rand1337 Posted April 29, 2021 Posted April 29, 2021 How can i Check Game 32 bit or 64 bit in my Lua Script?
rand1337 Posted April 29, 2021 Author Posted April 29, 2021 I solved the problem on my own. you don't need to answer
CmP Posted April 29, 2021 Posted April 29, 2021 This way should work in most cases: local info = gg.getTargetInfo() if info == nil then print("Can't retrieve information about the process") else if info.x64 then print("The process is 64-bit") else print("The process is 32-bit") end end
rand1337 Posted May 1, 2021 Author Posted May 1, 2021 On 4/30/2021 at 1:44 AM, CmP said: This way should work in most cases: local info = gg.getTargetInfo() if info == nil then print("Can't retrieve information about the process") else if info.x64 then print("The process is 64-bit") else print("The process is 32-bit") end end thanks for answer!
YeetMeister Posted May 1, 2021 Posted May 1, 2021 On 4/30/2021 at 12:44 AM, CmP said: This way should work in most cases: local info = gg.getTargetInfo() if info == nil then print("Can't retrieve information about the process") else if info.x64 then print("The process is 64-bit") else print("The process is 32-bit") end end Does it matter if the device is using x86 and you have a x32 game running? Like does it effect the value results?
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rand1337
How can i Check Game 32 bit or 64 bit in my Lua Script?
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