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can i somehow detect previous script listitems in gameguardian?
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Question
arskiz
i want to do script that checks if the previous script had already searched for values and saved them to for ex. list item (x), and then doesnt do the scan again. Instead of doing scan again, it will get the old list items from previous script and use them to not have to do list items search again
my current code for this that doesnt work:
but script just crashes.
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