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game is crashing.


vaibhavi

Question

Posted

Hello game guardian community, in bluestacks when I search for a  value the game crash and it says game dead.
I rooted the emulator with magisk installed
does anyone know how to bypass this?

7 answers to this question

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Posted

[ @vaibhavi ]
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Quote

value the game crash and it says game dead.

The game might have Anti-Debugging or it has Root detection.
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Even though you're using Magisk, there's still rusty magisk (SuperSu). You can delete them on /system/bin/su or /system/xbin/su

mount -o rw,remount /system
rm -rf /system/bin/su
rm -rf /system/xbin/su
mount -o ro,remount /system

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The game has Anti-Debugging, you can tweak Game Guardian:

  • > "Hide Game Guardian from The Game" > Check All Level (1-4)
  • > Prevent Unload (Level 1-3)
  • > Bypass mode for ptrace protection: Freeze

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Above might still not enough, luckily you can use Magisk Module:

*There's still more useful modules that has each own functionality but use lists above first.
*Prefered with MagiskHide and SuList (Magisk Delta)
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Posted

Thanks the game not crashing anymore.But gg cannot be able to edit or change the value of game. I wanted to change the game's coins.

Posted
21 hours ago, vaibhavi said:

Thanks the game not crashing anymore.But gg cannot be able to edit or change the value of game. I wanted to change the game's coins.

Game crash or fc after search value with gameguardian 

Solution goto gg setting hide gameguardian from game ceklis 1,2,3

Posted

[ @vaibhavi ]
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Even though the game forbids the App, you can still hide the App using: HideMyAppList as I suggested above. The value aren't changing could also caused by Read-Only Memory Region.
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Posted
On 8/17/2023 at 6:10 AM, Xaviesz said:

@vaibhavi Read-Only Memory Region.

What is Read-Only Memory Region ? Is applicable to offline games ?

Posted

[ @vaibhavi ]
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There's atleast 3 speculation on why the value aren't changing:

  • > Read-Only (RO) Memory Region: where you can't change any memory on that region (range of addresses)
  • > The values are reverting back to it's original value. You need to freeze them.
  • > The value you're changing is Fake: 1) it can be resulted from memory footprint (after memory are flushed / refreshed once in a while), 2) Visual only / reserved / duplicate value, 3) Trap value that causes by Anti-Cheat or some kind of protection.
  • > The value isn't being readed yet by the game

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Quote

What is Read-Only Memory Region ? Is applicable to offline games ?

It is how computer remembers stuff, applies all. Where there's some part of Memory that you cannot change because it is required by the game or under kernel layers.
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I can only speculate because the problem of "the value cannot be changed" is too wide. Please mention it in a specific way: mention your game's name here (preferably while attaching some video).

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