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Hamzabbas

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Everything posted by Hamzabbas

  1. To get the value from result 26 and filter it with '670' and copy dword this hex 3E9EC670 and search dword value from 3E9EC670, modify your script like this: ``` -- ... (rest of your script remains the same) -- Get the 26th result local res2 = gg.getResults(26) -- Extract the value from the 26th result local value = res2[1].value -- Filter the value with '670' gg.searchNumber(tostring(value) .. ";670", gg.TYPE_DWORD) -- Copy the DWORD value at address 0x3E9EC670 gg.searchNumber("0x3E9EC670", gg.TYPE_DWORD) -- Search for the DWORD value local result = gg.getResults(1) gg.searchNumber(result[1].value, gg.TYPE_DWORD) ``` This script: 1. Extracts the value from the 26th result. 2. Filters the value with '670'. 3. Copies the DWORD value at address 0x3E9EC670. 4. Searches for the DWORD value. Note: Make sure to adjust the script according to your needs, as the filtering and searching logic might need to be modified based on your specific requirements.
  2. Yes, GameGuardian has a similar feature called "Pointer Scanner" or "What Accesses This Address" (WATA). It allows you to find out which addresses or instructions are accessing or modifying a specific memory address. To use this feature in GameGuardian: 1. Open GameGuardian and attach it to the game process. 2. Search for the address you're interested in and add it to the "Favorites" list. 3. Long-press on the address in the Favorites list and select "What Accesses This Address" (WATA) or "Pointer Scanner". 4. GameGuardian will then scan for instructions or addresses that access or modify the selected address. Note that this feature might not work exactly like Cheat Engine's "Find out what accesses this address" feature, but it serves a similar purpose. Additionally, GameGuardian has other features like "Pointer Finder" and "Data Referrer" that can help you analyze memory access patterns and find relationships between addresses. Experiment with these features to achieve your goals!
  3. You're explaining how decimal numbers are represented in bytes. In computing, a byte is a unit of digital information that can store a value ranging from 0 to 255 (decimal). This is because a byte is made up of 8 binary digits (bits), and 2^8 (2 to the power of equals 256 possible values. When a decimal number is greater than 255, it requires more than one byte to represent it. You've provided some examples: - 256: 0x01 0x00 (two bytes) - 257: 0x01 0x01 (two bytes) - 999: 0x03 0xE7 (two bytes) In each case, the decimal number is split into two bytes using a process called byte splitting or byte encoding. The first byte (most significant byte, or MSB) represents the high-order bits, while the second byte (least significant byte, or LSB) represents the low-order bits. For example, the decimal number 999 can be broken down into: - High-order bits (MSB): 0x03 - Low-order bits (LSB): 0xE7 When combined, these two bytes represent the decimal value 999. I hope this clarifies the concept! Let me know if you have any further questions.
  4. SIMPLE SCRIPT EASY TO UNDERSTAND HOW TO USE OFFSET WITH GAME GUARDIAN gg.setValues({{address=gg.getRangesList("libexample.so")[1].start+0xABC123,flags=gg.TYPE_FLOAT,value=345}}) Script Breakdown 1. gg.setValues(): This function is used to set new values in the memory of the application being modified by GameGuardian. It allows you to specify what memory address you want to change and what value you want to set there. 2. {{address=gg.getRangesList("libexample.so")[1].start+0xABC123, flags=gg.TYPE_FLOAT, value=345}}: This argument to `gg.setValues()` is a table (in Lua, tables are used to represent arrays and objects). Let’s dissect this table: gg.getRangesList("libexample.so"): This function retrieves a list of memory ranges associated with the specified library, in this case, `"libexample.so"`. The returned list includes information about different segments of memory related to this library. [1]: Accesses the first range/address(base Address) from the list. This typically refers to the main segment where the library’s data is stored. start: This property of the memory range object gives the starting address of the memory segment for `"libexample.so"`. +0xABC123: Adds an offset to the starting address. The offset `0xABC123` is a hexadecimal number which represents the specific location within the library’s memory where you want to make the change. flags=gg.TYPE_FLOAT: Specifies the type of data being modified at the target address. In this case, `gg.TYPE_FLOAT` indicates that the value being set is a floating-point number. value=345: This is the new value that will be set at the calculated address. Since `flags=gg.TYPE_FLOAT`, `345` will be interpreted as a floating-point number. Summary This script sets a floating-point value (`345`) at a specific address in the memory of the game or application. The exact address is determined by adding an offset (`0xABC123`) to the starting address of the memory range for the `"libexample.so"` library. This could be used to modify game behavior or data dynamically.
  5. Hamzabbas

    8 ball pool

    long line is back again by me check my id
  6. Hamzabbas

    8 ball pool

    i think you need this topic https://gameguardian.net/forum/topic/41476-8ball-pool/?do=getNewComment
  7. Today I am Telling how to mod apk via lib patching first i found cheat value via game guardian thanks to Enby for gg than make offset of this value and find reverse hex value for patch lib for more you cam watch this video how i do that also YouTube: How to Mod 8 ball pool apk Version 55.7.0 learn hacking and enjoy cheat also follow for more mods
  8. View File [TK]_LuaEncoder Script Key Benefits: ° Encrypt Lua scripts with ease, safeguarding your intellectual property. ° Customize encryption levels from 1 to 7 iterations, balancing security and performance. ° It Can Encode Already Encoded Binary Script Which will still Executable Encoding Format: Hexadecimal Note: Must Watch This Video Before Using It : https://youtu.be/MiOupMsSEUQ Submitter Hamzabbas Submitted 07/15/2024 Category Tools  
  9. Version 1.0.0

    421 downloads

    Key Benefits: ° Encrypt Lua scripts with ease, safeguarding your intellectual property. ° Customize encryption levels from 1 to 7 iterations, balancing security and performance. ° It Can Encode Already Encoded Binary Script Which will still Executable Encoding Format: Hexadecimal Note: Must Watch This Video Before Using It : https://youtu.be/MiOupMsSEUQ
  10. View File Temple Run 2 Lua Script Temple Run 2 Lua Script For Any game Version also 32bit or 64bit 1. Unlimited Diamond 2. Unlimited Coins Everything You Want to Know And How To Use the script in this video https://youtube.com/shorts/cldV8-ktrX8?si=0wtmARFAWjOqVOO6 Pass: A78 Submitter Hamzabbas Submitted 07/14/2024 Category LUA scripts  
  11. Version 1.0.0

    470 downloads

    Temple Run 2 Lua Script For Any game Version also 32bit or 64bit 1. Unlimited Diamond 2. Unlimited Coins Everything You Want to Know And How To Use the script in this video https://youtube.com/shorts/cldV8-ktrX8?si=0wtmARFAWjOqVOO6 Pass: A78
  12. View File 8ball pool version 55.8.1 Important Announcement I found total 1003 Cue skins what you think fans could we add in this script SkinHack if yes the Then there is 200 Like Target ❤ not a big deal Feature 1 LONG LINE 2 POT-ALL 3 INVISIBLE BALL 4 NO-SHOT BALL IN HAND 5 GLOWING LINE https://youtu.be/f19wTYz8hH4?si=bszIdn7sBwxWdKfF Dear User, I've put a lot of effort into creating this script to help our community. Your support means the world to me. Please consider watching my YouTube video where I explain this script in detail. Your views and feedback inspire me to keep creating content. Thank you for being part of this journey. - Technical Khan Submitter Hamzabbas Submitted 07/11/2024 Category LUA scripts  
  13. Version 1.5

    8,555 downloads

    Important Announcement I found total 1003 Cue skins what you think fans could we add in this script SkinHack if yes the Then there is 200 Like Target ❤ not a big deal Feature 1 LONG LINE 2 POT-ALL 3 INVISIBLE BALL 4 NO-SHOT BALL IN HAND 5 GLOWING LINE https://youtu.be/f19wTYz8hH4?si=bszIdn7sBwxWdKfF Dear User, I've put a lot of effort into creating this script to help our community. Your support means the world to me. Please consider watching my YouTube video where I explain this script in detail. Your views and feedback inspire me to keep creating content. Thank you for being part of this journey. - Technical Khan
  14. Bro use APK editor pro from rexdl website
  15. Download any new virtual from playstore and then open apk editor in apk editor pickup your virtual then open his android manifest.xml and search , android:allowBackup="true" if this line found give one time space and add this line android:debuggable="true" this code optimize your virtual
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