LAST SCRIPT UPDATE :
::start::
mort = 0
if gg.isVisible(true) then
gg.setVisible(false)
end
if gg.isProcessPaused() == false then
gg.processPause()
end
gg.clearResults()
gg.clearList()
menu = gg.choice({"GodMod","Weak Ennemy","Both"},nil,"VIP ModMenu Dragon Ball Legends")
if menu == nil then goto stop end
weakmod = 1
godmod = 1e30
if menu == 1 then
both = false
goto a
end
if menu == 2 then
both = false
goto b
end
if menu == 3 then
both = true
goto a
end
if menu == nil then goto stop end
::a::
data = gg.prompt({[1]='My HP'}, {[1]=nil})
if data == nil then goto start end
gg.searchNumber(data[1], gg.TYPE_FLOAT, false, gg.SIGN_EQUAL, 0, -1)
empty = gg.getResultsCount()
if empty == 0 then
gg.clearResults()
gg.searchNumber(data[1], gg.TYPE_AUTO, false, gg.SIGN_EQUAL, 0, -1)
end
gg.getResults(12)
gg.editAll(godmod, gg.TYPE_FLOAT)
gg.clearResults()
gg.toast("GodMod ACTIVATED")
if both == true then
goto b
else
goto stop
end
::b::
data = gg.prompt({[1]='Ennemy HP'}, {[1]=nil})
if data == nil then goto start end
gg.searchNumber(data[1], gg.TYPE_AUTO, false, gg.SIGN_EQUAL, 0, -1)
next_ennemy = data[1]
gg.getResults(20)
gg.editAll(weakmod, gg.TYPE_FLOAT)
gg.toast("Weak Ennemy ACTIVATED")
goto c
::c::
gg.processResume()
if gg.isVisible(true) then
gg.setVisible(false)
end
val_inf = -1
goto f
::f::
for i, v in ipairs(gg.getResults(30, nil, nil, nil, nil, nil, gg.TYPE_QWORD)) do
if v.value > weakmod and v.value ~= next_ennemy and v.value ~= val_inf then
val_inf = v.value
goto f
elseif v.value > 1 and v.value ~= next_ennemy and v.value == val_inf then
next_ennemy = v.value
goto e
end
end
goto f
::e::
mort = mort + 1
for i, v in ipairs(gg.getResults(30, nil, nil, nil, nil, nil, gg.TYPE_QWORD)) do
if v.value == 0 then
goto stop
end
end
gg.toast(""..mort.." ennemies are Dead")
goto d
::d::
if gg.isProcessPaused() == false then
gg.processPause()
end
gg.clearResults()
gg.searchNumber(next_ennemy, gg.TYPE_AUTO, false, gg.SIGN_EQUAL, 0, -1)
gg.getResults(30)
gg.editAll(weakmod, gg.TYPE_FLOAT)
gg.toast("Weak Ennemy ACTIVATED")
goto c
::stop::
gg.toast("All Ennemies are Dead YOU WIN")
gg.processResume()
gg.clearResults()
os.exit()
Just copy-paste into a empty file named like "DBLEGENDSHACK.lua" or "Dblhack.txt" it's same