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HorridModz

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Everything posted by HorridModz

  1. Fricking magic what the hell. Can you explain where that came from? Did you download the game yourself?
  2. @Xwl522How did you get this value? Depending on how it was obtained, it may actually be a different data type and that is just the first byte. Try editing the value as dword instead of byte (click the value, hit goto address, then hit it again and select edit - this type it should ask you which data type you want to edit it as). However, if that byte does reflect the value in the game and editing is as dword doesn't work, then it is indeed of byte type. If this is the case, then you simply cannot exceed 255. Just like you can't edit a dword value past the integer limit. Instead of asking how, you should be asking why. If a value is of byte type, that means the game will never need it to be greater than 255. So why do you need it to be? For example, currency will never be stored as byte (unless that type of currency happens to be extremely rare, and in that case, editing it to 255 should be more than enough of it). So if it is of byte type, then no, you can't make the value greater than 255 - but you shouldn't need to.
  3. Nostalgia hits hard
  4. Lmao I've been working on *my* own VED at the same time! I actually have it but can't test it because emulator won't work... mind if I share it with you? By the way, I never gave you the all update script generation tool. I can send you it if you want (super helpful):
  5. What the heck YOU'RE BACK? You were gone for two years! Did you Discord get hacked or something?
  6. It did change, but the game didn't refresh. It should update when you open a chest. Or just reload the game, and next time run the script before clicking the Lottery.
  7. Uh-oh, that's weird! For me, it works fine. Maybe if you make a new emulator and move from 32bit to 64bit, or vice versa, it will work?
  8. Sorry, I no longer maintain that script. That sucks, looks like pixel gun 3d is detecting gameguardian. This is device-specific, it seems, and not an issue with my script. So I can't help you - sorry! Perhaps you can ask around and see if anyone else has managed to circumvent this detection.
  9. It's here! Sorry it took me the whole day LOL. https://gameguardian.net/forum/files/file/3887-updated-pg3d-2432-actual-32bit-support-pixel-gun-3d-all-update-custom-lottery-rewards-hack-32bit-and-64bit/ I will hop on discord right now.
  10. View File UPDATED PG3D 24.3.2+ + ACTUAL 32bit SUPPORT - Pixel Gun 3D ALL UPDATE Custom Lottery Rewards Hack (32bit and 64bit) Contact Me: User123456789#6424 / @horridmodz on discord Ahhh, it's finally here! Over a year and a half after posting the original, and many, many requests, it's back! I promised to get this done today, and here it is, just barely in time. Since it's been so long, I am posting this update as a new thread. I've been meaning to update this for a while; and I'm sorry for such a looong wait. But this should be the last time you have to wait - because, if my crazy WIP All Update Script Generator tool works as well as I hope, this will be made so resilient it's practically unpatchable! So, here we are. The script is the same as last time, but with some minor improvements - and 32bit support! Unfortunately, I couldn't get 32bit custom values to work, but I got the predetermined values working. I was finally able to figure out that the issues I've been having are actually not my fault, but a limitation with the way lua itself handles integers - to get technical, the 32bit edit values exceed lua's integer limit, but the 64bit ones do not. I tried to workaround this, but just couldn't do it. However, a big rework of the script that I have planned, which changes the way editing is done, will fix this problem. I finally updated this script because I have time over spring break. Shoutout to @dizzy252for sending a request to update the script that I coincidentally saw right before spring break started - if it hadn't been for him, I probably wouldn't have had the thought to do this! Alongside this script, I've in the process of developing a revolutionary tool that creates resilient all update scripts; all you have to do is input your offset or hex and it spits out the full script. If you're interested, here's a sneak peak: https://www.youtube.com/watch?v=sVwODQcSy4A Want to update the script yourself? I have created a lotto sets template! Disclaimer: This script is bannable! Getting too much currency within a certain time frame will flag your account as suspicious and you will be banned in the next ban wave. I recommend only getting at most a few thousand gems per day, or your account will have a high risk of being banned. Even if you do play it safe, you can still be banned. By the way, due to a rework of sets by the developers, sets no longer work. Only lottery rewards are modified. Warning: Using the custom value option and setting the reward values to over 45,000 will instantly ban you! This is not an ordinary lottery script. Here's what unique about it: -This script will work on all game updates (the lowest game version tested is 22.4.3, but downgrading is impossible anyway), even future updates -The script supports various values, and lets you enter a custom value (currently custom values do not work for 32bit) if it does not have what you want. Currently, only whole numbers (no decimal values like 1.5) in the range of 0 to 65536 are supported. -This script supports both 32bit and 64bit devices -This script has a small antiban feature that warns you when you try to edit the reward values over 45,000 Enjoy! Submitter HorridModz Submitted 04/02/2024 Category LUA scripts  
  11. Version 2.1.0

    4,495 downloads

    Contact Me: User123456789#6424 / @horridmodz on discord Ahhh, it's finally here! Over a year and a half after posting the original, and many, many requests, it's back! I promised to get this done today, and here it is, just barely in time. Since it's been so long, I am posting this update as a new thread. I've been meaning to update this for a while; and I'm sorry for such a looong wait. But this should be the last time you have to wait - because, if my crazy WIP All Update Script Generator tool works as well as I hope, this will be made so resilient it's practically unpatchable! So, here we are. The script is the same as last time, but with some minor improvements - and 32bit support! Unfortunately, I couldn't get 32bit custom values to work, but I got the predetermined values working. I was finally able to figure out that the issues I've been having are actually not my fault, but a limitation with the way lua itself handles integers - to get technical, the 32bit edit values exceed lua's integer limit, but the 64bit ones do not. I tried to workaround this, but just couldn't do it. However, a big rework of the script that I have planned, which changes the way editing is done, will fix this problem. I finally updated this script because I have time over spring break. Shoutout to @dizzy252for sending a request to update the script that I coincidentally saw right before spring break started - if it hadn't been for him, I probably wouldn't have had the thought to do this! Alongside this script, I've in the process of developing a revolutionary tool that creates resilient all update scripts; all you have to do is input your offset or hex and it spits out the full script. If you're interested, here's a sneak peak: https://www.youtube.com/watch?v=sVwODQcSy4A Want to update the script yourself? I have created a lotto sets template! Disclaimer: This script is bannable! Getting too much currency within a certain time frame will flag your account as suspicious and you will be banned in the next ban wave. I recommend only getting at most a few thousand gems per day, or your account will have a high risk of being banned. Even if you do play it safe, you can still be banned. By the way, due to a rework of sets by the developers, sets no longer work. Only lottery rewards are modified. Warning: Using the custom value option and setting the reward values to over 45,000 will instantly ban you! This is not an ordinary lottery script. Here's what unique about it: -This script will work on all game updates (the lowest game version tested is 22.4.3, but downgrading is impossible anyway), even future updates -The script supports various values, and lets you enter a custom value (currently custom values do not work for 32bit) if it does not have what you want. Currently, only whole numbers (no decimal values like 1.5) in the range of 0 to 65536 are supported. -This script supports both 32bit and 64bit devices -This script has a small antiban feature that warns you when you try to edit the reward values over 45,000 Enjoy!
  12. Wait, what? MY script? Great, it works! I never thought anyone would use that thing, lmao.. I guess it actually works, to some degree - I have rejected the script because it doesn't appear to work, but it seems that it is producing a weird side effect here that someone makes it work. Out of curiosity, how the heck did you find this out? And as @Shyysaid, when the heck do you use it? Haha, it's your lucky day! After a year of it being requested, you got me to do update it! I'm in the process of posting the script right now Should be coming in the new version today
  13. I hate to answer for Michael (and he's been gone for years), but as he updated my script, I do of course know exactly how it works. So, to answer, your question, yes: This value does come from the libil2cpp.so. This script is at its core a basic hex patch, but it incorporates some extra magic to make it work for all updates. While it's not obvious, the root idea is something called a pattern search, as described in this post. But it is much more complicated than that, so if you're looking to utilize this method in your own scripts, there is a lot of new stuff to understand. If you'd like me to further discuss it with you, contact me on discord - User123456789#6424 / @horridmodz
  14. Lmao, I love the meme! What's the error? Video or description? And of course logcat - but it's even more important that you describe what the error is!
  15. I'm sorry, I don't plan to update the script anytime soon - but who knows, maybe if I feel like it sometime I will. I'm glad that you like my scripts, and thank you for your kind words; sadly, I haven't been making them much lately due to being busy with school. I'm not exactly sure which scripts work, but feel free to download all of mine and see what does. Good luck!
  16. It means you have to be fully loaded into the game (not on the loading screen). The script is patched, though. It will not work.
  17. Can you please elaborate? Do you not know what whether you are 32bit or 64bit? Do you not know what libil2cpp.so file to use? Do you not know what hex value to edit to? I need more information to be able to help.
  18. View File Pixel Gun 3D Lottery Sets Template Unlike the all updates version, this script does support Armv7 (32bit). Contact Me: User123456789#6424 on discord Disclaimer: This script is bannable! Getting too much currency within a certain time frame will flag your account as suspicous and you will be banned in the next ban wave. I recommend only getting at most 2,000 gems per day, or your account will have a high risk of being banned. Even if you do play it safe, you can still be banned. Warning: Using the custom value option and setting the reward values to over 45,000 will instantly ban you! While my all updates lottery sets script will work for multiple versions, the devs like to patch it manually. So, I decided to make an alternative. This is a template for updating lottery sets yourself! Features: -Supports various values, and lets you enter a custom value if it does not have what you want. Currently, only whole numbers (no decimal values like 1.5) in the range of 0 to 65536 are supported. -Supports devices with both armv7 (32bit) and armv8 (64bit) architectures -This script has a small antiban feature that warns you when you try to edit the reward values over 45,000 Updating: This script will only work for one update, but unlike the all updates version, it's really easy to update the script yourself. Just open up the file in a text editor, and you will be greeted with some data to fill in: The 32bit and 64bit hex values, game version, and your name (optional). The hard work is obtaining these hex values. While it's very easy to do yourself, you will have to be experienced with hex patching in order to update it. Here's my favorite beginner-friendly hex patching tutorial: https://www.youtube.com/watch?v=yAK7rRhmTG4&t=41s&ab_channel=PMTDVA. If you have any questions about how to do this, feel free to contact me on discord! While it is possible to make this template work for all updates, it would require a lot of work. I may eventually make this, but don't count on it. Submitter HorridModz Submitted 01/14/2023 Category LUA scripts  
  19. Version 1.0.0

    1,821 downloads

    Unlike the all updates version, this script does support Armv7 (32bit). Contact Me: User123456789#6424 on discord Disclaimer: This script is bannable! Getting too much currency within a certain time frame will flag your account as suspicous and you will be banned in the next ban wave. I recommend only getting at most 2,000 gems per day, or your account will have a high risk of being banned. Even if you do play it safe, you can still be banned. Warning: Using the custom value option and setting the reward values to over 45,000 will instantly ban you! While my all updates lottery sets script will work for multiple versions, the devs like to patch it manually. So, I decided to make an alternative. This is a template for updating lottery sets yourself! Features: -Supports various values, and lets you enter a custom value if it does not have what you want. Currently, only whole numbers (no decimal values like 1.5) in the range of 0 to 65536 are supported. -Supports devices with both armv7 (32bit) and armv8 (64bit) architectures -This script has a small antiban feature that warns you when you try to edit the reward values over 45,000 Updating: This script will only work for one update, but unlike the all updates version, it's really easy to update the script yourself. Just open up the file in a text editor, and you will be greeted with some data to fill in: The 32bit and 64bit hex values, game version, and your name (optional). The hard work is obtaining these hex values. While it's very easy to do yourself, you will have to be experienced with hex patching in order to update it. Here's my favorite beginner-friendly hex patching tutorial: https://www.youtube.com/watch?v=yAK7rRhmTG4&t=41s&ab_channel=PMTDVA. If you have any questions about how to do this, feel free to contact me on discord! While it is possible to make this template work for all updates, it would require a lot of work. I may eventually make this, but don't count on it.
  20. This isn't pg3d related; it's the architecture. PG3D has no anti-speedhack or anything special. However, you don't have to use the built-in speedhack. You can also use a script, like this one: https://gameguardian.net/forum/files/file/2918-auto-speedhack-finder/
  21. I don't currently have an anti-cheat bypass. Sorry.
  22. Armor is easy to mod, but most other wear items like masks and capes work differently. I could do it, but I'd have to rewrite the whole script.
  23. Have you tried restarting your game and trying again?
  24. Tiger is my favorite pet in pg3d Suggestion: Instead of setting pet's level to 0, set pet parts to 99999.
  25. Lua scripts are sandboxed. They have limited file access. They show a warning when the script tries to access the internet. This stuff is intentional. It's to prevent abuse. If gameguardian devs added these safety features, why would they encourage a way to bypass them? However, lua scripts need some freedom, or else they will be useless. So functions like gg.setValues are provided and encouraged. Just like in any software, there's a balance between security and functionality. As I said before, I do wish this functionality existed myself. But my point is that it realistically has no chance to make it into vanilla gameguardian. By the way, I'm sorry for being a little rude to you. I don't want to get stuck on this.
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