I've searched pointers in CE where I had to first search the correct Address for a value, let's say the Float for a Cooldown Ability.
If I were to Search its pointer, I would end up with millions of values which would be reduced to near nothing the next time I re-search the pointers when I log Back in.
I tried something similar in Soul Knight for the abilities Cooldown. I searched for the Float Value of the Cooldown (Tha's been found only in the range B7000000~B7FFFFFF so far) and then I ran the Search Pointer function with the found value with an offset of FFFFFF. It found around 30k values.
I tried to simulate what Cheat Engine does by trying to export the found values but it seems to only import 100 Values of the 30 thousands of values.
Summary:
-How can I Pointer Search like CE Does or is it even possible?
-And how can I reliably search for a game's pointer so I don't ned to search for it again the next time I run the game?
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Question
Laifsyn
Summary at end:
I've searched pointers in CE where I had to first search the correct Address for a value, let's say the Float for a Cooldown Ability.
If I were to Search its pointer, I would end up with millions of values which would be reduced to near nothing the next time I re-search the pointers when I log Back in.
I tried something similar in Soul Knight for the abilities Cooldown. I searched for the Float Value of the Cooldown (Tha's been found only in the range B7000000~B7FFFFFF so far) and then I ran the Search Pointer function with the found value with an offset of FFFFFF. It found around 30k values.
I tried to simulate what Cheat Engine does by trying to export the found values but it seems to only import 100 Values of the 30 thousands of values.
Summary:
-How can I Pointer Search like CE Does or is it even possible?
-And how can I reliably search for a game's pointer so I don't ned to search for it again the next time I run the game?
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