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can i somehow detect previous script listitems in gameguardian?



i want to do script that checks if the previous script had already searched for values and saved them to for ex. list item (x), and then doesnt do the scan again. Instead of doing scan again, it will get the old list items from previous script and use them to not have to do list items search again


my current code for this that doesnt work:


but script just crashes.

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