cokonemiyok Posted July 22, 2019 Posted July 22, 2019 hi everybody, I don't know if it can be done but I want to learn something. Is there any way to detect "image" from screen with lua codes? Let me explain; I m playing a game. you have to skip dungeons until you see gold gem and stop skipping then entering to dungeon. game system like that. If you skip quickly, you have more chance to find gold gems. but there is a little problem. "we can skip gold gems accidentaly". I want to prevent this mistakes. If there is a way to read screen and detect gold gem image, then script create a wall on skip button.so i cant skip dungeon. sorry for my english. Best regards
Moderators NoFear Posted July 22, 2019 Moderators Posted July 22, 2019 When the "image" appears, maybe some type of text appears in RAM that isn't there until image is. Or maybe a pointer that changes when it appears. So find pointer, and when pointer changes it's at the level you are wanting. Remember, this is memory editor.
cokonemiyok Posted July 22, 2019 Author Posted July 22, 2019 Now I m checking this. Thank you. If i find the text or number about gem, then what can i do? i will need some script about that. like "after detected gold gem value, click to screen immediately"
Moderators NoFear Posted July 22, 2019 Moderators Posted July 22, 2019 6 hours ago, cokonemiyok said: Now I m checking this. Thank you. If i find the text or number about gem, then what can i do? i will need some script about that. like "after detected gold gem value, click to screen immediately" Ideally, if possible, you would force it all the time. Then no need to wait.
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