rest you would have to do one by one & find the difference & use a few tools to figure out the changes, could also compare lis in hex workshop see the difference there then open both in IDA & see if you could patch your self - seems to me it found Monsters Code & Player code has changed a bit 786D6C200076657273696F6E3D can find version like .17***. using hex editor so whats this you say? well the XML files are encrypted but you can hex edit or IDA it not many thought the most important data is around encrypted XML files - im sharing as this will help the Advanced user find the data needed now to mod, How you say they can use 786D6C as a tip to find hero or attack or what ever in hex editor then goto IDA with offset & around this offset above or below will be the data that would be most correct to edit, if it dont work then its server sided. very easy to figure out as its spelled out for everyone to edit So the Above tells us that we need to look for XML files as the lib & XML work together as a team. this really should help advance CC modding So if someone can decipher the decryption as I really dont think its XML file from Microcrap in the cc_data folder in the apk. but not sure can find any version & change it im a noob, but if I can do it think what an advanced user can do learning from a Dumby like me This is all I can say but im thinking anything is possible if you try
  8. I looked at it, only problem is fr version is completely different code, version 1.2.17 - thats a lot of work - someone interested in the fr version could figure it out & it also would be easier to mod att & damage also as they haven't made as many patches for fr version, they using old code The code we have is for .35 & .37 - not going to match. you have to goto each offset & compare old & new. so compare it to Apples & Blocks, not so easy would takes many hours to figure it out. So if someone wanted to do it they would use IDA & many hours of racking there brain.
  9. We have not tested .34 the offsets are different the code is different & would have to be made & create a LuckyPatcher txt file to also work, but very possible if someone follows the Above would be very easy to recreate.
  10. HAHA you beat me to it Thank you +1 Would Really Like a detail tut on making these Lucker Patcher Patches, As they will be really Noob Friendly, As Alot cant use IDA.... I have an Idea. but the patches wont be for me, but the VIP's So anyone who is able to make or send me somewhere with a detailed tut on making these Patches it will make my Life easier to Share Mods with Noobs or Advanced VIP Members. Later Today I update #1 Post more with more info to tired & cant think no more been up 26 hours about now - Stay Tuned for more Soon. Cheers
  11. The Above is a Work in Progress still, I keep editing & making it easier to understand. I have not done the research on the mod, I dont play the game much, I really only find protections the version check is for 35,37 but not tested on 34 as i would think to much of the offsets have shifted & that patch could be easy or hard, without comparing im not sure at this point, but I am going to start working on that next. as I did peak at 34 but they changed how they version check a bit, seems 35 & 37 are closer to each other, but without comparing maybe not worth it. but all the info to get going is above for noobs & advanced modders as they have what they need now. This was just to help others Learn. as I think lucky Patcher works as the other posts say, with the people testing it. but not tested by me yet. I was given a file & asked to explain how it works & what needs to be done to make it work. if they didn't use Lucky Patcher or couldn't get it to work. I am also posting this as others are trying to make money on this mod & its not there work. so this should make it so many can start modding it for free & sharing it. I plan on adding checks once they are tested & working for other mods in the game, its a challenge as they have multi checks for everything other then HBM & the other mod out. PS: I just Viewed the files LuckyPatcher has in txt are to change Version from to. & that is above & explained. as for the .So file its from Version 35 mod changed to fake version 37 & works because they have small checks for HBM that are normal for all games that are online. PS2: I have not made any patches with LuckyPatcher but it looks very simple you mod your .SO file then have a Stock .SO file - then LuckyPatcher can Compare & patch the Stock .SO or repatch & mod the File. Noob friendly tool that seems is a smart Idea for people who can read code or dont use IDA. I think im going to start to support the LuckyPatcher Idea as it will be easy for everyone to use Hope this helps Explain more in Detail. It's as simple as I can get after being up for 20 hours
  12. Sorry I have a conflict of interest, not allowing me to upload or completely Hack this Game for Public or Private use I can only give small bits of info. Someone Will help & share the completed Mod after they read this. As its the info they need but didn't find. Yes for Free! dont buy mods. they are free. Support VIP & keep Site alive if your going to spend any money. Cheers, Happy Hacking
  13. Version 37 - Version Check Found. .rodata:004C057D 25 73 2E 25 73 2E 25 73+aS_S_S DCB "%s.%s.%s",0 ; DATA XREF: VersionManager::GetVersion(void)+90o 0x25 = version .37 .rodata:004C057D 25 byte_4C057D DCB 0x25 ; DATA XREF: VersionManager::GetVersion(void)+90o .rodata:004C0585 DCB "%s.%s.%s",0 = .text:0025FC34 79 44 ADD R1, PC ; "%s.%s.%s" whats that hmmm is the above saying what version are you on & what version the sever wants you to be on. maybe, maybe not Figure it out from here & share the mod as you like, So this is the area you want to be in. Its more about the bottom code, give or take So how does someone find this in castle clash after an update? Well thats easy. how about downloadUpdateZipComplete the code will always be below this downloadUpdateZipComplete So the code, below downloadupdatezipcomplete will start to check version # you are on & either accept or fail from here. .rodata:004C057D 25 73 2E 25 73 2E 25 73+aS_S_S DCB "%s.%s.%s",0 ; DATA XREF: VersionManager::GetVersion(void)+90o .rodata:004C057D 00 ; .text:off_25FC94o .rodata:004C0586 31 2D 2D 2D 00 a1_1 DCB "1---",0 ; DATA XREF: VersionManager::_init_Version(void)+34o .rodata:004C0586 ; .text:off_25FCECo .rodata:004C058B 32 7E 7E 7E 00 a2_0 DCB "2~~~",0 ; DATA XREF: VersionManager::_init_Version(void)+40o It will not be very hard to figure out what to do from here Here is for playing Version 35 Game Version (Changer) just change version 35 to 37 for game to load! Old - New 35 -To- 37 04aea33 - 35 --- 37 .rodata:004AEA32 33 35 2A 2A 2A 00 a35_0 DCB "35***",0 this will work for all verions upto 37 as we dont know what next will bring.... easiest way to find is this way. but I figure I would add a couple ways In a Hex editor search for 786D6C200076657273696F6E3D you will see .37***. or .35***. those are versions 37 & 35 Fast & easy now copy offset & save then change .35 or what ever to 37 - cheers not many thought the most important data is around encrypted XML files - im sharing as this will help the Advanced user find the data needed now to mod, How you say they can use 786D6C as a tip to find hero or attack or what ever in hex editor then goto IDA with offset & around this offset above or below will be the data that would be most correct to edit, if it dont work then its server sided. very easy to figure out as its spelled out for everyone to edit So here is an Example: 4865726F2E786D6C = Hero.xml in hex format Around this is where we want to Edit for Hero data .text:00192B4C 79 44 ADD R1, PC ; "cc_data/Hero.xml" So I wonder what we can learn from this? Do we need the XML files or can we NOP them? no longer Game Crash when editing Lib file? or is it the other way around? Maybe once editing the LIB it compares the XML file, yes or no compares if = no CRASH or force exit! This the question, More testing needed So the Above tells us that we need to look for XML files as the lib & XML work together as a team. this really should help advance CC modding .34 Not Tested But I bet it Works Might want to try this with a hacked version of .34 & released it to VIP Original v1.2.37 [BEGIN] This patch is only to use Castle clash The old borring way ^^. Those patches will allow you to use hacks on castle clash 1.2.37 (only 1.2.37) By cpt27/capito27 [ODEX] {"original":"04 67 61 6D ** 00"} {"replaced":"04 67 61 6D 31 00"} [LIB] {"name":"libgam1.so"} {"original":"00 31 2D 2D 2D 00 32 7E 7E 7E 00 33 37 2A 2A 2A 00 "} {"replaced":"06 31 2D 2D 2D 00 32 7E 7E 7E 00 33 35 2A 2A 2A 00"} [LIB] {"name":"libgam1.so"} {"original":"00 ** ** 2D 2D 00 ** ** 7E 7E 00 ** ** ** 2A 2A 00"} {"replaced":"00 55 70 64 61 00 74 65 50 61 00 74 63 68 65 72 00 "} [LIB] {"name":"libgam1.so"} {"original":"06 31 2D 2D 2D 00 32 7E 7E 7E 00 33 35 2A 2A 2A 00 "} {"replaced":"00 31 2D 2D 2D 00 32 7E 7E 7E 00 33 37 2A 2A 2A 00"} [LIB] {"name":"libgam1.so"} {"original":"60 32 13 78 03 92 63 2B ** ** 28 1C 09 F0 D7 FE"} {"replaced":"60 32 13 78 03 92 63 2B 2B D9 28 1C 09 F0 D7 FE"} {"original":"A8 42 1D D0 03 9A 13 78 64 2B ** ** 15 70 20 1C"} {"replaced":"A8 42 1D D0 03 9A 13 78 64 2B 04 D1 15 70 20 1C"} {"original":"00 00 C0 46 C0 46 ** ** 06 1C 0C 1C 15 1C 08 1E"} {"replaced":"00 00 C0 46 C0 46 F7 B5 06 1C 0C 1C 15 1C 08 1E"} {"original":"6E E4 6F C0 18 A0 42 ** ** 98 E1 28 1C F6 F7 53"} {"replaced":"6E E4 6F C0 18 A0 42 00 D9 98 E1 28 1C F6 F7 53"} {"original":"F7 20 FB 0B B0 F0 BD 00 00 ** ** 05 1C C9 48 9F"} {"replaced":"F7 20 FB 0B B0 F0 BD 00 00 F0 B5 05 1C C9 48 9F"} {"original":"6E E3 6F 80 18 98 42 ** ** 64 E1 AB 66 00 23 6A"} {"replaced":"6E E3 6F 80 18 98 42 00 D9 64 E1 AB 66 00 23 6A"} {"original":"01 D0 C1 F7 72 E8 08 BD 00 00 ** ** 12 4C 1F 1C"} {"replaced":"01 D0 C1 F7 72 E8 08 BD 00 00 F0 B5 12 4C 1F 1C"} {"original":"00 C0 46 C0 46 ** ** 05 1C BD F7 82 FA 69 8E CC"} {"replaced":"00 C0 46 C0 46 38 B5 05 1C BD F7 82 FA 69 8E CC"} {"original":"43 2B 1C 5D 43 ** ** C7 F2 32 ED C7 F2 72 E8 D2"} {"replaced":"43 2B 1C 5D 43 60 19 C7 F2 32 ED C7 F2 72 E8 D2"} {"original":"2A FF 10 BD 00 00 ** ** 05 1C DA 4C DB 48 DB 4B"} {"replaced":"2A FF 10 BD 00 00 F0 B5 05 1C DA 4C DB 48 DB 4B"} {"original":"13 00 00 FC 07 00 00 ** ** 18 4E 04 1C 0F 1C 85"} {"replaced":"13 00 00 FC 07 00 00 F8 B5 18 4E 04 1C 0F 1C 85"} {"original":"52 F9 21 1C D6 F7 47 FA 10 BD ** ** 89 B0 6A 46"} {"replaced":"52 F9 21 1C D6 F7 47 FA 10 BD 30 B5 89 B0 6A 46"} [END] Enjoy your hacks, remember to fully close castle clash first (by the multitask manager)!! Dungeon-Boss Mod [BEGIN] This patch is only to use hacks on the dungeon or on the boss fight ( TO SOLO IT !) Those patches will allow you to use hacks on castle clash 1.2.37 (only 1.2.37) DO NOT DO AN ARENA PLAY WHILE USING THIS HACK !!!!!!!!!!!!!!!! By cpt27/capito27 [ODEX] {"original":"04 67 61 6D ** 00"} {"replaced":"04 67 61 6D 31 00"} [LIB] {"name":"libgam1.so"} {"original":"00 31 2D 2D 2D 00 32 7E 7E 7E 00 33 37 2A 2A 2A 00 "} {"replaced":"06 31 2D 2D 2D 00 32 7E 7E 7E 00 33 35 2A 2A 2A 00"} [LIB] {"name":"libgam1.so"} {"original":"00 ** ** 2D 2D 00 ** ** 7E 7E 00 ** ** ** 2A 2A 00"} {"replaced":"00 55 70 64 61 00 74 65 50 61 00 74 63 68 65 72 00 "} [LIB] {"name":"libgam1.so"} {"original":"06 31 2D 2D 2D 00 32 7E 7E 7E 00 33 35 2A 2A 2A 00 "} {"replaced":"00 31 2D 2D 2D 00 32 7E 7E 7E 00 33 37 2A 2A 2A 00"} [LIB] {"name":"libgam1.so"} {"original":"60 32 13 78 03 92 63 2B ** ** 28 1C 09 F0 D7 FE"} {"replaced":"60 32 13 78 03 92 63 2B C0 46 28 1C 09 F0 D7 FE"} {"original":"A8 42 1D D0 03 9A 13 78 64 2B ** ** 15 70 20 1C"} {"replaced":"A8 42 1D D0 03 9A 13 78 64 2B C0 46 15 70 20 1C"} {"original":"00 00 C0 46 C0 46 ** ** 06 1C 0C 1C 15 1C 08 1E"} {"replaced":"00 00 C0 46 C0 46 70 47 06 1C 0C 1C 15 1C 08 1E"} {"original":"6E E4 6F C0 18 A0 42 ** ** 98 E1 28 1C F6 F7 53"} {"replaced":"6E E4 6F C0 18 A0 42 00 D9 98 E1 28 1C F6 F7 53"} {"original":"F7 20 FB 0B B0 F0 BD 00 00 ** ** 05 1C C9 48 9F"} {"replaced":"F7 20 FB 0B B0 F0 BD 00 00 70 47 05 1C C9 48 9F"} {"original":"6E E3 6F 80 18 98 42 ** ** 64 E1 AB 66 00 23 6A"} {"replaced":"6E E3 6F 80 18 98 42 C0 46 64 E1 AB 66 00 23 6A"} {"original":"01 D0 C1 F7 72 E8 08 BD 00 00 ** ** 12 4C 1F 1C"} {"replaced":"01 D0 C1 F7 72 E8 08 BD 00 00 70 47 12 4C 1F 1C"} {"original":"00 C0 46 C0 46 ** ** 05 1C BD F7 82 FA 69 8E CC"} {"replaced":"00 C0 46 C0 46 38 B5 05 1C BD F7 82 FA 69 8E CC"} {"original":"43 2B 1C 5D 43 ** ** C7 F2 32 ED C7 F2 72 E8 D2"} {"replaced":"43 2B 1C 5D 43 E0 1B C7 F2 32 ED C7 F2 72 E8 D2"} {"original":"2A FF 10 BD 00 00 ** ** 05 1C DA 4C DB 48 DB 4B"} {"replaced":"2A FF 10 BD 00 00 70 47 05 1C DA 4C DB 48 DB 4B"} {"original":"13 00 00 FC 07 00 00 ** ** 18 4E 04 1C 0F 1C 85"} {"replaced":"13 00 00 FC 07 00 00 F8 B5 18 4E 04 1C 0F 1C 85"} {"original":"52 F9 21 1C D6 F7 47 FA 10 BD ** ** 89 B0 6A 46"} {"replaced":"52 F9 21 1C D6 F7 47 FA 10 BD 70 47 89 B0 6A 46"} [END] Enjoy your hacks, remember to fully close castle clash first (by the multitask manager)!! HBM Mod [BEGIN] This patch is only to use To hack the Here Be Monsters, NEVER GO ABOVE WAVE I,NEVER,NEVER,NEVER. Those patches will allow you to use hacks on castle clash 1.2.35 (only 1.2.35) DO NOT DO AN ARENA PLAY WHILE USING THIS HACK !!!!!!!!!!!!!!!! By cpt27/capito27 [ODEX] {"original":"04 67 61 6D ** 00"} {"replaced":"04 67 61 6D 31 00"} [LIB] {"name":"libgam1.so"} {"original":"00 31 2D 2D 2D 00 32 7E 7E 7E 00 33 37 2A 2A 2A 00 "} {"replaced":"06 31 2D 2D 2D 00 32 7E 7E 7E 00 33 35 2A 2A 2A 00"} [LIB] {"name":"libgam1.so"} {"original":"00 ** ** 2D 2D 00 ** ** 7E 7E 00 ** ** ** 2A 2A 00"} {"replaced":"00 55 70 64 61 00 74 65 50 61 00 74 63 68 65 72 00 "} [LIB] {"name":"libgam1.so"} {"original":"06 31 2D 2D 2D 00 32 7E 7E 7E 00 33 35 2A 2A 2A 00 "} {"replaced":"00 31 2D 2D 2D 00 32 7E 7E 7E 00 33 37 2A 2A 2A 00"} [LIB] {"name":"libgam1.so"} {"original":"60 32 13 78 03 92 63 2B ** ** 28 1C 09 F0 D7 FE"} {"replaced":"60 32 13 78 03 92 63 2B 2B D9 28 1C 09 F0 D7 FE"} {"original":"A8 42 1D D0 03 9A 13 78 64 2B ** ** 15 70 20 1C"} {"replaced":"A8 42 1D D0 03 9A 13 78 64 2B 04 D1 15 70 20 1C"} {"original":"00 00 C0 46 C0 46 ** ** 06 1C 0C 1C 15 1C 08 1E"} {"replaced":"00 00 C0 46 C0 46 70 47 06 1C 0C 1C 15 1C 08 1E"} {"original":"6E E4 6F C0 18 A0 42 ** ** 98 E1 28 1C F6 F7 53"} {"replaced":"6E E4 6F C0 18 A0 42 C0 46 98 E1 28 1C F6 F7 53"} {"original":"F7 20 FB 0B B0 F0 BD 00 00 ** ** 05 1C C9 48 9F"} {"replaced":"F7 20 FB 0B B0 F0 BD 00 00 F0 B5 05 1C C9 48 9F"} {"original":"6E E3 6F 80 18 98 42 ** ** 64 E1 AB 66 00 23 6A"} {"replaced":"6E E3 6F 80 18 98 42 00 D9 64 E1 AB 66 00 23 6A"} {"original":"01 D0 C1 F7 72 E8 08 BD 00 00 ** ** 12 4C 1F 1C"} {"replaced":"01 D0 C1 F7 72 E8 08 BD 00 00 70 47 12 4C 1F 1C"} {"original":"00 C0 46 C0 46 ** ** 05 1C BD F7 82 FA 69 8E CC"} {"replaced":"00 C0 46 C0 46 70 47 05 1C BD F7 82 FA 69 8E CC"} {"original":"43 2B 1C 5D 43 ** ** C7 F2 32 ED C7 F2 72 E8 D2"} {"replaced":"43 2B 1C 5D 43 E0 1B C7 F2 32 ED C7 F2 72 E8 D2"} {"original":"2A FF 10 BD 00 00 ** ** 05 1C DA 4C DB 48 DB 4B"} {"replaced":"2A FF 10 BD 00 00 F0 B5 05 1C DA 4C DB 48 DB 4B"} {"original":"13 00 00 FC 07 00 00 ** ** 18 4E 04 1C 0F 1C 85"} {"replaced":"13 00 00 FC 07 00 00 70 47 18 4E 04 1C 0F 1C 85"} {"original":"52 F9 21 1C D6 F7 47 FA 10 BD ** ** 89 B0 6A 46"} {"replaced":"52 F9 21 1C D6 F7 47 FA 10 BD 70 47 89 B0 6A 46"} [END] Enjoy your hacks, remember to fully close castle clash first (by the multitask manager)!! All Credits to CPT27/capito27 Want 2 English versions installed I would edit icons... this is a work in progress in another topic. find out more in other topic about this Mod. with the mods that are out. install a .35 English & .37 English now as there is both out now. just change the folder name As an Example we use TW version - & compare with English version (But if using English use Stock Version) as Id's are different - from .35 & .37 maybe... Check it out <?xml version="1.0" encoding="utf-8"?> <manifest android:versionCode="1200830" android:versionName="1.2.83" android:installLocation="preferExternal" package="com.igg.castleclash_tw" xmlns:android="http://schemas.android.com/apk/res/android"> <uses-feature android:glEsVersion="0x20000" /> <uses-permission android:name="android.permission.INTERNET" /> <uses-permission android:name="android.permission.VIBRATE" /> <uses-permission android:name="android.permission.READ_PHONE_STATE" /> <uses-permission android:name="android.permission.ACCESS_NETWORK_STATE" /> <uses-permission android:name="android.permission.ACCESS_WIFI_STATE" /> <uses-permission android:name="android.permission.CHANGE_WIFI_STATE" /> <uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" /> <uses-permission android:name="android.permission.WRITE_INTERNAL_STORAGE" /> <uses-permission android:name="android.permission.WAKE_LOCK" /> <uses-permission android:name="android.permission.READ_PHONE_STATE" /> <uses-permission android:name="android.permission.GET_ACCOUNTS" /> <uses-permission android:name="android.permission.AUTHENTICATE_ACCOUNTS" /> <uses-permission android:name="android.permission.MANAGE_ACCOUNTS" /> <uses-permission android:name="com.android.vending.BILLING" /> <uses-permission android:name="com.android.launcher.permission.INSTALL_SHORTCUT" /> <uses-permission android:name="com.android.launcher.permission.READ_SETTINGS" /> <uses-permission android:name="com.android.launcher.permission.INSTALL_SHORTCUT" /> <uses-permission android:name="com.igg.castleclash_tw.permission.C2D_MESSAGE" /> <uses-permission android:name="com.google.android.c2dm.permission.RECEIVE" /> <permission android:name="com.igg.castleclash_tw.permission.C2D_MESSAGE" android:protectionLevel="signature" /> <application android:label="@string/app_name" android:icon="@drawable/ic_launcher" android:debuggable="false"> <activity android:theme="@style/activityTheme" android:label="@string/app_name" android:name="com.igg.castleclash_tw.CastleClash" android:screenOrientation="landscape" android:configChanges="keyboard|keyboardHidden|orientation|screenSize"> <intent-filter> <action android:name="android.intent.action.MAIN" /> <category android:name="android.intent.category.LAUNCHER" /> </intent-filter> </activity> <activity android:theme="@*android:style/Theme.NoTitleBar.Fullscreen" android:label="@string/app_name" android:name="com.WebViewActivity" android:screenOrientation="landscape" android:configChanges="orientation" /> <activity android:theme="@style/activityTheme" android:label="@string/app_name" android:name="com.igg.sdk.invite.FriendInviteActivity" android:screenOrientation="landscape" android:configChanges="keyboard|keyboardHidden|orientation|screenSize" /> <activity android:name="com.facebook.LoginActivity" /> <activity android:theme="@style/activityTheme" android:label="@string/app_name" android:name="com.igg.sdk.invite.FacebookFriendActivity" android:screenOrientation="landscape" android:configChanges="keyboard|keyboardHidden|orientation|screenSize" /> <service android:name="com.bill.BillingService" /> <receiver android:name="com.bill.BillingReceiver"> <intent-filter> <action android:name="com.android.vending.billing.IN_APP_NOTIFY" /> <action android:name="com.android.vending.billing.RESPONSE_CODE" /> <action android:name="com.android.vending.billing.PURCHASE_STATE_CHANGED" /> </intent-filter> </receiver> <receiver android:name="com.igg.castleclash_tw.InstallReceiver" android:exported="true"> <intent-filter> <action android:name="com.android.vending.INSTALL_REFERRER" /> </intent-filter> </receiver> <meta-data android:name="APP_NAME" android:value="com.igg.castleclash_tw" /> <meta-data android:name="ADX_CLIENT_ID" android:value="IGG912967df" /> <activity android:name="com.metaps.MetapsSimpleActivity" /> <activity android:theme="@*android:style/Theme.NoTitleBar" android:name="net.metaps.sdk.WallActivity" android:screenOrientation="portrait" /> <activity android:theme="@*android:style/Theme.NoTitleBar" android:name="net.metaps.sdk.StatusActivity" android:screenOrientation="portrait" /> <activity android:name="com.tapjoy.EasyAppPublisher" android:configChanges="keyboardHidden|orientation" /> <activity android:name="com.tapjoy.TJCOffersWebView" android:configChanges="keyboardHidden|orientation" /> <activity android:name="com.tapjoy.TapjoyFullScreenAdWebView" android:configChanges="keyboardHidden|orientation" /> <activity android:name="com.tapjoy.TapjoyDailyRewardAdWebView" android:configChanges="keyboardHidden|orientation" /> <activity android:name="com.tapjoy.TapjoyVideoView" android:configChanges="keyboardHidden|orientation" /> <receiver android:name="com.google.android.gcm.GCMBroadcastReceiver" android:permission="com.google.android.c2dm.permission.SEND"> <intent-filter> <action android:name="com.google.android.c2dm.intent.RECEIVE" /> <action android:name="com.google.android.c2dm.intent.REGISTRATION" /> <category android:name="com.google.android.gcm.demo.app" /> </intent-filter> </receiver> <service android:name="com.igg.castleclash_tw.GCMIntentService" /> <meta-data android:name="com.facebook.sdk.ApplicationId" android:value="@string/app_id" /> </application> <supports-screens android:anyDensity="true" android:smallScreens="true" android:normalScreens="true" android:largeScreens="true" android:xlargeScreens="true" /> </manifest> Find all the com.igg.castleclash_tw - Rename to com.igg.castleclash_tw2 - & can change to say the below but dont as the ID's are Different!!!! from English to TW Use English only from the version game your using (Example Only) com.igg.castleclash.HBM & com.igg.castleclash.dungeon using the TW is only an Example so its easy to compare & figure out what needs to be changed in English Versions Using the stock from the version you are Editing - AndroidManifest.xml Use Notpad++ to find all & change them This Will Help as this is how these Mods were made - So you know they are not from Scratch they are only Copies from past versions of the Game Updated!!!!! Research go's a long ways. Castle Clash 1.2.28 mods ------------------------------------------------------------------------------------------------------------------------------------------------------ Hero attack //PATCHED - - - - - ------------------------------------------------------------------------------------------------------------------------------------------------------ Hero HP //PATCHED - - - - - ------------------------------------------------------------------------------------------------------------------------------------------------------ Insta-Skill Func["MagicManager::HeroCastSkill(srt_BattleVar *,uint)"] @ 001BA750 - instruction: BLS locret_0x1B1DB2 Change 22D9 -> C046 ------------------------------------------------------------------------------------------------------------------------------------------------------ Boss One Shot Kill Func[BattleOperation::BearAttackDamage(srt_BattleVar *,srt_BattleVar *)] @ 001AAAC8 - instruction: PUSH {R0-R2,R4-R7,LR} Change F7B5 -> 7047 ------------------------------------------------------------------------------------------------------------------------------------------------------ No hero loss for ATTACKER Func["GameBattleProcessor::FightLossTotal(srt_BattleVar *)"] @ 001B3882 - instruction: BEQ loc_1AB066 - change 00 D0 -> C0 46 @ 001B3A42 - instruction: ADDS R3, #0xFC - change FC 33 -> C0 46 ------------------------------------------------------------------------------------------------------------------------------------------------------ No troops loss for DEFENDER //Discontinued - - - ------------------------------------------------------------------------------------------------------------------------------------------------------ Monster siege farm (attacker cannot attack) Func [GameBattleProcessor::attackerRun(std::map<srt_BattleVar *,Building *,std::less<srt_BattleVar *>] @ 001B5EC0 - instruction: BLS loc_1B5EC4 change 00D9 -> C046 ------------------------------------------------------------------------------------------------------------------------------------------------------ Dungeon Solo (Defender not attacking) Func[GameBattleProcessor::fortification] @ 001B6668 - instruction: PUSH {R4-R7,LR} change F0B5 -> 7047 Func [GameBattleProcessor::defenderRun(srt_BattleVar *,std::map<srt_BattleVar *,Building *,std::less<srt_BattleVar *>] @ 001B57CC - instruction: BLS loc_1AAE7C // change 00D9 -> C046 ------------------------------------------------------------------------------------------------------------------------------------------------------ Online attack with "Recording Failed" Func[VideoFileManager::SetVideoName] @ 001BBC6C - instruction: PUSH {R4-R7,LR} Change F0B5 -> 7047 ------------------------------------------------------------------------------------------------------------------------------------------------------ Replace version info 004A0646 ------------------------------------------------------------------------------------------------------------------------------------------------------ Attacker no talent use (no self destruct etc) Func[MagicManager::HeroCastTalent(srt_BattleVar *,E_Battle_State,uint)] @ 001BA71C - instruction: PUSH {R0,R1,R4-R6,LR} Change FF F7 99 FF -> C0 46 C0 46 ------------------------------------------------------------------------------------------------------------------------------------------------------ Unlimited Range (hero+spells) Func[getPointMaxRange(cocos2d::CCPoint *, cocos2d::CCPoint *)] @ 001AAC9A - instruction: ADDS R0, R4, R5 Change 60 19 -> 60 1B So howto: copy Function & search for it in what ever version you are using, en, it, fr, tw ect Sharing is Caring, Dont make anyone pay for it ================================================ if you pay for a mod you will end up paying in other ways in the end! im not able to post finished mods, im sorry. I will help in other ways when I can. ========================================================================== Remember everyone is smart, If you think your Not so smart!!! Then Why is it that you can teach the smartest people 1000 things they never knew! This is a Fact! Did you just become smart? nope you already were!!!! =========================================================================== if I have helped Click the like !!! Cheers
  14. Its Private guys your wasting your time asking for it move on to other games. your only being teased LMFAO. dont matter if your VIP. your not getting it Sorry for the breaking news. all forums are checked for the release of mods & yes they are VIP also so it will be patched if posted! understand? how it works now? maybe not, maybe you keep asking! I dont know. Think im talking to my self only. Move on to other games. or hack it your self for Private use. then it wont get patched as easy Have a great day everyone.
  15. its server sided checks already compared both .so they compare from last log off now, would have to see what they are asking for when game is loading, what are they comparing. iTS NOT HARD TO FIGURE OUT. they changed mass amount of code. they are hiding what they are doing, they dont care if you edit because no one is looking in the right places & cant see it anyways, but its there!. IDA isn't made to find it. they are using different encryption now for server checks. names are masked now & encryped. the checkhack was placed there in plan site for a reason Duh. would need a overlay that runs, that saves incoming data, log's it & then go from there, but thats encrypted also. Good luck, maybe need 256bit computer for that so you can read the 64bit encryption they added.
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.