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Is possible add "Filter" in .lua?


cris078

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Hello,

I just trying make a hack for a game, I read the manual but i not find nothing about filter (probably should not be possible).

I would like to filter the values before editing because some values change almost instantly after search, I want to reduce the risks of game crash.

Then the filter should go in **:

gg.alert('ATK PVP')
print('ATK PVP')
gg.searchNumber(802, gg.TYPE_DWORD)
gg.getResults(1000)

**gg.filter(802)**

gg.editAll(15000, gg.TYPE_DWORD)
gg.clearResults()
gg.toast('channel')

Sorry if i wrote some bull**** as far I don't have knowledge, i just want to know if it's is possible, if yes please show me the right way ?

Thanks!

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