RevealedSoulEven Posted February 13, 2021 Posted February 13, 2021 Any idea of how can I check whether whether the game is using armv7a or x86 or arm64? I can do manually. But... I want my script to support armv7a only. And the user may use other arms. So please tell me how can I check arm?
Lover1500 Posted February 13, 2021 Posted February 13, 2021 Have u tried gg.getTargetInfo()? Have u tried path by checking lib name?
RevealedSoulEven Posted February 13, 2021 Author Posted February 13, 2021 Lol. Lib names are same in all the variants
Lover1500 Posted February 13, 2021 Posted February 13, 2021 2 hours ago, RevealedSoulEven said: Lib names are same in all the variants I dont mean lib.so
RevealedSoulEven Posted February 13, 2021 Author Posted February 13, 2021 2 minutes ago, Lover1500 said: I dont mean lib.so Oh thank you. I got you. But... For arm64 it's arm. I think I can create it. Thanks
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RevealedSoulEven
Any idea of how can I check whether whether the game is using armv7a or x86 or arm64?
I can do manually. But... I want my script to support armv7a only. And the user may use other arms. So please tell me how can I check arm?
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