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Ksbssk os på v og Car parking GG connecting connecting
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I saw a script somewhere for raising the pet level and the character level, but I can't find it. Or tell me what values to look for to raise the character level to 100.
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Jurassic World: The Game how to get a locked dinosaur?
BigSmartAsian replied to greenhairbeard's topic in Requests
i only put the decorations that maximize profit, like this: this way you won't need to spend time hacking coins btw guys i updated smoothie shards to my document -
I have video of how to exchange shop to gold, but it doesn't work for me
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I found the value in a YouTube video that shows numbers from the double range with a value of 20 for unlimited ultimate, but I still don't understand how he found that value.
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Game Name : Allstar War Link Game : https://play.google.com/store/apps/details?id=com.uadnrgn.nfirgca&hl I want to try hacking the Allstar War game by decrypting the libil2cpp file, and I have obtained the following code // Dll : Assembly-CSharp.dll // Namespace: public class HangUp_NPHangUpRoleBehaviorWrap { // Fields // Properties // Methods // Offset : 0x16cb0e8 public static Void Register(LuaState L) { } // Offset : 0x16c297c private static Int32 ChangeAction(IntPtr L) { } // Offset : 0x16c2c2c private static Int32 InvalidProtect(IntPtr L) { } // Offset : 0x16c2e70 private static Int32 SetActive(IntPtr L) { } // Offset : 0x16c30fc private static Int32 Play(IntPtr L) { } // Offset : 0x16c3368 private static Int32 Alive(IntPtr L) { } // Offset : 0x16c35f0 private static Int32 Equal(IntPtr L) { } // Offset : 0x16c3910 private static Int32 IsFriend(IntPtr L) { } // Offset : 0x16c3c30 private static Int32 Distance(IntPtr L) { } // Offset : 0x16c3f58 private static Int32 Search(IntPtr L) { } // Offset : 0x16c41e0 private static Int32 TargetInRange(IntPtr L) { } // Offset : 0x16c4468 private static Int32 GetTransform(IntPtr L) { } // Offset : 0x16c46e8 private static Int32 SetRoleObject(IntPtr L) { } // Offset : 0x16c49fc private static Int32 Init(IntPtr L) { } // Offset : 0x16c4cf4 private static Int32 Born(IntPtr L) { } // Offset : 0x16c55ec private static Int32 Hurt(IntPtr L) { } // Offset : 0x16c589c private static Int32 Death(IntPtr L) { } // Offset : 0x16c5cd4 private static Int32 op_Equality(IntPtr L) { } // Offset : 0x16c5fa0 private static Int32 get_HangUpMgr(IntPtr L) { } // Offset : 0x16c61f4 private static Int32 get_RoleAnimator(IntPtr L) { } // Offset : 0x16c6448 private static Int32 get_Target(IntPtr L) { } // Offset : 0x16c669c private static Int32 get_RoleObject(IntPtr L) { } // Offset : 0x16c68f8 private static Int32 get_Range(IntPtr L) { } // Offset : 0x16c6b78 private static Int32 get_Raduis(IntPtr L) { } // Offset : 0x16c6df8 private static Int32 get_Speed(IntPtr L) { } // Offset : 0x16c7078 private static Int32 get_Camp(IntPtr L) { } // Offset : 0x16c72f0 private static Int32 get_HealthPointMax(IntPtr L) { } // Offset : 0x16c7568 private static Int32 get_HealthPoint(IntPtr L) { } // Offset : 0x16c77e0 private static Int32 get_AttackMin(IntPtr L) { } // Offset : 0x16c7a58 private static Int32 get_AttackMax(IntPtr L) { } // Offset : 0x16c7cd0 private static Int32 get__RunningAction(IntPtr L) { } // Offset : 0x16c7f44 private static Int32 get_RigidBody(IntPtr L) { } // Offset : 0x16c81c0 private static Int32 get_Invincible(IntPtr L) { } // Offset : 0x16c843c private static Int32 get_DeathLine(IntPtr L) { } // Offset : 0x16c86bc private static Int32 set_HangUpMgr(IntPtr L) { } // Offset : 0x16c89a4 private static Int32 set_RoleAnimator(IntPtr L) { } // Offset : 0x16c8c8c private static Int32 set_Target(IntPtr L) { } // Offset : 0x16c8f6c private static Int32 set_RoleObject(IntPtr L) { } // Offset : 0x16c9270 private static Int32 set_Range(IntPtr L) { } // Offset : 0x16c94f8 private static Int32 set_Raduis(IntPtr L) { } // Offset : 0x16c9780 private static Int32 set_Speed(IntPtr L) { } // Offset : 0x16c9a08 private static Int32 set_Camp(IntPtr L) { } // Offset : 0x16c9c90 private static Int32 set_HealthPointMax(IntPtr L) { } // Offset : 0x16c9f18 private static Int32 set_HealthPoint(IntPtr L) { } // Offset : 0x16ca1a0 private static Int32 set_AttackMin(IntPtr L) { } // Offset : 0x16ca428 private static Int32 set_AttackMax(IntPtr L) { } // Offset : 0x16ca6b0 private static Int32 set__RunningAction(IntPtr L) { } // Offset : 0x16ca960 private static Int32 set_RigidBody(IntPtr L) { } // Offset : 0x16cabe0 private static Int32 set_Invincible(IntPtr L) { } // Offset : 0x16cae60 private static Int32 set_DeathLine(IntPtr L) { } // Offset : 0x16cbe88 public Void .ctor() { } } However, I still don't understand how to convert the offset into a value and change it. pls help me
- Yesterday
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View File Universal roblox hack(arm64 only!) This is a Roblox hack that should work for a long time, because offsets are always updated. It can stop work when the datamodel name is changed from Ugc, offsets fixes are out of date, the offsets source is not available, or the datamodel search method is patched. But I don't think that one of these things will happen in near 1 year(95%), and I think this script can live more than 1 year, but I'm not sure(I'm sure only for 75%). This hack is arm64 only, because offsets are for the PC version of Roblox, which is x64 only. Arm64(Phone) and amd64(PC) Roblox offsets are partially the same, but some of them are +- 16 or 8 bytes. How to use: Launch Roblox and teleport to the game, then execute the script, and look into the saved list. Submitter Quazonish Submitted 10/25/2025 Category LUA scripts
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- Roblox hack
- roblox cheat
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Hi there, I just wanted to ask if you could please update the SAS4 script. It looks like the current version isn’t compatible with the latest update (v2.2.2). I’d really appreciate it if you could update it when you have the time. Thanks a lot for your hard work and effort!
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- Wind breaker
- Wind
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the limit wasnt permanent. it reset after game restart as shown in the pic below. Coin limit is at 400 in the Warehouse. red text indicate its over the limit. but the edited Coin value obtained from the Quest remain and can be use normally. search a single value(400) then use increment edit to find the right one. must change the limit first before completing the quest. otherwise the excess value will turn into experience.
- Last week
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Hihi, Tried to search from C80E42B8r;081540FDr::4658 to 4711 but nothing can out for the latest season pass. Do I continue to search until the result is out?
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2
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- Mu : pocket knights
- Pocket knights
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(and 2 more)
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thank
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we need an update please
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Hello there , I am Asoul Modder, who is sick of finding and learning bunch of new thing and i hope you guys are also in that mood cause i literally i am full of noobie to the game guardian , so i will needed the help your's in the future. I hope you guys help me . Thanks for reading my feelings !!!
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- Trickcal chibi go
- Trickcal
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(and 1 more)
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I want a subway surfers script as i want unlimited keys
Pilly replied to UsuallyGood's topic in Requests
Hello! I know the post is old but maybe you or anyone could help me with this? Im trying to change the coins obtained only while running but im very new and dont undertand much. How did you find and changed the value? the image seems not avaliable anymore. I apologize for my bad English. Thank you in advance -
View File Chicken Strike Script ▪︎ Buy Samurai Chicken Get Gems ▪︎ High Jump ▪︎ Long Jump ▪︎ Fly Hack ▪︎ Speed Hack ▪︎ Jump Speed Hack ▪︎ Teleport Up ▪︎ Glow Chams ▪︎ Instant Reload ▪︎ God Mode (After Death) Submitter luckyday-999 Submitted 10/21/2025 Category LUA scripts
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Hello I tried to hack this game but I couldnt if anyone can help I found the in-game char codes if that helps
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Is this game server sided? That may be why you experience weird results.
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This means that currency is server sided. The next step is to try modding currently "indirectly", editing stuff like rewards instead. Also look for gameplay mods - have you tried speedhack, for instance?
